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Everything posted by Kean_1
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Whether the OP was talking about a glitch he exploited to simulate a passive state or whatever, he was also hoping they would implement one. ....but that's a moot point. This thread was created about two months prior to the new mode being implemented. The thread was resurrected as the new defensive / offensive mode was introduced and a new discussion was started. My comments about the the passive references are to those referring to the Defensive mode as "passive" which some have done and still do. ....in the context of the new discussion, not the OP's original one. It was never touted as a passive mode when it was announced. .....without getting into the same discussion about what they said in their marketing regarding supporting various playstyles. Personally, I think it works quite well and I'm sure they're not done tweaking it. There are also some additions coming in this Summer that may change how people's roles / gaming experience is defined. IO, it wasn't a weak attempt but I know that some folks won't be happy until they can have options that give them exactly what they want. Regardless of how you feel about the direction they took, the fact is that PvP is a part of Free Roam just as much as PvE and that's not going to change anytime soon from the looks of it.. .....but we've all said all this before looking through the history of this thread.
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Fyi.... Tier 2 Support reached out to me today to see if my "CE" issues have been resolved since the latest update. I let him know all seems to be well now with those of us here who have been affected by this. I also provided him a link to the thread. Thanks again to @Moosh89 for creating the thread and to all who participated. After a couple good, long sessions under my belt with no blue-screen crashes and confirmation from R* that they had addressed the issue, I'm confident that I can put this behind me for now. If anyone is still having this specific problem please let the group know. Thanks again folks.
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It's funny, even those folks I thought were going to mess with us especially during missions when we were in Offensive mode never did. Although I'm sure it may happen at some point, I have yet to be trolled in Defensive mode myself but that could be due to my how my paranoia affects the way I react to randoms that are around me. π
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Well, the 1.10 notes have been posted on their Support page but the funny thin is, it doesn't include that were initially mentioned. Usually these update notes will include everything mentioned and all of the details about bugs that were addressed, etc. Well, anyway, here it is for what it's worth..... RDR2 Title Update 1.10 Notes (PS4 / Xbox One) [May 28, 2019] New Content β PS4 & XB1 A new Free Mode Event has been added to Red Dead Online: Wild Animal Kills Challenge Pit yourself against other sportsmen in a Free Roam hunting challenge with weapons and offensive attacks against other players disabled. A new Showdown Mode has been added to Red Dead Online, available from Rank 1: Head for the Hills Teams take turns making a last-ditch run across no-manβs-land to a safe house, while opponents have only one objective: to hunt them down. New clothing items have been added to the Wheeler, Rawson & Co. Catalogue: Flora Corseted Chemise (Female only) Paddon Shirt (Male only) New time-limited clothing items have been added to the Wheeler, Rawson & Co. Catalogue: Plaid Cap Racoon Hat Shaffer Chaps A new emote has been added to Red Dead Online: How Dare You
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Are you talking about in the campaign?
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RDO is evolving. Even R* said that they haven't scrapped the separate lobby idea but they would really like to make the "Free Roam for all" work. That is their vision but they have also been taking player feedback to heart in their development choices. Obviously, some will never be happy with the state of the game which is completely understandable. .....but some of the arguments I see that stem from that are not IMO. While some were certain RDO would take a similar path as GTAO and were disappointed when it didn't, I think R* made it clear with their choices that RDO would be different in that regard. It's quite clear now that R* intended this to be a "one for all" mode and not the "free for all" some folks hoped for. .....and since they have confirmed what I grew to suspect (that there are no separate lobbies in their current plans), I'm quite content myself. The whole reference of "passive" to describe the Defensive option is a misnomer. It's not a passive mode as you can still be killed, griefed, etc. nor what it ever pitched as one. It simply makes it more difficult for the aggressor to kill a Defensive player and provides the victim more options if they are. ....and if used as a means to evade and escape potential threats, it works really well IMO/IME. Just having it on seems to help in that regard IME. You really need to play as if everyone else is out to kill you and that has never changed in this game even with this new Defensive mode. A total, true passive option has yet to be realized and quite frankly, I think it's obvious that is not part of R*'s vision for Free Roam. I believe they always wanted to include some level of risk for players but what they wanted to try and mitigate was the rampant griefing folks complained about. Personally, I think they did just that and with a few tweaks / changes / additions, Free Roam may just work for most.
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@Moosh89, I went ahead and added @Lonestar's original description for the General Chat in the RDR2 forum to this one for consistency and pinned for ya.
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......I bet you could. π (I kid, I kid.....just had to)
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pvp mode, gold payouts, and the bonus gold multiplier
Kean_1 replied to lumper's topic in Red Dead Online
This was another change they made likely based on feedback as I believe many folks found it contradictory to their anti-griefing additions. -
pvp mode, gold payouts, and the bonus gold multiplier
Kean_1 replied to lumper's topic in Red Dead Online
.....but at least now the players kill challenges are within PvP modes rather than Free Roam. -
When it comes to PvP I'm the exact opposite. I prefer more methodical paced, tactical shooters. The more they lean toward realism / milsim, the better for me. More realistic damage modeling and consequences force players to think before they act. ......no running and gunning However, my PvP fix is coming just as soon as Insurgency Sandstorm hits console later this year. I stopped building PCs and gaming on them back when the PS3 hit the market. I miss those games and would likely be playing titles like Squad, Hell Let Loose, Escape From Tarkov, ARMA, etc. if I were still gaming on PC.
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I'm glad you have the passion but welding to me is just something that helps me get things done around the house, etc. If I was 30 years younger I might be more enthusiastic about it. Don't get me wrong, it's kinda fun sometimes and rewarding but at my age, I'm not looking to make a career out of it or start any major builds. I did my time in the working world and I'm enjoying my semi-retired life. Besides, old age and old injuries have caught up to me so things I once spent a lot of time doing in the garage (e.g. day long detailing sessions, all of our mechanical repairs, home repairs, etc.) are much more challenging now and frankly, not really fun as a result.
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Yeah because nobody was willing to hang around for RDR2. .....oh, wait.
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I was thinking the same thing. It would have been great to be on a livestream with these guys as I got one of those blue-screen, CE crashes. .....too bad it appears they fixed it. Have fun in Hawaii btw.
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I added the platform to your thread title which should help as folks browse this sub forum. ....and welcome to the site btw.
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Rdr2 data deleted; is my online character deleted also?
Kean_1 replied to Atlnomexna's question in Questions & Answers
I may be wrong but I think it is tied to your PSN account. .....so as long as you login in under the same account, it should be there. ....but again, this is an assumption on my part. If no one can confirm, you can always contact R* Support for the answer: https://www.rockstargames.com/reddeadonline/feedback?redirect_lang=en_us Btw, I'm also going to go ahead and move this to the Online Q&A sub forum as this one is for the campaign. -
Again, it doesn't necessarily need to work on ALL of them for some of us. We get that. However, because it does work on those "low level" or "weakest" griefers (who I might argue comprise many of those folks we encounter in RDO) that's actually a good thing in my book. Netnow66's situation is a little unique because he has always wanted a Free Roam experience that is completely passive. While I can appreciate that, it's not likely it will ever happen unless they introduce private sessions. ....but even by his own admission the new changes have even helped him avoid some griefers.
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What can I say that hasn't already been explained. I know you don't get it probably because it doesn't offer anything you want. ....but it does for others and some of us have explained that ad nauseum to be honest.
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My skills don't go beyond simple repairs, crafts and things non-structural. π In other words, I wouldn't trust myself to repair a trailer let alone build anything that could end up harming someone if it fails due to my welds.
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It was from a YT video that claimed the source was from a Reddit discussion that has since been pulled. I questioned him about it so let's see if he can fill in the blanks. His video makes it sound like it's been confirmed and yet I can find no other source other than his video and the now deleted Reddit thread. ....hence the "rumblings" description. This guy is a nobody and yeah, it could have just been clickbait. Gave him a thumbs down simply for the lousy commentating. π
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IMO, it's ALL about the experience and the fact is, there are those of us whose personal experience is not what you describe. ......and just because something can happen doesn't mean it will happen more frequently or hasn't been mitigated by the new features either. Again, it's this idea that the game is broken because of these changes or the implication that things like griefing have been made worse because if it that I don't agree with it. For those who say they don't like the changes because of their own gameplay experiences I can understand. .....not the blanket statements that it just doesn't work. ....and who said they couldn't? Again, Defensive Mode can't be treated as a "passive" mode because it simply isn't. I know certain people wish it did and play as if it will keep them out of trouble without doing some of the work themselves but they are only gonna get griefed if they continue to ignore potential threats. You still need to exercise caution around those you don't know, choose hunting/fishing spots far away from your spawn points, use the app if you can, etc.. Your idea that since it can be done or that some still get griefed negates any benefit others claim to have experienced with it is where we completely disagree on this topic. ....and you're talking about your own level of tolerance. Personally, I would rather not be bothered by those "bottom-feeders" as I find them annoying. ....and the new features absolutely help with that based on those like me who have said so. I have yet to meet any of the "real threats" in my sessions since the last update or even after the proximity changes for that matter. I've said this before but I'm sorry your experience with the game has been so shoddy. Yeah, I wish there were other lobbies for folks like you who would prefer free aim, enjoy random encounters with griefers / hostile players, etc. ....but the fact is that R* has made Free Roam to be a one size fits all solution and I for one and quite content on the changes they have made so far. In fact, now that they seem to have fixed my blue-screen issues, I'm finally able to spend more time in the game and I'm enjoying every minute of it.
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I was initially pretty jazzed that your weapons would be limited to what you could more "realistically" carry, which of course was implemented, but then kinda saddened that the same GTAO of weapon inventory management was included on your horse. Maybe it's just me, but I would have liked it more if players were also limited to what they could carry on their horse in regards to weapons as well. .....but then again, I wish ammo were more limited and so on which would require more thought on what you carry into a gun battle, more visits to camp and/or towns and outposts, etc. ....no explosive rounds, a weight system that affects stamina, etc. Maybe a hardcore mode that includes free aim but it would have to include other changes, removals and/or additions to components of the game like I mentioned for more "realistic" gameplay before I'd be interested in that kind of option.
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I could see them doing add on like this also with properties if or when they become available. A gun storage cabinet, and other furnishings / upgrades like GTAO.
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.......and yet there are those of us who continue to have an opposite experience with these changes. Sometimes features that "help keep idiots away" is all some of really need or were asking for. Trolls are going to trolls but claiming the system "does nothing" simply based on the fact that a few might find ways to work around it is groundless IMO. Using the defensive mode as intended rather than acting like it's a passive feature (which it's not) also helps mitigate griefing problems. It's not perfect but it works IMO/IME.
