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Do You Lose Your Horse Stowed Pelts When You Die Too?


KylesDad7
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I'm pretty tired of this. Spending hours hunting, I've got all kinds of pelts on my horse, then on the way to the butcher some random player or perhaps NPC gang will come along, I get killed, respawn and BOOM! all my horse stowed pelts are now gone. Hours of hunting down the drain.

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13 minutes ago, KylesDad7 said:

I'm pretty tired of this. Spending hours hunting, I've got all kinds of pelts on my horse, then on the way to the butcher some random player or perhaps NPC gang will come along, I get killed, respawn and BOOM! all my horse stowed pelts are now gone. Hours of hunting down the drain.

Not exactly sure how it's supposed to work but I'll give you an example of an instance last night where I was killed and didn't lose my pelts...

It was late and I wanted to turn in my skins (including a big game one) to the butcher. I was already close to Valentine when I noticed a posse of two in town. I knew better since the leader was at the butcher but his indicator was full brightness suggesting they were not engaged with the merchant.

Anyhow, I rode up to the butcher and was promptly engaged by the troll. He was waiting to ambush anyone who was there to trade. Unfortunately for him, here got a face full of buckshot. 

Against better judgement I tried to hurry up any get in the merchant menu but was stabbed by his posse mate. 

When I respawned, I called my horse and saw all the pelts were still there. I killed the guy that stabbed me and the leader as he tried to run toward us.

These griefers were not any good at what they do and I later noticed they were only level 11. ....I'm level 42 and my friend is a few ranks higher. They were easily dispatched.

Anyhow, I decided to ride down to Rhodes and leave these guys to do whatever trollish things they do in Valentine. I got my money for all of my goods, we did some bird hunting and signed off. ......but not without blocking their profiles first.

btw, if I didn't have goods that I was worried about losing and was either solo or with one of my more aggressive mates, I would have stayed to reverse grief these guys until they left the session. ....instead of just killing them a couple times.

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3 minutes ago, BurbonChaser said:

Might depend on how far away you spawn from your horse. Maybe that's why some griefers kill my horse when I'm loaded with pelts.

Interesting thought...

In my case (last night), I respawned in the area near "The Boy" in Valentine (if you know where that side mission is).  I was stabbed right at the butchers table.  My horse was there as well but they didn't get to it before I could call for it.  ....but as I said, they really sucked at trying to be griefers.

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1 hour ago, Samplemygravy said:

Pelts are not reliable at the moment. Feels like it’s getting worse too. Now after 3 they start bugging. Look like they sell sorta but no money. Pretty sad it’s still an issue. 

Yeah but his point is about being griefed by campers at the butcher and sometimes losing everything.

I have issues too with not getting paid for all my pelts (didn't notice it getting worse though).  .....but I still get decent money for what I do turn in including the 3 carcasses I usually have strapped to my horse.

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6 hours ago, KylesDad7 said:

I'm pretty tired of this. Spending hours hunting, I've got all kinds of pelts on my horse, then on the way to the butcher some random player or perhaps NPC gang will come along, I get killed, respawn and BOOM! all my horse stowed pelts are now gone. Hours of hunting down the drain.

You don't have to be ganked, PvP or NPC.  Sometimes the ride alone and you will lose pelts.  Hell, i lost money.

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Forgot to mention that I did respawn manually once trying to see if that would help get a side mission to engage and lost what few pelts I had on my horse.  No big loss as there weren't many and not worth much. 

Seems to be no discernable pattern that I've noticed as to what determines when you will lose or retain what's on your horse when killed.

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5 hours ago, Kean_1 said:

Interesting thought...

In my case (last night), I respawned in the area near "The Boy" in Valentine (if you know where that side mission is).  I was stabbed right at the butchers table.  My horse was there as well but they didn't get to it before I could call for it.  ....but as I said, they really sucked at trying to be griefers.

Yea, if I remember right that's not to far.

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On 1/20/2019 at 11:37 AM, KylesDad7 said:

I'm pretty tired of this. Spending hours hunting, I've got all kinds of pelts on my horse, then on the way to the butcher some random player or perhaps NPC gang will come along, I get killed, respawn and BOOM! all my horse stowed pelts are now gone. Hours of hunting down the drain.

If you die and call your horse, the game sees this as a fast travel, so you lose all your pelts. So, if you die, try running to your horse, you'll have a chance of not losing everything.

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2 hours ago, madfretter said:

If you die and call your horse, the game sees this as a fast travel, so you lose all your pelts. So, if you die, try running to your horse, you'll have a chance of not losing everything.

In the example I provided earlier, I called my horse and all my pelts were still there. Perhaps the combination of proximity suggested earlier plays into it as well?

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1 hour ago, Kean_1 said:

In the example I provided earlier, I called my horse and all my pelts were still there. Perhaps the combination of proximity suggested earlier plays into it as well?

If another player is near your horse, that will also save your  pelts. Honestly, there really doesn't seem to be anything set in stone for this. Me and a friend both died from an allergic reaction to dynamite. When we got back to our horses, I had my pelts and he did not.

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21 minutes ago, madfretter said:

If another player is near your horse, that will also save your  pelts. Honestly, there really doesn't seem to be anything set in stone for this. Me and a friend both died from an allergic reaction to dynamite. When we got back to our horses, I had my pelts and he did not.

Ah, ok.  That could be it.  My friend was closer to my horse when I died and respawned than I was.  

I really wish R* would provide more details on the mechanics of the game.  They release information about such things in spurts ever since the game released.  .....much of it surprising me because I never knew certain things had an affect or operated in that way.  

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1 hour ago, Kean_1 said:

I really wish R* would provide more details on the mechanics of the game.  They release information about such things in spurts ever since the game released.  .....much of it surprising me because I never knew certain things had an affect or operated in that way.  

Amen! It took me a while for me to cipher the wardrobe saving to horse. Shouldn't be so complicated, and since it is, how bout some documentation?

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3 hours ago, Kean_1 said:

Ah, ok.  That could be it.  My friend was closer to my horse when I died and respawned than I was.  

I really wish R* would provide more details on the mechanics of the game.  They release information about such things in spurts ever since the game released.  .....much of it surprising me because I never knew certain things had an affect or operated in that way.  

Yea, that sounds about right. And yes, they really leave us in the dark when it comes to game mechanics.  A little more info would go a long way,

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12 minutes ago, madfretter said:

Yea, that sounds about right. And yes, they really leave us in the dark when it comes to game mechanics.  A little more info would go a long way,

With the whole freeroam sadbox, they don't want to put anything down on paper and make it a solid statement.  Cause what if they decide to change it or add new stuff.  They don't want us to have a clue..  They want us to search and explore the whole world, and then watch 3 hours of YouTube to discover what we didn't know.

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13 minutes ago, YodaMan 3D said:

With the whole freeroam sadbox, they don't want to put anything down on paper and make it a solid statement.  Cause what if they decide to change it or add new stuff.  They don't want us to have a clue..  They want us to search and explore the whole world, and then watch 3 hours of YouTube to discover what we didn't know.

I'm sure that's a big part of it. I'd be good if they put up a "here's how stuff works for now" list. Something to give us an idea of what we are dealing with.

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4 minutes ago, jnaron_ngc said:

Too bad it seems R* hides in the shadowy recesses of this forum, and does not step into the light.

Well, they don't hide anywhere on this site given there isn't any affiliation between R* and RDR2.org. This is a fan forum.  :)

 

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4 minutes ago, jnaron_ngc said:

Too bad it seems R* hides in the shadowy recesses of this forum, and does not step into the light.

I don't know if they still do it, but some companies used to hire people to surf the internet and follow the forums and what not.  Just so companies would know what was actually being said.   I imagine that you could have computer programs do that now.

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13 minutes ago, YodaMan 3D said:

I don't know if they still do it, but some companies used to hire people to surf the internet and follow the forums and what not.  Just so companies would know what was actually being said.   I imagine that you could have computer programs do that now.

They still do. Some even hire community representatives that help interact with their fans on various social media (e.g. Reddit, Twitter, etc.) incldung forums. Essentially gathering feedback, organizing it and reporting that information back up the food chain. 

Even product manufacturers do this. In the tech company I worked for the past 30 years, we had a department where one of their responsibilities was to follow such activity without participation unless it was via our own forums. I would be surprised if R* didn't do the same on some level even if it we're just minitoring.

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