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Kean_1

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Everything posted by Kean_1

  1. It was supposed to be in the last update IIRC.
  2. "and this week all Red Dead Online Beta participants will receive a special care package (redeemed either at your camp’s lockbox or at any post office across the five states) as a show of our appreciation. " There was no specific time mentioned. I'm assuming folks will begin to see these items show up in their stock within the week though.
  3. I highly doubt R* will reset everyone due people taking advantage of an exploit. The only way that is going to happen IMO is due to a dramatic change in the game that requires it and plugging such exploits likely wouldn't require that. They will either just fix it and let things be or penalize those who used it if they can. Either way, exploits are nothing new. .....nothing new to full title releases let alone this beta.
  4. Hey Fox, I'm the same age. I was surprised to see so many of us older gamers on here to be honest.
  5. After the update, R* announced that the assassination missions would have more of a chance of targeting players who have been involved in bad deeds. .....red blips. Personally, I think this is great but I honestly believe they could do even better with this mechanic if they address the self-defense issue. IMO, everyone would win as "red dots" are likely to welcome the challenge and white hats would probably like the chance to hunt them down with a reward as a bonus. The only people I could see getting miffed are some griefers but for those who say they prefer the PvP element in Free Roam, I think they would see this as a challenge. ....or make it an opt-in choice for people when they join a session.
  6. Hi @HOTSKIP and welcome to the forums. Thanks for sharing your ideas. I would also suggest that you and others here (who would like to see such additions) to submit your requests through the R* Beta Feedback website they have set up: https://www.rockstargames.com/reddeadredemption2/online/feedback?step=f2e50892 While it's great to talk about it here (and we encourage you do so to help drive awareness, grow ideas, etc.), that site is the only official means of getting our suggestions, concerns and bug reports to R*.
  7. RED DEAD ONLINE BETA UPDATE NEW EVANS REPEATER RIFLE, FOOL’S GOLD FREE ROAM EVENT AND MORE Last week we implemented our first round of significant updates to the Red Dead Online Beta including new gameplay systems, experience balancing and over 300 bug fixes, another step on the road to building out what this world will become. This beta period allows us to shape and improve the fundamentals of that world before the journey of Red Dead Online truly begins. As Red Dead Online evolves, we will keep adding and improving features to give you a deeper connection to the world, your character, your horse and your weapons, as well as adding new gameplay that will help players carve out their own fate across the lawless frontier. Here’s a look at two new additions launching today, including the return of a powerful weapon from the original Red Dead Redemption, and a frantic new addition to the list of Free Roam Events to experience as you move across the world. In addition, everyone will also get a package of useful items for playing this week. New Weapon: Evans Repeater The Evans Repeater is a powerful long-range rifle that’s known for being in John Marston’s arsenal during the events of Red Dead Redemption. The Evans Repeater has a high bullet capacity and is deadly at medium and long distances, with an especially high rate of fire. It also has customization options like Stocks, Sights and Wraps – to make this an essential part of your character’s weapon inventory. You can pick one up now directly from the Rawson, Wheeler & Co catalogue or at any Gunsmith. You always need to be prepared to go out in a blaze of glory, but a little armor can delay the inevitable. This is the idea behind the Fool’s Gold Free Roam event. Fool’s Gold is the latest addition to the rotating roster of Free Roam Events, a selection of special competitive game types that periodically invite you to participate as you roam across the world of the Red Dead Online Beta. When you opt-into a Free Roam Event you’ll automatically join the event location before it begins. Like all Free Roam events, Fool’s Gold is a quick and easy way to jump into some fun competition and rack up a little extra XP and cash. It’s also a great way to quickly complete weapon, kill or combat-related Daily Challenges without attacking players in an open session. In Fool’s Gold, you will battle other players to wear the Golden Armor, taking down opponents while wearing it to earn points. You can also score points by taking out a rival player that’s wearing the Golden Armor, which then puts the armor up for grabs to whoever reaches it first. In addition to Fool’s Gold, there are a range of other Free Roam Events regularly taking place across the five states in the Red Dead Online Beta: Cold Dead Hands: Fight for control over a target for the longest amount of time. Competitive Challenges: Compete to get the highest score in a given, randomly-selected challenge within a set time limit (currently includes Bow, Headshot, Horseback, Longarm, and Sidearm Kill Challenges). Dispatch Rider: Posses compete to be the first to deliver a horse to the assigned destination. King of the Castle: Compete to gain and maintain control of the castle area by staying alive inside of it - whoever controls the active area for the highest percentage of the event time wins. Master Archer: Compete to score the most points by hitting the most targets as accurately as you can within the time limit. Like all Free Roam Events in the Red Dead Online Beta, Fool’s Gold can be played as individual free-for-alls or as skirmishes between Posses. To join Fool’s Gold, look for an alert to pop-up on screen while in Free Roam and then accept the invite. If a Posse leader accepts an invite to Fool’s Gold (or any other Red Dead Online Beta Free Roam Event) then their Posse members will automatically join the event with the posse leader. As the Red Dead Online Beta continues and we gain more data and feedback from players, we will continue to add new Free Roam events and a lot more. New Care Package We appreciate all the support you’ve shown thus far during the beta period, and this week all Red Dead Online Beta participants will receive a special care package (redeemed either at your camp’s lockbox or at any post office across the five states) as a show of our appreciation. This includes a host of items to help you survive life on the frontier and tackle any new Daily Challenges in Free Roam or Free Roam Events, on mission or in a Showdown Series: 60x High Velocity Pistol Ammo 60x High Velocity Repeater Ammo 2x Fire Bottles 8x Fire Arrows 2x Jolly Jack’s 2x Potent Horse Medicine 1x Lake Lure As an added bonus, anyone who completes five Daily Challenges at any point between now and March 11 will be gifted one Special Spinner next week. The Special Spinner is a handy lure to catch fish of all sizes that cannot be lost if you ever cut the line. Please do continue sending us your feedback about all the latest updates to the Red Dead Online Beta by submitting it by category via the official Feedback website – let us know what you think about Free Roam Events including the newly added Fool’s Gold, about the Evans Repeater and weaponry in general, and any or all other aspects of the Red Dead Online Beta. Stay tuned for a raft of updates big and small including gameplay like the Fishing Challenge, new Showdown Modes, and Target Races – along with new weekly bonuses and a lot more.
  8. I've said it before but the spawn rate of animals in sessions I and my friends have played after the update haven't changed. They are still plentiful. Now, I'm not saying some are not experiencing drops in these rates, but it's not because R* purposely reduced them otherwise we would all be having the same problem.
  9. Yeah, I think the activity itself is rather toxic. Forcing players into mission they may not have wanted, etc. I do like the idea of players who have bounties to be targets for other players however. ....but again, if they could iron out the problem with bounties for those who defend themselves.
  10. Sorry, but I never said anything of the sort. What i did say back then: As I said, no one here is trying to chase you off Smurf especially me. You're more than welcome to stay if you like. We're more than happy to have you here. It's your choice.
  11. Vesta is no longer with us. I have cleaned up the unfortunate exchange so we can move on from here.
  12. It's funny. I've only had one group quit. All the rest, regardless of the distance, have pursued me. I think to myself that they must know that there is no chance in hell that they'll catch me but they keep coming. It is easy XP though.
  13. In all fairness, it also goes the other way. I've had pursuers who would not stop after I escaped or after I killed them several times while waiting for the timer to run out. Personally, I believe I only accepted one assassination mission that I ever set out to complete but I prefer not to do them. As far as being the target, nearly every time I get one the player(s) are far enough away to give me plenty of time to escape. IMO, they are annoying 1/2 the time as I'm usually in the middle of doing something else or on my way to. ....and then I have to travel all the way back afterward. R* said that players who have been tagged using the new blip mechanic would be the likely target of such activities but I caught an assassination attempt while there were red dots in the same session. Personally, I think the activity should choose those of less honorable status regardless. ....if they can get the whole self defense thing worked out.
  14. ....and those changes have had a big impact on the gameplay. The damage model has forced players to utilize cover and tactics. It's way more fun in that aspect IMO. Well placed shots will also take down enemies that once would have required several magazines. I would say the game feels familiar but not necessarily the same. What I have been noticing are some folks who loved TD1 but don't like the changes in TD2. .....nothing new there but then there are a lot of folks who (like me) welcome many of the changes and additions they have made. I have no doubt TD2 will succeed for Ubi regardless of its detractors. .....pick any title and it's the same story. I thought FC5 was a hot mess as well as all my friends (it actually killed the franchise for me) but I still knew it would be a success in terms of sales.
  15. Welcome to the forum Joe. I think I'm going to go ahead and move this thread over to Off-Topic as I feel it's probably a more appropriate section for this.
  16. The only reason I never finished the main story is because RDO released before I got to that point. I'll wager many were in the same boat. I will finish it one day but all of the other analysis in this story is pure assumption IMO. Personally, I think a lot of these "Debbie Downer" perspectives in articles about RDR2/RDO, YT videos, etc. are more about aggrandizing or sensationalizing issues rather than looking at them objectively. ......but I guess that would be boring and not really newsworthy to some.
  17. I noticed my saved outfits were gone but I still had everything I bought and could access it through my camp. I re-saved my outfits and everything was fine. However, the bug is there where the game will not remember what I was alst wearing so I still have the crappy outfit I started with. I then have to changed my outfit at the start of each session on my horse. If you have lost stuff you bought (especially with gold), make sure you submit a trouble ticket with R* and include details: https://www.rockstargames.com/reddeadredemption2/online/feedback?step=f2e50892
  18. I hope you folks are also submitting trouble tickets through R*: https://support.rockstargames.com/categories/115001624507?redirect_lang=en_us&_ga=2.58437870.55378578.1551648128-1719606522.1525287356
  19. I know. I was a little miffed after we finally got through that tough part and then the Delta error.
  20. Believe me. They have employees who are responsible for monitoring social media sites like Reddit, Twitter, fan forums, etc. and not just what is gathered on their feedback website. Many companies do this although not all will openly interact with consumers on them. They are also looking at gameplay data and other sources of information. .....but then they also have their own experience and goals in mind for the game that drive some of their decisions.
  21. Gonna have to go back and finish that mission tonight. .....so close.
  22. IMO, same as the Division 1 but improved. I liked the first one but wasn't a fan if the RPG nature of the damage mechanics. I liked GRW way better in that regard. TD2 is less spongy. As for RDO, I still like the game but as I have said many times before, there may be times I shelve the game for a bit to shift priorities, etc. I will still play and I know there is a lot more to come, changes to be made, new options, content, etc. Personally, I don't but into any of this "fail" talk of late. Even if I eventually move on, I still believe R* will adjust accordingly, keep this game going and make it grow.
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