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Everything posted by Harlock1796
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A penny-farthing bicycle. Imagine cruising round St Denis on one of those bad boys.
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anybody else's horse have terminal (fatal?) head droop??
Harlock1796 replied to The Blue Hare's question in Questions & Answers
I'm not having this problem, but just recently, my horse (also Nokota) seems much more inclined to get caught up on bits of scenery. For example, of there is a bit of low fence with a tree or boulder nearby, it's almost inevitable that I will get somehow wedged between the two, and have great difficulty getting out again. Likewise, if I mount up, and there is anything bigger than a pebble between her feet, it's like she's beached, and can't go anywhere. It never used to be like this. -
Damn it's ugly, though. Like the sort of thing a fancy dress Mexican bandit would sit on. Some colours are less bad than others, but I just don't think I can do that to my horse.
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Story in Game Informer about the future of RDO
Harlock1796 replied to Cliffs's topic in Red Dead Online
That's something we can agree on - those things are mad fun. -
Story in Game Informer about the future of RDO
Harlock1796 replied to Cliffs's topic in Red Dead Online
Yeah, you're both conflating 'what you want' with 'what everyone wants' and/or 'what the game needs'. I can see why you want what you want, but that is not the same as everyone wanting it. I've said it in a long discussion elsewhere on the forum, free aim using a console controller is a crappy system. it in no way replicates 'real life' or 'real shooting', it's just a weird skill, like playing Mario Cart is a particular skill. The auto aim on RDO is too accurate, and should be detuned, but I suspect it's here to stay. But back to the point here, just because you want something really badly, it doesn't mean: 1. everyone wants it; or 2. you're going to get it; or 3. opinion magically turns into fact. I'm pleased you're LYAO, but I think you're probably wrong on that point. -
Miscarriages of justice are part of life. A guy comes round the corner, sees someone laying shot to death on the ground, another guy standing over him with a gun. Until Wild West CSI get there, it does look kinda suspicious. The most obvious answer is often the right one.
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Story in Game Informer about the future of RDO
Harlock1796 replied to Cliffs's topic in Red Dead Online
You do. What you consider to be 'the basics' many people don't have any interest in at all. I get that there are specific things you want, and that you don't see why they shouldn't have been implemented already, but not everyone has the same priorities as you. By way of example, I would rather they introduce places to sell stolen horses and wagons (should be very simple - just port it over from single player) and the ability to tame and sell wild horses, before any of the things you have asked for. I'm not saying I'm right and you're wrong, just our priorities are different. -
I get both of those, occasionally. Never done me any harm, so I just let it go, like the blonde lady in the song.
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Slow and steady or Never without one?
Harlock1796 replied to CrankLobster's question in Questions & Answers
If you had asked a couple of weeks ago, there would have been an easy answer. NWO used to be super-powerful, but its been badly nerfed. it now only protects you from some, not all, headshots (they actually have to hit you in the hat, now). Slow and steady is situational, and I think, from reading on here, that it also isn't as good as it used to be. I have them both maxed out, and I think I would probably go NWO, even with the nerf, although I don't use either of those cards anymore - I've switched out to Fight Another Day, Hunker Down and Slippery Bastard, instead. -
Sorry, I haven't been clear. I 100% agree with both of you. I wouldn't steal a deer off someone's horse (as opposed to picking one up if I found it laying unclaimed on the ground, as I mentioned - I'd do that if there were no players in the vicinity, and it seemed to just be going to waste). I'm boringly 'white hat', and never shoot first or mess with other people playing their game. However, I do think that someone stealing a deer, or whatever, is a fairly 'legitimate' activity for an outlaw. I've caught a couple of people doing it to me in the past, and I have, equally legitimately, shot their face off. In the absence of being able to do proper 'hold ups', (trains, stores, stage coaches etc) stealing people's carcasses is virtually the only legitimate paying outlaw work a player can do in free roam. I quite like the fact that they're going to the effort. Game is so plentiful and easy to hunt, it's clearly more efficient to go and get your own damn deer, rather than trying to take mine and getting a bullet in your brain for your trouble. I do not commend people for doing it, but neither do I condemn them in the same way that I do for random killing. Stealing someone's stuff because its worth money to you is not the same level of d!ck move as shooting someone for no reason and no profit. Expect to get shot for it, though. Messing with someone's stuff - horse or cargo - should count as a hostile act, and turn the offender red, but I don't think it does.
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There's a great little harmonica lick that pops up occasionally in free roam, that I want to try to replicate. Annoyingly, I'm never quite ready for it, and it's halfway done before I'm concentrating. Next time I really need to record the clip.
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Maybe. Or maybe they're just stealing your stuff. If I found a free perfect deer just laying around, I think I'd pick it up. For some people, that is only a small step from taking it from someone else who isn't going to retaliate. This. I think stealing someone else's stuff is a legitimate part of the game. I am definitely not in the camp of "it's the Wild West, so shooting random strangers in the back of the head is all part of life's rich tapestry" that's BS, but it is the Wild West, so helping yourself to a carcass off a poorly supervised horse seems like a legitimate activity, for an outlaw type. Keep your friends close, but your heavily laden horse closer, I think the saying goes.
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Yeah, this is a pretty dangerous generalisation, like the other forum member who said he would always shoot anyone near him with NWO equipped, because that was a sure sign of a griefer. Unfortunately, strategies that people use to avoid griefers often look quite alot like things that griefers do themselves. If you convince yourself that everyone who fits a particular profile is a griefer, and treat them based on that rather than their actions, you are likley to become part of the problem.
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Red Dead Online: Your Feedback/Questions/Answers
Harlock1796 replied to Moosh89's topic in Red Dead Online
Is it my imagination, or has horse bonding slowed down significantly? I have been a 1 horse cowgirl since about January, when I bought my Nokota, and had only owned 3 horses in game - the one you get at the start and a black thoroughbred, each of which I sold soon after upgrading. Maybe my memory is playing me false, but it feels like all 3 of those bonded up to level 4 very quickly, without even trying. Last week, as a result of several occasions when my Nokota was shot out from under me, I decided to buy a backup horse, to avoid the curse of the scrawny nag. However, my new pony (the red Arabian) seems to be bonding ridiculously slowly. I must have at least 10 hours in the saddle (with a reasonable amount of brushing and feeding), and I'm barely half way to bonding level 3. Anyone else noticed this? To be fair, I did think that they bonded too quickly before, but curious as to other peoples' experience of this. -
I'm going to come out and say it. I can count the number of genuine griefer issues I have encountered on the fingers of one hand. I get the occasional idiot/posse of idiots who just gun me down for no reason, resulting in a 1-15 (depending on my mood) minute shootout, but getting shot by the occasional fool does not amount to griefing IMO. I have yet to encounter anyone, no matter how obnoxious, who hasn't been disheartened by 40 rounds of explosive ammo and a quiver full of dynamite arrows, if it comes to it. Maybe I'm just lucky, but with 265 hours of online play logged (about 250 of those lone wolf), I'm just not experiencing what other people seem to be experiencing. I'm not doubting the truth of what anyone else is saying, but for me, the very high level 'professional griefer' is nothing but a myth. All I get is stupid dumb kids. I never shoot first, but in freeroam I always carry a volcanic pistol permanently loaded with explosive rounds in my offhand holster. That tends to bring arguments to an end fairly quickly, if I survive the first shot despite the nerfing of NWO.
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All good questions. I think I can answer this one, to a certain extent. My son's character has a shire horse, and that thing just ploughs through Morgans and Arabian's like they're not there at all. I watch him play from time to time, and I don't think I've ever seen him come off worse from a horse collision. Less statistically reliable, I often end up facedown on the floor when I crash my Nokota.
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I do a lot of shooting with lever action rifles and revolvers (yes, it is possible in the UK, despite what you may have heard!) and auto-aim feels much closer to real life shooting than free aim with a console controller does. As I say above, auto-aim isn't perfect, I agree it's too accurate, especially on horseback, but if we're talking about realism, free-aim isn't the answer. How to solve Auto-aim, IMO: Adjust the size of the shot landing circle, and how quickly the circle shrinks, based on the following factors: - Weapon type; - is shooter on horse, or on foot; - note, different weapons to behave differently - a revolver is overall less accurate, but is easier to aim than a rifle from a moving horse; - is shooter moving, if so, how fast; - is shooter standing, or crouched; - is target moving, if so, how fast; So, to take one extreme, if you're galloping on your horse, trying to use your rifle to shoot a target who is also galloping on their horse, you are going to have a very large aiming circle - you'll get them if they're very close, but otherwise, it's pot-luck, and that circle isn't getting any smaller until you or they stop. At the other end of the spectrum, you crouch immobile behind a tree with the same rifle and line up on a buffalo that's standing still, your circle becomes a pinpoint very quickly. All of that is easily doable - some of it is kinda there already - and would reduce the cheesiness of auto aim, if, indeed it is a bit cheesy (I'm not saying it isn't).
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Horse issue . Horse turns 180 while aiming?
Harlock1796 replied to C20Dragon's question in Questions & Answers
I've never experienced this problem, either - mainly ride a Nokota, with an Arab (the red one) as a backup horse. -
This. Free aim with a console controller is crappy. No doubt it's a skill, of sorts (like being good at Mario carts, for example) but it has nothing to do with realistic shooting. I have a suspicion that most of the people on the forum who call for free aim are people who play a lot of first/third person shooters and believe themselves (maybe with justification) to be better than most at free aiming. Personally, I think the auto aim could do with a little work, and how accurate it is should be situational. For example, if you are on a trotting/galloping horse the shot reticle/bloom should never go below a certain size, whereas if you are on foot, crouching and not moving, you should zero in quickly and very accurately.
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RDR2 Animal & Item location request thread
Harlock1796 replied to madfretter's topic in Red Dead Online
Thanks, you're a legend. -
RDR2 Animal & Item location request thread
Harlock1796 replied to madfretter's topic in Red Dead Online
Too late for the challenge now, but where the hell do you reliably find Western Toads?!? I know I've seen them around from time to time, but I never took much notice. They're toads. -
I think the reaction to the initial post was because what the OP was saying was inherently contradictory. It seemed to start off as a suggestion to reduce griefing (only allow 1 kill per 30 minutes), but then suggested that when you kill another payer you should be able to loot their body, which by any reckoning must be a massive encouragement/incentive to 'griefing'. In fact, by the time you are letting players loot their victims, there is no such thing as griefing because killing people for a reward (rather than to be a PITA) probably doesn't fit into any sensible definition of griefing anyway. (I know there is already the xp 'reward' for killing another player, and lots of peolple have different opinions on the definition of griefing, but I think the point stands). I'm sure that different people could make perfectly good arguments for either of those things to be implemented as game features, but they don't logically sit together very well.
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Nice, Easy, Calm Way To Gain XP, Buckle, & Nuggets
Harlock1796 replied to KylesDad7's topic in Red Dead Online
I credit you all for having far more patience than me. -
If he'd had a couple of hundred bucks I'd have been a bit more suspicious, but he hadn't even doubled his buy in when you joined. I'm no expert in coding, but I'd have thought that to come up with a hack for the poker would be tough, as you need to change what is happening at R*'s end. If you have those skills, you should probably be deploying them on a real online poker site.
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You don't need to take the pelts off your horse. Just park up right near the butcher and you can sell all of your horse cargo. Apologies for going off topic.