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Kean_1

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Everything posted by Kean_1

  1. ....and in all honesty, if the reloading times were more realistic in the game, that would add so much more value to having a second sidearm IMO because that's exactly right. .....and I'm sure a reason those that did carry more than one, chose to do so. Dual wielding is a Hollywood thing. Haven't watched HoW yet but I will someday.
  2. lol.... Yeah, just minor cheating with the swapping of cylinders. I vaguely recall Clint Eastwood doing that with a cap and ball revolver in one of his movies. Mine is a Blackhawk as well although I have the 6 1/2" barrel and it's a New Model (modern cocking system; can unload/reload while hammer is fully forward). I've watched a few of Gil's videos before. He's really talented. I'm also an owner and big fan of 1911s so it was good to see that in the video too.
  3. This should have been the default mount instead of the Scrawny Nag.
  4. Depends on the game IMO / IME. Some games have a better "feel" to them than others.
  5. I have to agree with @Miltonastic. .....at least with my own experience too. I simply haven't found the differences to be dramatic enough to even warrant a change. Heck, I'm still riding around with my freebie Chestnut Arabian. I've never felt outmatched trying to evade or chase down targets, etc. I guess if I were into horse race events where perhaps every bit matters I might reconsider. ......but yeah, spend your money on what matters to you. I'd still like a Black Arabian though simply because it would complete my "look".
  6. Good ideas there. I might add that since there is no crouch/kneeling or prone in the game, perhaps it takes shooting from cover into consideration as well in reticule recovery and accuracy to mimic someone taking a shot from a more stable position. Personally, I think stamina/recovery should have played a role as well so someone running & gunning can't shoot just as accurately as someone in a resting position. I would also wish that they would slow down reloading in the game. It's simply way too fast. Guns could be rebalanced to compensate for this and perhaps even TTK. Maybe even make it a little slower for folks on horseback as that is something that isn't quite that easy to do while riding. With all of the other ideas, folks might be a little more inclined to slow their roll as they say lending a little more value to tactics in the game. Folks would give shots some more thought and it could make running out of ammo a lot more intense in a gunfight. First time I saw my character reload the Cattleman in the game I laughed. I wish I could reload my own single action revolver that way. .....and while I can unload and reload in fairly short order, it's nowhere near the lightning speed shown in the game.
  7. The only thing that ever "feels" closer to reality to me are usually FPSs and/or TPS with ADS. .....like Ghost Recon Wildlands as an example of the latter. That's actually a decent comparison because aiming feels a little more natural to me without AA enabled although it isn't that overpowered. Enemies are also not bullet sponges. Gunplay in R* titles just feels really arcadey and that has never been one aspect of the game that I would say I thought was all that good. However, for me, it's all about the overall experience, depth, detail and fun factor in their games that keep me coming back. Playing RDO without AA feels way too jenky to me and even though I think it's overpowered in this game, I still use it. Fact is, using controllers, mice, keyboards, etc. will never be the same as shooting in reality. However, some games tend to better than others to help bring a little bit of that "feel" to the player. Other than some of the sounds, RDO isn't one of them but for that kind of experience I usually turn to tactical shooters like Insurgency Sandstorm that is set to release sometime later this year (which looks really promising). .....more realistic handling, reloading, good sounds, etc.
  8. 20 CARE PACKAGESPLUS NEW CLOTHING, XP BONUS, EMOTE AND MORE For those who still have yet to hit Ranks 10 and 20 in Red Dead Online, you have until June 24th to cross these thresholds and earn a pair of special one-time care packages stuffed with valuable ammo and provisions. Players who are at least Rank 10 will get premium hunting supplies including baits to lure game, 20 Small Game Arrows that help deliver clean kills to smaller animals and Poison Arrows for taking down large and dangerous prey. You’ll also get 20 Fire Arrows to take into combat. If you hit at least Rank 20 by June 24th, you'll get useful provisions, from 5 tins of Jolly Jack’s that fortify your Dead Eye meter with a gold outer bar and 3 Oregano Big Game Meat that give your Stamina meter a gold core. Rank 10 Bonus Care Package 20x Small Game Arrows 20x Fire Arrows 20x Poison Arrows 5x Predator Bait 5x Herbivore Bait Rank 20 Bonus Care Package 3x Minty Big Game Meat 3x Oregano Big Game Meat 3x Thyme Big Game Meat 10x Baked Beans 10x Corned Beef 10x Canned Salmon 5x Jolly Jack's 5x Cocaine Gum 5x Moonshine 5x Gin 5x Guarma Rum 5x Fine Brandy The latest additions to the Wheeler, Rawson and Co. Catalogue in Red Dead Online include the Lightfoot Pants, a novel design which features slit pockets at the front and statement stitching round the waist, knees and side seams. You can also ring freedom’s bell with the eagle adorned Austin Boots. This week’s Wheeler, Rawson and Co. Catalogue inventory also includes a trio of limited stock items. The grand, fully lined, deerskin Charro Jacket - which features a handstitched brocade and fancy brass buttons on the breast and cuffs. There’s also the striking Vaquero Baroque Spurs - hand tooled embossed leather spurs with ornate 8 point rowels. And the Clymene Coat - a stunning two-tone design, this coat features soft tiered top grain leather and fancy brass buttons. And nothing lightens the soul crushing burden of life like yielding to a tantrum. Unleash your frustration in a burst of rage with the Hissy Fitemote. No second chances, one life, and everything depends on how you use it in the new Elimination Series Playlist. Available from the Red Dead Online menu screen, you can jump into the Elimination Series to compete in Make It Count with the Bow and Arrow or Throwing Knives in a variety of locales. Or jump into the Elimination Series Large variant to take on Gun Rush in larger groups. Just take part in the Elimination Series Playlist and you'll get a 30% XP and RDO$ boost. Win a match in the Elimination Playlist, and you'll get 60x High Velocity ammo for each class of gun (Pistol, Revolver, Repeater and Rifle). On top of the Elimination Series Playlist bonuses, this week is also a great chance to boost your supply of Health Cures, Bitters, Snake Oil and Miracle Tonics, as all Tonics are 25% off.
  9. Not that I recall but then again, my memory isn't all that good these days. This was something that happened 30 odd years ago or so. My Dad probably remembers more than I do about that trip we took.
  10. I sat a couple rows back from him on a jet boat trip on the Russian River in Oregon. We also stayed in the same hotel (he was below us). Heard him out on the balcony. I don't remember much about the trip but I do recall that they held up the boat because he was late.
  11. Hi Vina welcome to the forums No one knows when or even if RDR2 will come to PC as there has been no news or even an acknowledgement that it will.
  12. Well, we care and we would hope our members can appreciate why it's in place as its also there to help protect them from false accusations and personal grudges being aired out on these forums. This rule isn't unique to these forums and there is a good reason why it's in place. We would hope folks can at least respect that. Again, just use the reporting features in game, through R* Support and MS/Sony.
  13. ....and what's to prevent folks from "calling out" otherwise innocent players. What's the standard by which people are accused and who determines that? ....etc., etc. There is a good reason why naming & shaming isn't allowed here. For in-game problems, report players using the methods mentioned. ....for issues related to this site, use the report features and/or contact a moderator.
  14. No doubt. That was my fear of what separate lobbies might be if they were ever introduced in RDO. Quite honestly though, I just don't expect that is the route R* wants to take with this game. Yeah, I was speaking mainly to businesses and related activities. Obviously heists, races and such are outside of private and public sessions (their own deal). I like the heists but not the races or any of the PvP modes. We should do a few heists and such in GTAO one of these days. I haven't had a chance ot most of that content since I really never had friends who were interested in GTAO.
  15. I removed the profane label from your post but more importantly, that link takes you to the Feedback page. The one you want is this: https://support.rockstargames.com/categories/115001624507?step=2b145d14 That is there Support page and the subsection that allows you to report a player and/or group. You can use the link I provided above which I would recommend especially if you see someone using hacks / exploits. Obviously, if you have evidence (e.g. screen shots, video, etc.) that would help. Also, there is an in-game feature in the Free Roam menu that allows you to report players for predetermined reasons. As a PS4 user, I also tend to block these types of folks if I have had bad experiences with them in the game. This will ensure they cannot msg me, follow me, etc.
  16. You can still build a biker business in private sessions but most of the missions require at least one other player so you'll need a friend(s). You can also do the related businesses, resupply missions, etc. (from what I remember) in the same mode. However, essentially all of the VP and CEO stuff is locked out which actually makes up a majority of the content in GTAO which also happens to be the most profitable in the game. .....e.g. Import/Export, Gunrunning, Smuggling, Nightclub and other CEO / VP available missions. .....not to mention the bunker, hanger, garage, HQ, etc. that you need to run these businesses. That is all basically locked behind public sessions which is why I use the MTU setting to allow me to still play all of that content by myself or sometimes, with a friend. Wish I didn't have to but there it is. Personally, I wasted millions on businesses that I should have spent on other more beneficial ones. If I would have watched some of the YT videos others told me about, I would have got much further much sooner. ....but I still had a ton of fun playing a lot of the missions (many of which you can do solo). One reason I had reservations about private sessions in RDO is a fear of repeating the GTAO model where most content would be locked behind Public / Free Roam sessions. .....and then Free Roam being a free for all crapfest just like GTAO without an option for those of us trying to escape unabated griefing to participate in a good portion of the content. That is one reason why I (personally) am glad R* took the route they did with Free Roam. I won't mind separate lobbies as long as they don't lock out content like that. .....obviously some things simply won't make sense in solo / invite-only sessions which is understandable.
  17. Hi Commando and welcome to the forums. Please note that this a fan forum and not a site affiliated with R* or 2K. If you want to speak directly with R*, here is a link to their feedback site. https://www.rockstargames.com/reddeadonline/feedback This is a friendly and welcoming community so feel free to hang out, review the content and contribute.
  18. I see it. I will PM you about it as there are some things we need to iron out to keep in step with forum rules (namely the requirement of only one registration per user). Closing this thread per OP.
  19. ......and that right there plays a much bigger role than I think some would care to admit. I couldn't agree more. Although it's rare that I get griefed in this game, I'll go as far as to say most of the time it was my own fault usually for being too complacent. Things like Defensive Mode do help but if folks don't do their part by adjusting their playstyle, none of these features will make much difference as they will continue to be victims to some extent or another.
  20. People will already typically avoid games, modes, etc. if they don't like them. .....and they'll play them if they do (or at least like them enough). Personally, I don't play them because of this. I don't want to cycle through a bunch of modes I hate just to find that one that I might enjoy. .....and then not being able to play it because it doesn't come back up in rotation. Submitting our feedback to R* is a start. Even though I don't care for PvP in a game like this I also made the suggestion to give players the option.
  21. Interesting...... That hasn't been my experience as we see hideouts still pop up with a waypoint selected. Last night for example, we ran across two and I'm almost certain my posse leader had waypoints set up both times as we rarely travel without one.
  22. Personally, I would make sure to submit your feedback on their site. I'm guessing their reasoning must be that they don't want to split the player base at this point and maybe that will change if/when the game's population ramps up. ....but honestly, I have no idea. It's a shame really as I actually don't like the PvP modes for the most part and this keeps me from playing the one or two that I do. I'll wager that this changes over time though. https://www.rockstargames.com/reddeadonline/feedback?redirect_lang=en_us
  23. THE MUSIC OF RED DEAD REDEMPTION 2: ORIGINAL SOUNDTRACK AVAILABLE JULY 12TWO SINGLES AVAILABLE FOR DOWNLOAD TODAY WITH PRE-ORDERS - ORIGINAL SCORE COMING LATER THIS SUMMER Today we are pleased to announce that The Music Of Red Dead Redemption 2: Original Soundtrack is available for pre-order, with “Crash of Worlds” by Rocco DeLuca and “Table Top” by Daniel Lanois available to download immediately with all pre-orders. This collection of vocal tracks will be released digitally on July 12, 2019 in collaboration with Lakeshore Records. Pre-order from iTunes here, and listen to Crash of Worlds and Table Top on Spotify now. A powerful, emotional journey through the final days of America’s outlaw era, The Music Of Red Dead Redemption 2: Original Soundtrack is produced by 11-time Grammy Award winner Daniel Lanois, with all music created exclusively for the game. Lanois is known for his work with Bob Dylan, Neil Young, and Willie Nelson as well as collaborating with pioneering musician Brian Eno to produce several albums for U2 including the multi-platinum The Joshua Tree. “Red Dead Redemption 2 provided a terrific compositional space, vast and covering a range of emotional textures - a real place for my imagination to run wild,” said Lanois. “From recording with Rhiannon Giddens in Nashville, to New Orleans with my friend Cyril Neville, to New York City with D’Angelo, to Willie Nelson and Josh Homme, the inspiration never quit!” The Music Of Red Dead Redemption 2: Original Soundtrack features vocal performances from a range of award-winning artists including D’Angelo, Willie Nelson, Rhiannon Giddens, Josh Homme, plus an additional track written, produced and performed by David Ferguson. “I had a great time reuniting with Lanois to compose for this project, and I’m incredibly grateful to see how the 'Crash Of Worlds' chant has touched the hearts of so many players through the game” said composer, Rocco DeLuca.
  24. THE MUSIC OF RED DEAD REDEMPTION 2: ORIGINAL SOUNDTRACK AVAILABLE JULY 12TWO SINGLES AVAILABLE FOR DOWNLOAD TODAY WITH PRE-ORDERS - ORIGINAL SCORE COMING LATER THIS SUMMER Today we are pleased to announce that The Music Of Red Dead Redemption 2: Original Soundtrack is available for pre-order, with “Crash of Worlds” by Rocco DeLuca and “Table Top” by Daniel Lanois available to download immediately with all pre-orders. This collection of vocal tracks will be released digitally on July 12, 2019 in collaboration with Lakeshore Records. Pre-order from iTunes here, and listen to Crash of Worlds and Table Top on Spotify now. A powerful, emotional journey through the final days of America’s outlaw era, The Music Of Red Dead Redemption 2: Original Soundtrack is produced by 11-time Grammy Award winner Daniel Lanois, with all music created exclusively for the game. Lanois is known for his work with Bob Dylan, Neil Young, and Willie Nelson as well as collaborating with pioneering musician Brian Eno to produce several albums for U2 including the multi-platinum The Joshua Tree. “Red Dead Redemption 2 provided a terrific compositional space, vast and covering a range of emotional textures - a real place for my imagination to run wild,” said Lanois. “From recording with Rhiannon Giddens in Nashville, to New Orleans with my friend Cyril Neville, to New York City with D’Angelo, to Willie Nelson and Josh Homme, the inspiration never quit!” The Music Of Red Dead Redemption 2: Original Soundtrack features vocal performances from a range of award-winning artists including D’Angelo, Willie Nelson, Rhiannon Giddens, Josh Homme, plus an additional track written, produced and performed by David Ferguson. “I had a great time reuniting with Lanois to compose for this project, and I’m incredibly grateful to see how the 'Crash Of Worlds' chant has touched the hearts of so many players through the game” said composer, Rocco DeLuca.
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