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Will the cash system be more realistic?


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In GTA V, the cash balance was bad. It made no sense and things were just far too expensive to feel real in any way.

I am wondering, you guys think they will make the cash system for RDR2 online more balanced? 

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On 3/23/2018 at 9:24 PM, shawn said:

I think it will be better than GTA V but still not completely realistic. It is too hard to do that in a game like this, especially when you are only going to be focusing on selling particular items. 

They can easily do it but it makes more sense to round up and keep numbers even. I really don't care myself. It didn't bother me with what they did in GTA V either.

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On 3/28/2018 at 6:09 PM, bluntTR4P said:

Money in all games is realistic to a certain degree but unless the game deals heavily with money (like farming games) this really isn't that important. 

This is what I was going to say. It will be based on our systems in the real world with money but it can't be spot on with it. Well, it could be but it just isn't necessary. So yeah, it will be realistic and maybe more balanced than GTA V but still the same thing. 

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On 3/25/2018 at 11:35 PM, HIGHHorse said:

I just want it to be balanced. It doesn't need to match the late 1800's in prices or be realistic. Having it be balanced is key for both the campaign and the online mode.

The balance is important as well for microtransactions. If they screw it up in game, it will likely bleed onto the DLC area and that can be bad for us. Like we overpay real cash for in-game items or cash itself. 

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I never heard of anyone thinking this deep into the mechanics of money within a game like this. Sure, it will have transactions and what not but realistic to the times? Highly unlikely. 

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In GTAO they screwed the economy by understimating what people would earn, so they had to compensate by making even the crappiest of cars $1m+. 

I expect they will anticipate this better in RDRO but there's still the potential for it to get out of hand in the future. 

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On 5/7/2018 at 10:07 PM, Benjo said:

In GTAO they screwed the economy by understimating what people would earn, so they had to compensate by making even the crappiest of cars $1m+. 

I expect they will anticipate this better in RDRO but there's still the potential for it to get out of hand in the future. 

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Yeah I would sure hope so. I mean what did they think?  Players wouldn't grind on GTA to get loads of cash?

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On 5/19/2018 at 9:19 AM, DarkShark said:

Yeah I would sure hope so. I mean what did they think?  Players wouldn't grind on GTA to get loads of cash?

Also modding is a big thing in GTA, which I think won't be a problem in RDR2 as it's current gen only. Modders used to exploit the backdoor from (example) XBox360 to XBoxONE as it was a lot easier to mod files on a 360. 

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