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Worst/Best case scenario


dIV4r
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In terms of the success and overall experience for the online end of RDR2, what would you say would be the worst case scenario for you or the best case scenario? 

For me, think the worst case would be that the servers don't run crisp and there is a lot of loading/wait time. That kind of killed a lot for me on GTA V. Everything, especially in the beginning, just felt shotty. 

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I have had other games get ruined for me due to bad servers or server issues so I understand that.  My concern is the fanbase of GTA V moving onto RDR2 Online. As long as I am able to be on a server with just friends, I will be golden but if I am forced to be in a server with some 12-year-old snot nosed kid crying about his horse or running around humping trees, I am out.  

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Worst Case scenarios: Not authentic- ridiculous customization options (ie; pink shotguns and 'tricked out' horses) 

                                        Modders. period.

                                        An unimpressive Online experience- My biggest fear is that they don't follow the GTA format and the Online experience is something far less than we're expecting.

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8 minutes ago, CMcC said:

Worst Case scenarios: Not authentic- ridiculous customization options (ie; pink shotguns and 'tricked out' horses) 

                                        Modders. period.

                                        An unimpressive Online experience- My biggest fear is that they don't follow the GTA format and the Online experience is something far less than we're expecting.

Can't see them being underwhelming with the online side considering the success of GTA. If anything it will be bigger. It was a HUUUUGE money spinner for them so they will be rubbing their hands with this game.

Worst case (for me) - Empty lobbies and no way of playing heists etc in my part of the world

Best case - lots of servers, good ping, lots of players, lots of things for me to do with other people

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39 minutes ago, Benjo said:

Worst case (for me) - Empty lobbies and no way of playing heists etc in my part of the world

Which part of the world? Why would there be a problem?

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19 minutes ago, CMcC said:

Which part of the world? Why would there be a problem?

I'm from England but I live on a Thai island now. Not many players out here so GTA 5 heists are always difficult to do because I just sit there waiting for someone to join, and BF1 servers are very often empty etc. Plus if the only servers are in the US then my ping will be bad. Not sure where R$ house all their servers tbh.

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WORST CASE SCENARIO - Rockstar make gunplay pointless by giving players an endless amount of explosives like GTA Online and include Passive Mode or some other God Mode BS

BEST CASE SCENARIO - Red Dead Online is a savage utopia with no places to hide, where you can kill and rob other players for personal gain, roam across the map with your pals, hunt wild animals and customize your character

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3 minutes ago, Archbell said:

BEST CASE SCENARIO - Red Dead Online is a savage utopia with no places to hide, where you can kill and rob other players for personal gain, roam across the map with your pals, hunt wild animals and customize your character

This. Edit, although I would want to be able to hide. It's shitty how in GTA someone can just see where your blip is on the map and come and hunt you down. I would prefer it to be a bit more subtle in RDR so that if you are off in the mountains no one knows you are there, and you can chill, like it would be in real life. 

Edited by Benjo
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On ‎5‎/‎29‎/‎2018 at 6:16 PM, Anc1entC0re said:

I have had other games get ruined for me due to bad servers or server issues so I understand that.  My concern is the fanbase of GTA V moving onto RDR2 Online. As long as I am able to be on a server with just friends, I will be golden but if I am forced to be in a server with some 12-year-old snot nosed kid crying about his horse or running around humping trees, I am out.  

So you did play RDR.  I played against the same kids.

 

Worst Case ..... They make it like GT5 Online, where the have all the silly OP gear, just so you can ruin others fun.

 

Best Case ..... They make it like the Original.   Where you can choose between PvP or PvE, so you can play the way you want.

Edited by YodaMan 3D
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On 5/30/2018 at 3:55 PM, Glopez said:

Best case scenario - No kids under the age of 15 play online.

Worst case scenario - Too many kids under the age of 15 play online. 

....bump that age group up by 10 or 20 years and I would agree.  ;)

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On 5/30/2018 at 7:47 PM, Benjo said:

This. Edit, although I would want to be able to hide. It's shitty how in GTA someone can just see where your blip is on the map and come and hunt you down. I would prefer it to be a bit more subtle in RDR so that if you are off in the mountains no one knows you are there, and you can chill, like it would be in real life. 

I agree.....

 

I would love if there was at least an option / mode where players would not be visible to each other on a radar or via any sort of marking.  .....unless perhaps you are within a particular range and have line of sight.  Obviously, this would make ambushes more unexpected but it would also work in the other players favor since they could choose safer routes, use concealment, etc. as they travel.

 

It would be nice if they could also make "safe zones" like in some towns, etc. where players are protected from griefers.  .....or something along those lines.

 

I definitely am hoping for a friends-only mode like in GTAV but I hope activities (e.g. some businesses, etc.)  are not limited to "open" online like they are in that game.  ....unless of course they can make RDR2:O in a way that mitigates "griefing" concerns. 

 

.....just spitballin' here.

Edited by Kean_1
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21 hours ago, liquidfire said:

I guess for me, the worst case would be online is too easy. Like they have to dumb it down or something for more casual fans. It should be an even playing ground and if you suck, play more and getter better at it.

I feel this. I don't think that will be the case. From rumors and what we know, it will be an even playing ground. So long as DLC and RM purchases don't alter anything (turning it into a P2W game) I think we will be fine. 

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On ‎6‎/‎1‎/‎2018 at 7:44 PM, Kean_1 said:

....bump that age group up by 10 or 20 years and I would agree.  ;) 

I find a fair amount of players under the age of 18 to be whiny and unbearable but that's only when I can hear them and that can always be fixed by muting them or leaving game chat but If a worst case scenario for you is people under the age of 25/35 playing Red Dead Online I'm afraid your gonna be disappointed.

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16 hours ago, Archbell said:

I find a fair amount of players under the age of 18 to be whiny and unbearable but that's only when I can hear them and that can always be fixed by muting them or leaving game chat but If a worst case scenario for you is people under the age of 25/35 playing Red Dead Online I'm afraid your gonna be disappointed.

Anytime people complain, I'm not... Just go into a party chat or mute them! Also yeah, most people who will be playing this game will be 15 to 35, with the majority being in the 20's. 

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On ‎6‎/‎1‎/‎2018 at 9:06 PM, liquidfire said:

I guess for me, the worst case would be online is too easy. Like they have to dumb it down or something for more casual fans. It should be an even playing ground and if you suck, play more and getter better at it.

Some players could play forever and never get better.  They need to build for their target audience and if they have more then one target audience then they need to provide for that.

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On 6/4/2018 at 9:08 AM, YodaMan 3D said:

Some players could play forever and never get better.  They need to build for their target audience and if they have more then one target audience then they need to provide for that.

I doubt they will make it "easy" to appeal to casuals. It will likely depend on the server you are on and who you are playing with. The online missions should have a difficulty according to the prize. Higher paying missions should be much harder. 

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