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Everything posted by Vaderspupil
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I often find them flying overhead along the coast north of Saint Denis. That's where I shot one down last night to complete that daily challenge for online.
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I hope they didn't put it in the random rotation of showdown series with most wanted, hostile territory and name your weapon. BTW, what ever happened to team shootout? Did they get rid of it?
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I'm level 108. XP means very little to me now. I only care about the cash payouts and on spoils of war, even the losing side gets $9 to $10 a match, even more if it goes to sudden death. That's far more lucrative.
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Well then, I guess I'll only be doing it if a daily challenge calls for it.😑
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The big question is, what's the payout on this new race. If it's anything like the payout of the regular race series, which is sh*t, it's not worth it.
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I've noticed a lot more players using slippery bastard for the new game spoils of war. They'll activate it maybe half way to the enemy camp and easily slip in, steal a bag of loot and make their way back to home base untouched.
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1) Level 108 2) Been playing since the first week of launch. 3) I mostly hunt and clear enemy hideouts. I will grind in pvp from time to time, but I keep that limited because pvp causes me to cuss like a sailor. Luckily nobody can hear me since I play in party chat. Just hope my neighbors don't hear me.😊 since the daily challenges started showing up, I've tried to do as many of those as I can each day. I also make sure that when I achieve a gold buckle on an award, I make sure to reset it if possible. 4) now that I'm past level 100, I've unlocked everything. Now it's all about grinding for money to buy everything I've unlocked. I currently have 8 tier 3 ability cards, all of the tent upgrades and fast travel for my camp. I only have a few more pamphlets to buy. My current weapon cache is 2 schofields, 2 sawed offs, a cattleman and a highroller revolver for my sidearms. For longarms, I have a carbine and Lancaster for repeaters, bolt action and Springfield for rifles, Rolling Block and Carcano for sniper rifles and a pump action shotgun and of course my bow. I have small games arrows, poison arrows, fire arrows, dynamite arrows, poison throwing knives, fire bottles, volatile dynamite, explosive slugs and explosive express ammo.
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Not necessarily. You just have to pick real slow, waiting a few seconds between picking each herb.
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Took part in a fishing challenge tonight. It was fun until after it was over when one asshole posse decided to start killing everybody when we all spawned back into free roam. Can't want till the new update!
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I mentioned in another thread I got a pop up for a free roam fishing challenge last night. I didn't accept it though because I didn't want to lose the cougar I had on my horse at the time. Edit: Forgot to mention, I didn't receive my fishing care package until last night either.
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Had a fishing competition pop up for me last night. Didn't join it because I didn't want to lose the cougar I had on my horse.
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Impact holsters/belts/boots/hats etc?
Vaderspupil replied to Herta47's question in Questions & Answers
I have dual Schofields for mid range combat and dual sawed offs for cqc. I can't give you an opinion on pistols. I do not currently have any in my possession. Repeating shotgun is a longarm weapon. It won't go in a holster. -
You start getting them at level 10 I believe, every 5 levels. So, you would have gotten one at levels 10 and 15.
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That's the one I'm currently working on. Everytime I pass by a body of water and see a lot of bubbles, I'll start flinging the dynamite. I've reset that challenge 7 times so far. I've maxed out many of the awards already, like harvesting animal parts and selling them to the butcher as well as selling herbs to the doctor.
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Defensive for me. Most of the time, I'm just not in the mood to deal with the jackasses even though I'm fully capable of doing so.
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I'm level 100 and have gotten one every 5 levels.
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More RDO News (Fishing Challenge +) 3/19/19
Vaderspupil replied to Kean_1's topic in Red Dead Online
The lures(lake, river, swamp) you can have more than one of which is nice if you lose one, you have another ready to go. I agree that it's really annoying having the gifted special spinner stuck in your box if you had already purchased one prior to the gifted one. -
Sawed offs are better for cqc. Schofields are better for mid range.
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Impact holsters/belts/boots/hats etc?
Vaderspupil replied to Herta47's question in Questions & Answers
"11 o'clock" and "1 o'clock " on the weapon when is where you set the sidearms. You can also do it while in a gun store by selecting the customize option, selecting the gun you want and selecting where it is carried. -
Impact holsters/belts/boots/hats etc?
Vaderspupil replied to Herta47's question in Questions & Answers
You need a minimum of 2 guns to dual wield. You set one to your regular holster and one to your off hand. You can mix and match with pistols, revolvers and sawed off shotguns. When you have your 2 guns set select the "12 o'clock" position on the weapon wheel to dual wield. -
avoid the bullets by throwing yourself to the ground in PvP mode
Vaderspupil replied to peppino79's question in Questions & Answers
I don't recall any of them being in deadeye when that occurs. -
Lures and Special Lures Online Beta
Vaderspupil replied to Cerberus's question in Questions & Answers
In my case I wish you could lose the special spinner. I have 2 of them, the one I bought myself and now the one I was gifted from Rockstar that is permanently stuck in my mailbox. I can't collect it because of the one I already own.🙄 -
avoid the bullets by throwing yourself to the ground in PvP mode
Vaderspupil replied to peppino79's question in Questions & Answers
I don't know how they do it, but I've seen many players be able to dive then somehow be able to get in a headshot before fully recovering from the dive. It's extremely aggravating. -
Yeah, the darker a blip is, the farther it can be seen across the map.
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Fortunately or unfortunately, depending on how you want to look at it, those missions are designed to be interfered with by other players. You get xp for stopping others from completing the missions. Personally I usually don't take part in that. I let them do their thing while I do mine.