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Posted (edited)
24 minutes ago, Netnow66 said:

I see Rockstar's base concept is that we all play as cowboys but they acknowledge that every cowboy is not an outlaw or a gunslinger.

The 1st thing that happens in RD O is starting you off as a  prisoner who gets freed to help kill people...  An outlaw and gunslinger.

 

So for R* to say anything that contradicts their own game is kind of funny..

If the game started off with people on a farm, milking cows..  Then they might have had a point.

 


But that's it ^

Edited by HuDawg
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Posted
35 minutes ago, Netnow66 said:

In The Road Ahead, Rockstar specifically mentions "cowboys, outlaws and gunslingers." All players are only one of those...but not all three.

I would have to disagree with the statement "All players are only one of those..." Most of us are cowboys. Whether or not we decide to be outlaws or gunslingers per R* definition is to determined. This cowboy generally runs as a gunslinger but if crossed the outlaw comes right out. 

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Posted
7 minutes ago, HuDawg said:

The 1st thing that happens in RD O is starting you off as a  prisoner who gets freed to help kill people...  An outlaw and gunslinger.

 

So for R* to say anything that contradicts their own game is kind of funny..

If the game started off with people on a farm, milking cows..  Then they might have had a point.

 


But that's it ^

We have a Winner ! 

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Posted (edited)
24 minutes ago, DNMNetTech said:

I would have to disagree with the statement "All players are only one of those..." Most of us are cowboys. Whether or not we decide to be outlaws or gunslingers per R* definition is to determined. This cowboy generally runs as a gunslinger but if crossed the outlaw comes right out. 

That's what I meant. We are all cowboys, but not necessarily outlaws or gunslingers.

 

 

25 minutes ago, HuDawg said:

The 1st thing that happens in RD O is starting you off as a  prisoner who gets freed to help kill people...  An outlaw and gunslinger.

 

So for R* to say anything that contradicts their own game is kind of funny..

If the game started off with people on a farm, milking cows..  Then they might have had a point.


But that's it ^

 

Hah! Touche! maybe...read on...

Maybe, reformed. We've seen the light after prison...well, some of us have, hence the ability to be 100% honorable...now. However...

Interestingly enough, at about 4:30, Horley mentions that folks were rounded up in sham trials and that the character didn't commit the murder.

He also says we might want to put it all behind us...but it's obvious the character was in prison for something he didn't do. Even Ms. LeClerk admits the character was no angel but didn't commit the crime he was in prison for.

He could have just been a pig/cow slaughterer, like me...not a backshooting, spawnkilling, butcher camping, fishing popper griefer like those I run to online.

Though I do admit the first mission is to kill those, supposedly bad guys, the mail guy sends him after. 

 

Edited by Netnow66
Posted (edited)
12 minutes ago, Netnow66 said:

Maybe, reformed. We've seen the light after prison...well, some of us have, hence the ability to be 100% honorable...now. However...

Interestingly enough, at about 4:30, Horley mentions that folks were rounded up in sham trials and that the character didn't commit the murder.

He also says we might want to put it all behind us...but it's obvious the character was in prison for something he didn't do. Even Ms. LeClerk admits the character was no angel but didn't commit the crime he was in prison for.

Why you're in prison makes no difference.  They free you for a reason.   And its not to milk cows...

 

OF course how you play is totally your choice.  Good, bad or evil.

Just like in Story mode.  Theres a difference between the Skinner Gang and Dutch's Gang.

 

 

Edited by HuDawg
Posted
1 hour ago, Chris Arbaugh said:

Honestly !!! Do you really want to ride around in the WILD West with no chance of hostility?? You wanna run stranger missions without being attacked??  Snoozer !!! Most play the game for for run ins with bandits. Its a fricken outlaw game ! I understand when your outgunned that will happen but please don't turn this in to farm all 2019

Sadly it is looking that way. Next update will allow you to trade your guns in for hoes, shovels, plows, etc. 

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Posted (edited)
1 hour ago, Savage_Reaper said:

 Next update will allow you to trade your guns in for hoes, shovels, plows, etc. 

Finally!  A proper wild west brothel gets added to..


Ooh..  You meant farm work.        

 

Damn..  had my hopes up for a second.

Edited by Kean_1
System flagged post due to word so I changed it for you
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Posted
1 hour ago, HuDawg said:

It is normal when it comes to Red Dead.  

Just look at single player campaign.  Theres tons of ambushes that happen from NPC gangs.  In online, the players fill that role.

 

Careful now. You are speaking logic. 

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Posted
Just now, DNMNetTech said:

Farming Simulator 19. I don't think the weeds in your fields count as griefers?

They do!!! But the crows are the main griefers!!! Keep eating all my corn! Not fair! 

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Posted
59 minutes ago, HuDawg said:

Why you're in prison makes no difference.  They free you for a reason.   And its not to milk cows...

 

OF course how you play is totally your choice.  Good, bad or evil.

...that's my point...

Posted
13 minutes ago, Netnow66 said:

...that's my point...

Then why are you getting your panties in a bunch over someone killing you outside of a free roam mission?

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Posted
2 hours ago, Netnow66 said:

I see Rockstar's base concept is that we all play as cowboys but they acknowledge that every cowboy is not an outlaw or a gunslinger.

Ya Butch Cassidy & the Candy Bar kid😂 

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Posted
3 hours ago, HuDawg said:

The Auto Aim combined with Ability cards really does suck the life out of pvp and pve in this game..   Don't think R* was thinking too far ahead when it came to online.

Soon everyone will also have explosive ammo too.

 

R* started off on the wrong foot..and just kept running.  

 

This game needs a Hardcore mode.  No ability cards, no auto aim..   

 

Agreed, refund everyone's money and reset ability cards that way those who choose hardcore will have their money back and those who go into both or Casual lobbies can re-purchase or re-spec. Simple solution.

Posted

Cowboy Up – Tuff-up, get back on yer horse, don’t back down, don’t give up, and do the best you can with the hand you’re dealt, give it all you’ve got.

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Posted
1 minute ago, Ozy8753 said:

Cowboy Up – Tuff-up, get back on yer horse, don’t back down, don’t give up, and do the best you can with the hand you’re dealt, give it all you’ve got.

And if that doesn't work, I have some crackers and cheese. 

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Posted
42 minutes ago, Renascent said:

Then why are you getting your panties in a bunch over someone killing you outside of a free roam mission?

Because they aren't letting me play the way I wish.

Posted
8 hours ago, Ghostreaper240 said:

Red Dead Redemption 2 Online Is extremely broken in so many ways. From the toxic community that stabs and shoots you in the back for no reason, losing all your hunting pelts and other materials because of players shooting you or you disconnecting, dying and having all your cores back down after having just used $15 worth of food items, the large amount of players level 300 (figure of speech) having unlocked extremely over powered ammo that is able to over power any new player, and finally the worst thing, spawning, getting locked on and killed instantly. If Rockstar is so desperate to have an auto aim system, at Least make it so that players don't instantly die after walking five feet from spawning from some guy that sits on their ass all day long. It's just so Unskilled to be able to so all this. They not only have auto aim, they also have bloom. A very annoying system that makes no sense. There are just so many things wrong with this game. I know it's a beta, but you as a developer need to get this stuff fixed. It's annoying a lot of players I can see that all over the Internet and it's really stupid. I paid $80 for this game and I expect it to be functioning properly and in a good state. 

 

P.S. If you as a reader disagrees, let's have a civilized conversation with out saying "your bad at the game" (since you really can't be) or "its just a beta". 

Hi @Ghostreaper240 and welcome to the site.

After reading your post I noticed you seem to be referring to us when you say "you".  Please note that RDR2.org is a fan site and not and official forum of R* or 2K.  However, R* does have a website they specifically created so people could provide feedback on the Red Dead Online Beta.  Below is a link:

https://www.rockstargames.com/reddeadredemption2/online/feedback?step=f2e50892

Obviously, you're welcome to discuss these topics here and we encourage you to do so.  .....but I just wanted to let you know in case you thought your comments here would automatically be viewed by a R* / 2K rep.

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Posted
9 minutes ago, Netnow66 said:

Because they aren't letting me play the way I wish.

that isn't totally the fault of the player but of Rockstar for lumping everyone into one server. But if you can't smarten up and avoid being killed then I don't know what else to tell you.

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Posted (edited)
9 minutes ago, Renascent said:

that isn't totally the fault of the player but of Rockstar for lumping everyone into one server. But if you can't smarten up and avoid being killed then I don't know what else to tell you.

I wasn't asking for you to come up with a solution, I was just stating the condition of the game as I and some others see it, more in line with the original post.

I did smarten up. I thought that I mentioned that I play on solo or passive servers most of the time.

And Rockstar is supposedly going to correct at least part of their error with offensive/defensive, so I don't have to feel like a real outlaw whenever I log in.

Edited by Netnow66
Posted (edited)

I get very frustrated at his game as well, but not for the same reasons and I don't have the apparent anger at the game either. Most of my frustrations are caused by lack of skill on my part and poor decision making on my part as well.

1. This is a free to play game. You paid for the single player game, not online mode. If you spent real money on a game in beta (don't know if you did, but just saying) then that's your issue. You knew what you were doing. That said, disconnects happen in every online game I have ever played, beta or not. Every.Single.One. I do not think it's right that Rockstar is already conducting these microtransactions

 I have never seen a company not replace most items lost due to a disconnect if the game is live and not in the beta phase anymore. This game is not live yet though. When it is live, I would expect that there will be a system for rectifying lost inventory items. Frankly right now in my opinion they shouldn't be wasting their time replacing items. They should be fixing the disconnects.

I have also learnt to limit the time I carry items on my horse that may get lost. If I decide to go on a long journey away from a butcher, then I accept that I'm playing a game in beta and take my chances. 95% of the time I don't DC and I'm cashing in my $200.00 to $300.00 in fish and pelts though.

I don't agree that the community is toxic at all. In fact, by far, most players I run into in free roam just whistle and ride on by, or wave, or just speed by. Those that fire at me or kill me are playing the game their way, within the game's rules as they stand now. There are various ways I can escape someone hunting me after they kill me, so unless someone is exploiting it's up o me to extricate myself from these situation. It's part of thegame and once I got the hang of it the fun actually increased since I get that bit of excitement from evading players. Yes there are tweaks to the rules Rockstar can make in the future, but from what I understand, they already made knee jerk changes to the conflict system and those quick fixes caused more problems than they fixed.

Everyone has access to the same game mechanics and abilities. Things vary depending on level, but really not too much. Higher levels do have some explosive ammo , but I think there are counters to them when you run into them.

 

I also hold back from posting anything anywhere too soon after getting killed in game ...

 

Edited by Miltonastic
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Posted (edited)

I don't share most of the OPs complaints.

1. I like auto-aim.  I'm not playing RDO as a shooter, pvp, skill oriented, shoot-em-up.  I play RDO for the immersion. (more on that momentarily)  If I want to really test my skills and play a true free aim pvp game there are plenty of better games to choose from. 

2. I don't get griefed very often.  And when I do, I like it.  There are some bad Hombres in the world. Not everyone can be trusted. Strangers should be met with suspicion. Bandits roam the open plains. This creates tension in the world and makes me happy to be a pretty formidable Hombre myself.  In the immortal words of Doc Holiday; "I'm your huckleberry".  This isn't toxic. This is fun. 

I don't even pay off my bounties. I prefer to have random bounty hunters looking for me. Keeps free roam more interesting.

3. I have no issue with them lowering the level requirements for crafted items. (Ammo and tonics)  I felt this was needed to make the playing field more level for the vast majority of players. Prior to the reduction, only a very few had an extreme advantage. Now at least, there is more parity with the community at large. 

4.  Losing connection for me is rare. It happens, but not often.

 

For me, my complaints revolve around the need for more immersive content. More missions, more random encounters, more NPC interactions, etc.  I would like them to fix a few of the bugs, ie; Character weight bug, Horse bonding level bug, walk style reset bug, etc.  Expand the use of camps. And so on...

I'm not playing as much or as often as I once was, but I still hold out hope that R* has more surprises coming.  Besides, it's not like I am being charged money to log in and play whenever I feel the call of the wild, wild, west.  

 

Edited by Madrigalian
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Posted (edited)

Besides, it's not like I am being charged money to log in and play whenever I feel the call of the wild, wild, west.  

 

You have to pay for ps+ right so yes you are paying 4 the online part.

Edited by Zampen
Posted

 i dont mind the griefers. it is other things putting me off. ie the hunting nerfs. despawning animals birds enemies. buggy hideouts. boring pvp games. no free aim lobbies. 

Posted
20 hours ago, Madrigalian said:

1. I like auto-aim.  I'm not playing RDO as a shooter, pvp, skill oriented, shoot-em-up.  I play RDO for the immersion. (more on that momentarily)  If I want to really test my skills and play a true free aim pvp game there are plenty of better games to choose from. 

This makes no sense..

You like auto aim?    And you play for immersion?      Auto aim breaks immersion.     Especially when combined with ability cards..

Its got nothing to do with skill..   

Auto aim makes the game brain dead stupid on every front.. From PVP to PVE.   RD is a shooter.

Playing a 'true free aim pvp game'?  Well if RD had free aim, it would be a true free aim pvp game.

 

Posted
3 hours ago, HuDawg said:

This makes no sense..

You like auto aim?    And you play for immersion?      Auto aim breaks immersion.     Especially when combined with ability cards..

Its got nothing to do with skill..   

Auto aim makes the game brain dead stupid on every front.. From PVP to PVE.   RD is a shooter.

Playing a 'true free aim pvp game'?  Well if RD had free aim, it would be a true free aim pvp game.

I can relate to his remark although I still wouldn't say I like auto aim personally (especially in this game).   I simply use it (dumbed down as far as it can go) to overcome what I feel is a relatively clunky system. 

I was never a big fan of the way free aim feels in GTAV or this game either.  .....nor the damage, fine movement, gun handling or overall gunplay mechanics for that matter.  I don't know the right words to express it but free aim just never felt right in these games to me which is why I chose to use scaled back AA in the campaign for both.  .....perhaps shallow is a better word.

On the other hand, a somewhat recent example of a shooter (tactical shooter in this case) where I do use free aim and really enjoy it is Ghost Recon Wildlands which also happens to be TPV.  It just feels right especially with the lethal damage mechanics, movement, ADS, handling, gunplay.  Just feels more natural to me in free aim where GTAV and RDR2 don't. 

Having said that, I do hope they offer a free aim mode and I would likely even try it myself. 

Posted (edited)

Yeah not gonna lie, the free aim in this game feels clunky and unnatural. I have it at the lowest setting as well. I can free aim when needed but I know I'll likely never be as good as I am in other games. Only weapon that I'm still good at as far as free aim is the bow thanks to months of playing The Forest.

I challenge myself by going first person free aim in showdowns. I'm getting better, slowly lol. Although with my sight issues, it's difficult. (can't see at all or very well anything that isn't directly in front of me, so I look at the mini map a ton)

Edited by Renascent
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Posted (edited)
1 hour ago, Kean_1 said:

I can relate to his remark although I still wouldn't say I like auto aim personally (especially in this game).   I simply use it (dumbed down as far as it can go) to overcome what I feel is a relatively clunky system. 

I was never a big fan of the way free aim feels in GTAV or this game either.  .....nor the damage, fine movement, gun handling or overall gunplay mechanics for that matter.

The free aim and movement is a bit clunky,  I won't argue that.  But most shooters are too over simplified in the 1st place and have spoiled players on how shooting should be.

Anyone whos ever shot a real gun in real life and moved around while doing it.  You're not just gonna move around twitch shooting everything that moves, that's now how things work.  

In RD..  The auto aim is too accurate. 

In pvp it turns into ability cards or diving around.  Because every time someone presses LT they lock on.  Theres no real thrill in it.

PVE..   30 NPCS are nothing but auto aim fodder.  The only way to die is to get so far deep into NPCs line of sight, that you can't auto aim fast enough.  It makes things extremely boring.
 

The best part about free aim..  Even if its a bit clunky.  Is that shoot outs become more exciting when you don't expect every single shot to land on every target close to you, just because you pressed LT.

RDO has great gin mechanics..  Spoiled by auto aim.

Hell,  I dare anyone here to round up 4 people and play the co-op missions with free aim and no ability cards slotted.  Pretend auto aim doesn't exist..   And I bet you'll have the most fun you've ever had in terms of pve.

 

Edited by HuDawg

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