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Good, but too buggy


Poggy
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It seems painfully obvious after playing it a while, and reading the threads here and elsewhere, that whilst being a groundbreakingly huge and fun game, rdr2 is very glitchy and buggy, and some of the bugs are truly game breaking.  The stuff on the PS is especially crazy.  The special edn issues are also very worrying.

additionally, there are some game systems (witnesses, bounties, some controls, cinematic mode) which are a bit broken or need tweaking, and there are complaints that the missions are structurally repetitive.

All of which raises three questions for me:

1) Given the length of development time how did all of this get past QC?

2) Why did so many reviewers give it a perfect score - surely these issues drop it down to a more realistic 9/10 or less?

3) When are they going to patch?  Can they fix it, or is it broken beyond repair?

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What stings the most for me is the fact it was delayed by a huge amount so they "could deliver the most polished and perfect game possible". If this is their version of perfect then, jeez.... way off.

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6 minutes ago, Poggy said:

It seems painfully obvious after playing it a while, and reading the threads here and elsewhere, that whilst being a groundbreakingly huge and fun game, rdr2 is very glitchy and buggy, and some of the bugs are truly game breaking.  The stuff on the PS is especially crazy.  The special edn issues are also very worrying.

additionally, there are some game systems (witnesses, bounties, some controls, cinematic mode) which are a bit broken or need tweaking, and there are complaints that the missions are structurally repetitive.

All of which raises three questions for me:

1) Given the length of development time how did all of this get past QC?

2) Why did so many reviewers give it a perfect score - surely these issues drop it down to a more realistic 9/10 or less?

3) When are they going to patch?  Can they fix it, or is it broken beyond repair?

The game is amazing, but it's obviously not perfect. It's only the Day 1 patch, and there is a lot of bugs to work out. Honestly, I think they were taking their time way to much, until they realized they needed to push out a release, and the dead line was coming up. 

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Yes, I agree the game is amazing, and I think I've been very lucky that I haven't had any real issues with blur, ultimate edition DLC, game breaking bugs, or accidental bounty issues.  Partly that's because I'm on xbox, partly I play very slow and careful (and save a lot), and partly I've just been fortunate.  Maybe my personal expectations weren't as high as others too.

But I feel for those who have had really bad early experiences of the game, and the genuine complaints, as well as some of the minor issues I have faced myself, have soured the game somewhat for me.  That is a real shame, given the obviously huge potential for this game.  It's galling given how hyped this game was, and as pointed out above, how delayed it has been.  These issues should have been identified and addressed.  The questions I ask are genuine inquiries.  

Just imagine how much more positive these early days would have been if these things as been dealt with prior to release.  And surely they were all obvious and relatively fixable?

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6 minutes ago, Poggy said:

Yes, I agree the game is amazing, and I think I've been very lucky that I haven't had any real issues with blur, ultimate edition DLC, game breaking bugs, or accidental bounty issues.  Partly that's because I'm on xbox, partly I play very slow and careful (and save a lot), and partly I've just been fortunate.  Maybe my personal expectations weren't as high as others too.

But I feel for those who have had really bad early experiences of the game, and the genuine complaints, as well as some of the minor issues I have faced myself, have soured the game somewhat for me.  That is a real shame, given the obviously huge potential for this game.  It's galling given how hyped this game was, and as pointed out above, how delayed it has been.  These issues should have been identified and addressed.  The questions I ask are genuine inquiries.  

Just imagine how much more positive these early days would have been if these things as been dealt with prior to release.  And surely they were all obvious and relatively fixable?

I'd hate to have seen what state it was in before the delay

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12 minutes ago, Poggy said:

Which raises even more questions about R* and Sony QC ... ???

Sony especially. Look at the PS4 thread, well over a hundred comments on it from a lot of people. How is it possible that not one of these problems was picked up in testing? Mind boggling. 

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I must have been lucky, I've run into very few bugs ...

It makes me curious what games you guys are playing, because this is about the most bug free, polished game I've ever seen - it's amazing to me how glitch free the landscape, etc is.  I've seen one "floating rock", and it was in a part of the map that I doubt anyone would even go to ... I intentionally went there, WAY off the beaten path, and even there the details where stunning.  The only thing out of place was a fist sized rock floating about a foot off of the ground.

Other than that, I've had very few glitches.  The only glitch I've seen that stopped me from progressing was when one of the story elements required me to "crouch down" next to someone, and for the life of me I could not get that to work, I have no idea what the problem was - I finally had to quit out of it and have not tried it again.  Maybe there's just a crouch command I don't know ?  I thought it was pushing down on the left joy stick which does, in fact, make to go to a crouching position ... but maybe I was required to do it in a very specific place, but it didn't seem so from the yellow on the map.

///// WARNING /// TWO SPOILERS FOLLOW, ONE STORY RELATED /////

The only other "immersion breaking" thing that happened to me was the camp boat miraculously returning to home base without me .. but really maybe it just floated away, and that only happened once, and also when setting up camp takes you to places you couldn't get to on foot which has happened, but I kind of understand why that happens from a development standpoint.

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In context ...

In Battlefield 1, which is itself a very polished game, you can die and end up under the ground looking up at the polygons, it will frame drop when the action gets too fast on console sometimes, bullets can occasionally hit you from impossible places through walls, and then of course there are the "battlefield moments" such as jumping out of one airplane and landing in another, putting horses in very awkward places, surviving really incredible situations without a scratch, being thrown hundreds of feet away when something happens, really hysterical stuff that helps make Battlefield what it is, but probably was not intentional in most cases.

RDR2 has almost none of that, none that I have seen anyway - I mean there have been no instances where something has glitched and my horse has suddenly flown to the next county or anything like what happens in Battlefield sometimes.

Edited by Melting Snowflakes
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Yes the game is amazing...I like it a lot, but I have encountered a couple of bugs and glitches, its a big game and there is bound to be issues...when they start patching this game out I hope they fix more than they break?

Edited by MJROu812
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You only have to look through some of the threads here to see some of the issues people face.  For me, the bugs have been few and minor - floating items in camp, Spanish subtitles, incorrect subtitles, inability to speak to people.  The boys game breaking one involved the inability to move or talk, solved by a reload.  Others have had it much worse.  

But there's definitely too many errors and bugs for a game so delayed and so hyped.

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If there are bugs stopping people from proceeding in the story, I get that people might get upset about that.  That's the difference between what I said above about RDR2 compared to something like Battlefield 1 ... nobody cares about glitches in BF1, the worse thing that happens if you get booted from game and have to restart, with no loss of anything but about 2 minutes of your time.  It's different when you've invested many hours playing and you can't proceed.

 

Edit - and I'll add this.  If THIS game disappoints you and you feel you simply can no longer support R*, stomp off in disgust, swear you'll never buy another title and all that ... I mean with the graphics this game has, etc, the extent of world building, all the rest ... if even THIS doesn't win any approval from you ... I forsee a lot of disappointment in your life LOL.

I started out with PONG on ATARI.

Believe me, you have to be pretty freaking entitled for this to not measure up.

Edited by Melting Snowflakes
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3 hours ago, Sir Wrinklebutt said:

Got half way through my 2nd run of the story .. given up now, hope the online is better, had enough, hugely disappointed .. back to Destiny 2 it is then ..

So your riding into the sunset aready?😪

Edited by MJROu812
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Too buggy?  IME, not really but that's not to say that I don't acknowledge some haven't run into their own.

.....as for opinions on some of the mechanics (e.g. bounties, AI interaction, mission structure, lack of sex & nudity, etc.), much of this I've seen is purely subjective and some even leaning toward hyperbolic rhetoric.  Some criticism I agree with (totally or to a point) and others I simply don't. Again, it comes down to personal opinion.

Either way, I had no illusion that the game would not have some level of bugs in it.  IMO, I expect (hope) R* will be quick to address these (like the HDR issue) but only time will tell.

Personally, I am having a blast with the game.  I haven't found any issues or disappointments in the gameplay that I can say have really tarnished my gameplay experience.  ....just the opposite in fact as I am discovering new things I delve deeper into the campaign.

Again, in time we'll know just how RDR2 stands in gaming history.  Like Melting Snowflakes, I too have been gaming for decades and I've seen many other big titles that have had their share of bugs on release (some with far more than this game).  While I might like to see some aspects of RDR2 improved, etc., I am overall quite happy with the product.

Edited by Kean_1
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Yes, we all started with pong. :). Or space invaders at the arcade.  But I don't think it too entitled to have a degree of legitimate disappointment in a game so delayed and hyped when it is found to be more buggy than it should have been, andhaving some systems that really should have been tweaked in play testing.

9/10.  Good, but too buggy.  And a few other faults.  Close, but no cigar.  But still an amazing game and well worth buying and sinking time into.

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I must be very unlucky as I find game breaking bugs daily which if would have caused me to sell the game if I hadnt got a digital edition. Latest is Spines of America quest started to drive the stagecoach and it just stops and wont move, my character and Hosea sitting there making small talk and the coach wont move no matter what I press. Had a bug yesterday where I am carrying a Rifle in hand when I get jumped by a bear so go to shoot it and he puts the rifle away and draws a pistol instead to shoot it.

 

QC must have been drunk when testing this game

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I spent a fair deal of time complaining about the bugs elsewhere so I am a bit drained out on the topic but I will say that I agree with Benjo... The game was delayed, they had plenty of time for testing so there isn't much of an excuse here for them to rely on. 

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19 minutes ago, Poggy said:

There's a difference between 'normal' bugginess and faults, and 'too many to be acceptable'.  Rdr2 is more the latter than the former, IMHO.

I remember people saying pretty much exactly the same thing when rdr1 came out. They released patches and it wasnt a problem anymore.

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