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Everything posted by Kean_1
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Here are the details of what has been changed in regard to the Ability Cards. In your case, the only they say has been changed with that ability was that Dead Eye drains when damage is taken: This sort of balancing should be expected in a beta to be honest. Some of the weapons also have been tweaked (for the better IMO). If you are truly upset by the changes then I would encourage you to submit your feedback to R* through their feedback page: https://www.rockstargames.com/reddeadredemption2/online/feedback?step=f2e50892 Just a little advice..... I would suggest you include details as to what exactly you find wrong with the ability now as simply saying it sucks won;t do any good. ....and btw, welcome to the forums.
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Yeah, what Vader said. I found those items in my lockbox in camp and realized that was what they meant.
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I honestly can't think of many folks who prefer to have randoms roll up on them while they are fishing or why you would want to, but I digress. Before the update I would have taken that as a potentially aggressive action and likely shoot you if you did. Personally, if I want to play with others, I play with friends and not randoms. The nice thing about the anonymity of the proximity blips is that if folks want to be out in the wilderness or off the beaten path without being bothered, they can. .....vs. having a big target painted on their back for griefers to home in on. I can't tell you how many times I have had to leave an area or defend myself because a griefer targets me in an area that is away from everyone else. Now, they have no clue I'm there and that's how I like it. Free Roam is not a ghost town. In fact, I found that towns were still populated with plenty of players. You just have to know where to look. Even on popular roads we came across fellow, friendly blue blips. You also have the option to join open posses in the Free Roam menu or before you start the session. There are ample opportunities to meet / join other people if you wish. If you're looking for people causing a ruckus ("going crazy" as you say) in a town (if that's your thing), it's even easier as they will show up on your map at greater distances. I have to say that before the update I treated everyone as a threat. After the update actually feel a little more trusting when I come across blue blips and I had a feeling they did too by the way they were acting. I also enjoyed the tension of not knowing where people were on the map especially when doing missions, hauling goods into a town, etc. IMO, I never liked the whole idea of having a radar or knowledge of where other players are from great distances in this game. I did get used to it though and used it to my advantage but now that I've had a few hours with the new system, I like the idea of the short proximity.
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Yeah, thanks for the explanation. It makes sense. The App served as an early warning of sorts but essentially reflected what I was seeing on the radar and map in the game. I'm just glad they sorted it out quickly or whatever the circumstances were. It was only one session but I'm actually digging the multi-colored, proximity blips now. Those who have done enough killing or bad stuff to turn red will appear from the other side of the map. I will say that it does get a little distracting on the radar though since they appear on the edge and you never know how far away they are until you look at the big map or the App. Those who are purple / pinkish also show up sooner but when you observe their behavior, it's easy enough to get a good feel of whether or not they will be hostile. The nice thing now is that I used to have to rely entirely on observation while now I have an indication that they may have already been hostile toward other players. .....and yeah, I take into account that they may have defended themselves but at least I can keep my guard up especially with those who turn dark red.
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No, they were griefers "bad guys". It's easy enough to tell once they appeared on the map and you observed them for a bit. They were a group of 3 with two high level players buzzing around Blackwater. No one else as turning color in their vicinity. We were doing a mission delivering to a location at McFarland Ranch and they made a bee line for us. .....we were hunting and trying to run out the clock. As soon as we saw them getting close, we finished the mission and rode off. They continued toward where we were but then stopped and turned around. We disappeared from their sight and they had no clue where we were at that point. I loved it. .....btw, one of their names included a phase about "trolling" people so yeah, that was a no-brainer I would say. We eventually made it into Blackwater when they left the area and found the town crawling with blue dots except one who seems to be engaging NPCs. We went to the stores, did our business and left without incident. Ran into one hostil on a road. Killed my partner so I shotgunned him (dead). ......got a 20 cent bounty for it which I paid at a post office (seems it reduced to 10 cents by then. He never came back after us and we continued our session without incident.
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Yeah, that sort of stuff I don't care if they lock behind Gold Bars. Even clothing items and other misc. cosmetic items. There are still plenty of other products that can be purchased for money as well. MTXs are the backbone of the GaaS model and what keep these types of games going. As long as it's not a P2W system and I can still buy plenty of other items with in-game currency I can earn, I don't care if they make some items exclusive to those who purchase Gold Bars. Hell, if someone wanted to (even given the grind), they could earn those too. ....or wait for promotional events, etc.
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It's in the Free Roam menu. You press the left D-pad once to bring it up. If you hold it down, then you get the catalogue which you don't want.
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UPDATE: Well, I had a chance to play about 2 1/2 hours of RDO tonight and I observed two things..... 1) The radar blips now seem to be working like the in-game map. As Whale mentioned however, offenders can appear white in the App while they appear red on the in-game map. .....but the App isn't showing a bunch of pink player blips on the map like I initially noticed early this morning. 2) The App seems to show offenders sooner than the in-game radar or map. I don't know why this is but "bad guys" were showing up on my App about 30 seconds or so sooner than they did in the game. It's funny because you would think it would be the opposite. Anyhow, it seems everything is sorted in regard to this concern now. My friend and I actually had a fun and relatively peaceful session. There was a particular group who remained red about the entire time we were on but they were extremely easy to avoid. .....and best of all, they had no clue where we were so it was easy enough to slip past if we wanted to.
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I'll have to check when I'm on tonight.
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Earlier this morning there were pink blips everywhere, that was it. Just like it was before. Perhaps they hadn't updated the app until later today? I'll look again myself when I get on this evening. Thanks for providing your experience.
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Hi @TimmyJ and welcome to the forums. As Kormath mentioned, this is a question better suited for the Online forum, specifically the Posse Recruitment sub forum. I will move your thread there now. Also feel free to browse the various threads others have created there if you're looking for a group. ......and/or visit the Posse Club page: https://www.rdr2.org/forums/clubs/
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You got me on that one. There was what appeared to possibly be an update to the site a few hours ago. Maybe it was removed then? As to why, I don;t really know. Hi @Lonestar, Any ideas on this one?
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Apparently left D-Pad on the PS4 will bring it up. The Free Roam menu if I'm not mistaken. ......welcome to the forum btw.
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Regarding the Evans Repeater:
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Thanks Rage. See you later tonight eh? I'll make sure to have my App on. lol
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Perhaps also in the spirit of trying to help keep things constructive, I will include the link once again for folks to submit either a trouble ticket and / or their feedback to R* regarding their problems, concerns, etc.: https://www.rockstargames.com/reddeadredemption2/online/feedback?step=f2e50892
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Thanks. I give HuDawg credit for first bringing it up though. I tested it and could confirm.
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Rockstar server issue with no animals, birds, etc.
Kean_1 replied to boone0829's topic in Troubleshooting
Glad to hear it. -
UPDATE: Please see my responses below. The issue seems as though it is resolved. As some may know, the new player blip mechanic was implemented to help mitigate the griefing issue. The idea was that trolls would not have the advantage of knowing or observing other players in other regions and outside of a relatively short range. However, as it turns out, the RDR2 App (which also shows the entire map) was not updated to mimic the range restrictions in this new update. For those who don't or can't use the App, this puts them at a huge disadvantage as anyone else with the App will know where they are but they will now essentially be blind. I don't think I have to tell you how trolls will use this to their advantage. The reason for this thread is 1) to help make people more aware of this issue. 2) to request that those affected or concerned to please submit a trouble ticket and a feedback report through the following link: https://www.rockstargames.com/reddeadredemption2/online/feedback?step=f2e50892 I submitted a trouble ticket using the Bug/Technical Issue link describing the problem as the new update mechanics not working in the App. I then submitted a response through the Feedback page describing the problem as a gross oversight that the App does not mimic the in-game anti-griefing measure and the obvious potential for exploitation. I will say that I received a canned response from the 1st tier reps when I submitted the trouble ticket. I rated them poorly and used to the link to request a response from a R* representative. We'll see how that goes. Either way, I am sure this will be an issue that many will see as a glaring oversight and wouldn't be surprised to find gaming news outlets reporting on the problem like they did with the missing NPC/wildlife bug. If this is an issue / concern for you, I would encourage and appreciate if you could take the time and submit your feedback / trouble ticket through the link provided. Thanks, Kean
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I just did a quick check and as HuDawg mentioned, the app still allows players to see everyone on the map. I would suggest submitting a trouble ticket thru R*. I'm doing that now and I'm having my complaint escalated. They need to either suspend the app for now or get a fix in place ASAP. It's fine for me since I have the app but not everyone does or is able to due to compatibility issues with OS version, etc.
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It's part of the Early Access exclusivity they had. It's just a few items either way. I would suggest folks submit trouble tickets ASAP to make R* aware of this issue. This is obviously a big flaw in this new system of theirs. https://support.rockstargames.com/categories/115001624507?redirect_lang=en_us&_ga=2.47086375.1830517651.1551200793-1719606522.1525287356
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fyi... I just updated the Update sticky with the patch notes which has a boat load of bug fixes listed. https://support.rockstargames.com/articles/360018964193/RDR2-Title-Update-1-06-PS4-Xbox-One