Aimesleje Posted November 9, 2018 Share Posted November 9, 2018 So… I’ve almost 100 percent-ed the game. And here’s my honest spoiler free analysis. Feel free to tell me if you think I’m being unfair. Positives: The story and acting is phenomenal The world looks phenomenal The bounty missions were very enjoyable but there were far too few of them The hair growth system was cool to see Negatives: The economy is a joke The morality system is a joke The body weight system is a joke The cleanliness and bath system is a joke The side games are a joke. Games can’t be played for big bucks, even in Saint Denis The camp is a joke! Chores don’t get you any rewards or special dialogue, NPC’s don’t actually talk to you, and hunting for perfect pelts for upgrades is a complete waste of time because all the camp upgrades will disappear after chapter 6. (I learned that the hard way — and boy was I pissed) The legendary animals and fish are a joke. You can’t display them, selling them is useless because money is useless in this game, and the only unique rewards you can get from them are those hideous outfits made by the trapper. WTF R* you couldn’t be bothered to make the legendary outfits look decent? Really? Speaking of which, outfit options in the game are so limited it’s embarrassing. Gun shopping is fundamentally pointless as dead eye makes your beginner guns just as effective at getting headshots as upgraded guns. You’re better off just sticking with your original guns and customizing them to your liking. What else… The one romance Arthur has in the game is limited to 2 missions. 2. Chapter 5 of the game should never have existed. You don’t access a 3rd the map until the epilogue and there are no missions there when you do. I assume these regions were designed entirely for Red Dead Online. And random events happen far too infrequently. Good luck trying to find the event where your gang busts you out of jail. I got myself imprisoned over thirty times before I got a single jailbreak scene. Finally… NPC interactions are a joke, especially with fellow camp members. Most go something like this: “Tilly!” “Hey Arthur” “Okay then, I won’t disturb you” “Sure Arthur” It’s disgusting the wasted potential for interactions with fellow gang members. They built a beautiful cast and you rarely ever see or talk to most of them. R* couldn’t be bothered to make a follower system like GTA 5 where you could call up a friend and take them out for activities like drinking or robbing. So instead of taking Dutch to the Saint Denis theatre, or Karen for drinks in the local salon, or taking Sadie robbing (which would have been awesome to see), you are limited to only ever seeing them in missions. It’s pitiful. TL;DR the story and acting is beyond incredible. The “living, breathing” open world we were promised, is a joke. This game was designed to be a story game, not an RPG. And they were wrong to emphasize the open world gameplay elements the way they did. It was fundamentally dishonest advertising. That's about it. After 80+ hours I think I'm gonna take a break from the game. I love this world and these characters, but the gameplay is just too hollow to justify me running around shooting things for much longer. After the epilogue the world feels empty. Hopefully Red Dead Online will be more than the cash grab that GTA Online was. Probably not, but fingers crossed. 1 Link to comment Share on other sites More sharing options...
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