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What Aspects of This Game will Make it Superior to the Original?


Cokeyskunk
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It’s going to completely blow the original away in every aspect. RDR will always have a place in our hearts but it’ll be small potatoes next to this one. It’ll be like comparing GTA4 to GTA5.   ....says me. 

Edited by CMcC
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Something to do after the main story is complete would be great.  As in most Rockstar games, you finish the main story and all of a sudden you have this great big open world with nothing to do but ride around shoot things for no reason.  I get it story ends, but  doesn't mean Arthur or John had to hang up their guns and waste a way. 

I felt it more with the GTA 5 story line.  All 3 characters survived and I almost everything done.  Then what?  Start it over and see if I can do it better.  I did that with RDR  and can pretty much do it blindfolded now. 

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29 minutes ago, YodaMan 3D said:

Something to do after the main story is complete would be great.  As in most Rockstar games, you finish the main story and all of a sudden you have this great big open world with nothing to do but ride around shoot things for no reason.  I get it story ends, but  doesn't mean Arthur or John had to hang up their guns and waste a way. 

I hear you, but that's difficult to do. When the story's over . . . it's over, right? I mean, they let you keep playing so you can get to 100% completion, but once you're there, what more is there to do? They'd have to continually release new side missions to keep you invested. Isn't that time better spent adding more to RDR:O?

All that being said, it WOULD be cool if they did add ONE special FINAL mission which doesn't activate UNLESS you get to 100% in single-player mode. THAT might keep players invested in the game after the story mode is over?

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I play both PvE and PvP, better when I can do both in a game.  I don't need an endless supply of DLCs just for PvP, I would like some PvE stuff as well.  Like I said on other topics, when online play is all about griefing others or being griefed by others, I lose interest. 

That isn't fun for me, we live in a world where we tell kids not to bully one another cause it can be life altering for one of them even enough to have them hurt themselves.  Yet our entertainment we enjoy most, seems to be bully one another to see how bad we can affect another's life and not care.  Think about it, online games now days.  Online games are no longer about who is better.  In GTA, it's about a new player facing a player in a fighter jet or a tank or some other super high tech killing machine.  The Division, players with optimized gear in groups of 4+ attacking solo players.   Now games are adding taunts for when you down somebody.   When anyone ask how is this acceptable, the response is "git gud"  or "GET OUT!" 

I get the idea of competition, but why do players have to be sore winners as well as sore losers.  In competition I would prefer my opponents to earn my respect and visa versa by competing.

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On 8/7/2018 at 3:29 PM, CMcC said:

It’s going to completely blow the original away in every aspect. RDR will always have a place in our hearts but it’ll be small potatoes next to this one. It’ll be like comparing GTA4 to GTA5.   ....says me. 

I agree. Totally.

. . . but how?  ????

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4 hours ago, Cokeyskunk said:

I agree. Totally.

. . . but how?  ????

The same way RD Redemption blew away RD Revolver. Graphics, details, gameplay, immersion, storyline, animals, NPC interaction, characters. All of them. 

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On 8/8/2018 at 11:27 AM, YodaMan 3D said:

That isn't fun for me, we live in a world where we tell kids not to bully one another cause it can be life altering for one of them even enough to have them hurt themselves.  Yet our entertainment we enjoy most, seems to be bully one another to see how bad we can affect another's life and not care.  Think about it, online games now days.  Online games are no longer about who is better.  In GTA, it's about a new player facing a player in a fighter jet or a tank or some other super high tech killing machine.  The Division, players with optimized gear in groups of 4+ attacking solo players.   Now games are adding taunts for when you down somebody.   When anyone ask how is this acceptable, the response is "git gud"  or "GET OUT!" 

I'm right there with you. Friday the 13th was my first true online gaming experience. I've never been dedicated or good enough to play online, and it was kind of intimidating.

Online is a boat load of fun with the right people and I've met a lot of decent folks. But the anonymity of the internet prevails. The majority just wants to annoy anyone they can. They'll even admit it. 

 

With that said, I'd like to see this be the biggest map of all the R* sandboxes. I'll never forget that feeling when I fully realized the breadth of San Andreas.

Back then obviously. 

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On 8/7/2018 at 9:29 PM, CMcC said:

It’s going to completely blow the original away in every aspect. RDR will always have a place in our hearts but it’ll be small potatoes next to this one. It’ll be like comparing GTA4 to GTA5.   ....says me. 

I agree with this. RDR2 improves on everything in RDR1 and then some! It'll be great, I'm sure. R* rarely lets me down. 

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On 8/8/2018 at 4:56 PM, Cokeyskunk said:

I agree. Totally.

. . . but how?  ????

Well, for me, the online mode is going to make or break this game in terms of replay value.  RDR was very, very good for what it was, but when you look at GTA V, and how much online play has progressed since then...

What would be fantastic is a customizable online character.  Join a gang, pull jobs/missions, have a camp or base of operations (like a saloon or old hotel) that can be upgraded by sharing and pooling resources...

 

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I didn't like the way Rockstar handled GTA 5's single player, once you completed the all the main missions and Stranger and Freaks missions. There was really nothing left to do, it was a beautiful open world that lacked any depth imo. Which is why I'm hoping we get some single player dlc this time around.

I was thinking another undead nightmare expansion? Or maybe some Aliens and Cowboy type of stuff?

Would be a nice change up, Didn't enjoy the online expansions we got with GTA 5.

 

Edited by Freddie Mercury
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On ‎8‎/‎10‎/‎2018 at 4:27 PM, Freddie Mercury said:

I didn't like the way Rockstar handled GTA 5's single player, once you completed the all the main missions and Stranger and Freaks missions. There was really nothing left to do, it was a beautiful open world that lacked any depth imo. Which is why I'm hoping we get some single player dlc this time around.

I was thinking another undead nightmare expansion? Or maybe some Aliens and Cowboy type of stuff?

Would be a nice change up, Didn't enjoy the online expansions we got with GTA 5.

 

GTA5 rumors was that they did have campaing dlcs.  They scrapped them to focus on PvP, thinking that was where the money was at.  Looking back now, I still think they could have released them, but they may of needed the man power somewhere else and didn't think PvE players needed the attention.

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On ‎8‎/‎10‎/‎2018 at 4:27 PM, Freddie Mercury said:

I didn't like the way Rockstar handled GTA 5's single player, once you completed the all the main missions and Stranger and Freaks missions. There was really nothing left to do, it was a beautiful open world that lacked any depth imo. Which is why I'm hoping we get some single player dlc this time around.

I was thinking another undead nightmare expansion? Or maybe some Aliens and Cowboy type of stuff?

Would be a nice change up, Didn't enjoy the online expansions we got with GTA 5.

 

Do you mean RDR?  GTA5 there was so much extra, I still have done it all.

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On 8/8/2018 at 12:27 PM, YodaMan 3D said:

I play both PvE and PvP, better when I can do both in a game.  I don't need an endless supply of DLCs just for PvP, I would like some PvE stuff as well.  Like I said on other topics, when online play is all about griefing others or being griefed by others, I lose interest. 

That isn't fun for me, we live in a world where we tell kids not to bully one another cause it can be life altering for one of them even enough to have them hurt themselves.  Yet our entertainment we enjoy most, seems to be bully one another to see how bad we can affect another's life and not care.  Think about it, online games now days.  Online games are no longer about who is better.  In GTA, it's about a new player facing a player in a fighter jet or a tank or some other super high tech killing machine.  The Division, players with optimized gear in groups of 4+ attacking solo players.   Now games are adding taunts for when you down somebody.   When anyone ask how is this acceptable, the response is "git gud"  or "GET OUT!" 

I get the idea of competition, but why do players have to be sore winners as well as sore losers.  In competition I would prefer my opponents to earn my respect and visa versa by competing.

This is the main reason why i lost interest in Gtao. I had to spent a lot of time in order to find cool people to complete missions with. 90% of the time you come across people who just shoot anyone with no sense or goal. 

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On 8/10/2018 at 10:27 PM, Freddie Mercury said:

I didn't like the way Rockstar handled GTA 5's single player, once you completed the all the main missions and Stranger and Freaks missions. There was really nothing left to do, it was a beautiful open world that lacked any depth imo. Which is why I'm hoping we get some single player dlc this time around.

I was thinking another undead nightmare expansion? Or maybe some Aliens and Cowboy type of stuff?

Would be a nice change up, Didn't enjoy the online expansions we got with GTA 5.

 

I don't buy DLCs, but I would for RDR2. 

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On 8/8/2018 at 4:27 PM, YodaMan 3D said:

I play both PvE and PvP, better when I can do both in a game.  I don't need an endless supply of DLCs just for PvP, I would like some PvE stuff as well.  Like I said on other topics, when online play is all about griefing others or being griefed by others, I lose interest. 

That isn't fun for me, we live in a world where we tell kids not to bully one another cause it can be life altering for one of them even enough to have them hurt themselves.  Yet our entertainment we enjoy most, seems to be bully one another to see how bad we can affect another's life and not care.  Think about it, online games now days.  Online games are no longer about who is better.  In GTA, it's about a new player facing a player in a fighter jet or a tank or some other super high tech killing machine.  The Division, players with optimized gear in groups of 4+ attacking solo players.   Now games are adding taunts for when you down somebody.   When anyone ask how is this acceptable, the response is "git gud"  or "GET OUT!" 

I get the idea of competition, but why do players have to be sore winners as well as sore losers.  In competition I would prefer my opponents to earn my respect and visa versa by competing.

I totally understand where your coming from, if I had to describe GTA Online in one word that word would be "Toxic".

It's ironic to me because when you look back at GTA IV and RDR Multiplayer and how players on there behaved compared to GTA Online there's a significant difference, players on those games weren't always friendly but it was rare to see someone play with the sole purpose of trolling or griefing other players.

You'd think GTA Online would have less griefers, trolls and tryhards with all the anti griefer features Rockstar included as a precaution such as Passive Mode but instead a lot of the features they included just ended up being abused by the very players they were designed to protect against.

The main problem in my opinion was that they forced all players regardless of their play style to play together in the same lobbies, if they'd kept the Friendly Freeroams from their previous titles, scrapped Passive Mode, the Kill Yourself option and the KD ratio as well as layed off the incorporation of more and more military style vehicles and weapons we might of had far better online experience.

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3 minutes ago, Archbell said:

I totally understand where your coming from, if I had to describe GTA Online in one word that word would be "Toxic".

It's ironic to me because when you look back at GTA IV and RDR Multiplayer and how players on there behaved compared to GTA Online there's a significant difference, players on those games weren't always friendly but it was rare to see someone play with the sole purpose of trolling or griefing other players.

You'd think GTA Online would have less griefers, trolls and tryhards with all the anti griefer features Rockstar included as a precaution such as Passive Mode but instead a lot of the features they included just ended up being abused by the very players they were designed to protect against.

The main problem in my opinion was that they forced all players regardless of their play style to play together in the same lobbies, if they'd kept the Friendly Freeroams from their previous titles, scrapped Passive Mode, the Kill Yourself option and the KD ratio as well as layed off the incorporation of more and more military style vehicles and weapons we might of had far better online experience.

R$ even actively encourage griefing by highlighting you on the map when you're doing missions. They say in RDR2 you won't appear on everyone's map unless they are nearby, but judging by the "LOOK EVERYONE, SOMEONE IS TRYING TO EARN $20,000 SO THEY CAN SAVE UP FOR A RESKINNED $3m SUPERCAR THAT GOES 120kmph" way they do things now I can't see them being anything BUT that in this game. I stand to be corrected.

 

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Just now, Benjo said:

R$ even actively encourage griefing by highlighting you on the map when you're doing missions.

It's designed maliciously to make you give up and buy a Shark Card but having said that, I personally didn't have much of a problem with the CEO/MC Work Alerts when it was cargo that could be stolen as I'm all for killing others for personal gain savage utopia style.

My problem was that all CEO/MC Work apart from Hanger Cargo and Vehicle Cargo couldn't be stolen by other players, it only gave players the option to destroy Cargo so that's what everyone did and destroying Cargo was a lot easier than stealing it especially with all the military style vehicles Rockstar kept adding.

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