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Sir Wrinklebutt
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https://www.polygon.com/2018/11/26/18112534/red-dead-redemption-2-rdr2-online-multiplayer-beta-release-date

 

Red Dead Redemption 2’s online multiplayer mode, Red Dead Online, will go live on Tuesday, Nov. 27, Rockstar Games announced today.

Rockstar will launch Red Dead Online in beta form on Nov. 27, and it will initially be accessible only for owners of the Ultimate Edition of Red Dead Redemption 2. The following day, the beta will open up to those who played Red Dead Redemption 2 on its first day of release. On Thursday, Nov. 29, those who played the game in its first three days of release will get access. Then, on Friday, Nov. 30, online multiplayer will open up for all Red Dead Redemption 2 players.

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2 minutes ago, Kean_1 said:

Just saw this.  Thanks.

....curious how the first source I saw was from Variety.  Weird seeing this as a first source for this kind of news.

Seems legit, truly hope it is ... 

Weird release system, but can see the sense in it, especially as it a beta version

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More info regarding the details about RDO from R* Intel site:

 

Quote

Features
Red Dead Online's Beta will feature every single animal that is seen in single-player for users to hunt and be attacked by.

It will include support for hunting, fishing, treasuring hunting, posses, camps and a variety of competitive modes. While the game won’t have the complex, threaded single-player storyline of “Red Dead Redemption 2,” it will feature a sort of narrative tied to cooperative play for the online game’s posses.
According to Rockstar Games, you can "create and customize your character, tailor your abilities to suit your play style and head out into a new frontier full of things to experience."

"Rockstar says it will have more details on Tuesday about the modes and gameplay of the title." according to Variety.

This is the full excerpt from what Rockstar Games sent to press outlets on Tuesday:

With the gameplay of Red Dead Redemption 2 as its foundation, Red Dead Online transforms the vast and deeply detailed landscapes, cities, towns, and habitats of Red Dead Redemption 2 into a new, living online world ready to be shared by multiple players. Create and customize your character, tailor your abilities to suit your play style, and head out into a new frontier full of things to experience.
Explore this huge world solo or with friends. Form or join a posse to ride with up to seven players; gather around the fire at your camp; head out hunting or fishing; visit bustling towns; battle enemy gangs and attack their hideouts; hunt for treasure; take on missions and interact with familiar characters from across the five states; or fight against other outlaws in both spontaneous skirmishes and pitched set-piece battles; compete with other players or whole posses in open world challenges and much more.
We'll update this article as new information comes in.

 

Edited by Kean_1
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2 minutes ago, shawn said:

Why have different days depending on when you got the game or what edition?

I guess that is part of the perks for it. Well crap. I won't be on Tuesday I guess :( 

I reckon its simply because its a beta, gradual introduction of numbers over several days, saves crashes, and allows them to monitor and possibly adjust setting their end to accommodate us ..

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3 minutes ago, Sir Wrinklebutt said:

I reckon its simply because its a beta, gradual introduction of numbers over several days, saves crashes, and allows them to monitor and possibly adjust setting their end to accommodate us ..

Ah right. That makes more sense than what I thought but I would imagine there is still a LARGE number of people who will be on tomorrow. 

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1 minute ago, shawn said:

Ah right. That makes more sense than what I thought but I would imagine there is still a LARGE number of people who will be on tomorrow. 

When you think of the day one sales numbers, then the amount by the end of first week, yea, lots will be on tomorrow

 

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1 hour ago, Kean_1 said:

Twitter is blowing up right now......

 

 

Ds8WyETW0AEDMKZ.jpg:large

Well shoot. I had no idea they would be doing it this way. I got all excited. I didn't get the ultimate edition. What is the difference between launch day and launch weekend?? Like if you played so many hours after the 26th or something? 

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4 minutes ago, mizTik said:

Well shoot. I had no idea they would be doing it this way. I got all excited. I didn't get the ultimate edition. What is the difference between launch day and launch weekend?? Like if you played so many hours after the 26th or something? 

 

Yeah, it's a little confusing.  I was playing within minutes of the launch so I should be in the clear.  :)  .....but I'm not exactly sure why they mean between the 26th and the 29th since that seems to include the 26th which is launch day.

This is obviously a little unclear for those of us playing Thursday night and Friday.  .....I was actually playing around 2100 on 10/25 since I'm on the West coast of the U.S.  Release was midnight EST. 

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Rockstar Games has officially announced the launch date of the early access beta phase of Red Dead Online. The multiplayer companion game to Red Dead Redemption 2, built on the same foundations as previous success title Grand Theft Auto Online, will allow players to explore the game's world together.

We've known that Red Dead Redemption 2 will get a multiplayer mode ever since the game was announced, and suspected as much even longer. After the sustained, continuous success of GTA Online, which continues to see high player numbers 5 years after launch, it was clear that Rockstar will try to repeat the model. With microtransactions allowing players to purchase in-game currency for real money, a great deal of Take-Two's revenue is provided by this game alone.

moonlight-800x450.jpg

With Red Dead Redemption 2's immediate and massive market success, it's likely that lightning will strike twice for Rockstar. The game outsold its predecessor's lifetime sales in less than a week. Black Friday and Cyber Monday no doubt will boost player count even further, and then Christmas is coming up. This triple whammy of high-spending events is guaranteed to jog sales.

Rockstar opted for an open beta release before a proper one this time around due to the anticipated interest. In the case of GTA Online, the company had famously assumed that the multiplayer mode won't draw much attention at all. Instead, it's population boomed and stayed so high that Rockstar continues to support it with free DLC. Knowing how popular Red Dead is, Rockstar wanted to avoid the typical catastrophic launch of multiplayer games.

Too often highly anticipated multiplayer or MMO titles suffer disastrous launch-days due to the developers being unprepared for a massive influx of players all trying to log in at once. This is why even the beta has a tiered launch: early access will open tomorrow, on the 27th of November, with full public access opening on the 30th, Friday. Between the two, players will be given access in waves based on various criteria outlined below.

Red-Dead-Redemption-2-Gang-Hideouts-guid

The official statement refers to the multiplayer mode of the previous title, Red Dead Redemption. In a much more limited capacity, it also allowed players to explore and interact with the same game world as in single player. Players could customize their characters with full-body skins based on people we met in the storyline, and engage in a few co-op or PvP game modes. The same statement also calls out "best of everything we have learned since then about creating deep multiplayer experiences" which obviously means GTA Online.

On Tuesday, 27th of November, only those players who own and activated an Ultimate Edition code for the game will have access to Red Dead Online. The next day, Wednesday, all players who according to Rockstar's data played Red Dead Redemption 2 on launch day (October 26th) will be given access to the beta. On Thursday, this is expanded to all players who played the game between the 26th and 29th of October. Finally, on Friday, anyone who owns the game can access Online.

Rockstar is asking the assistance of players in the early days of the beta to report any problems they encounter in the multiplayer mode. Additionally, Rockstar is hoping to incorporate player feedback beyond mere bug fixing. Ideas, suggestions and general feedback regarding the gameplay experience will also be used by the developers to improve the experience further.

gameplay10-800x450.jpg

The multiplayer mode will take the gameplay of the story mode as a basis for the content but will allow you to customize your character and your abilities. Based on the description posted by Rockstar, much of the activities you'll initially see in Red Dead Online will be similar to what you played in the campaign - fishing, hunting, searching for treasure, robbery, fighting other gangs and so on.

However, a Posse system where you team up with 7 players to form your own gang is bound to shake things up. PvP can happen organically just by bumping into other players who decide to let their guns do the talking, or in specific competitive game modes with proper rule sets.

Red Dead Online is set to be supported by regular free content updates much like GTA Online. This will keep the game fresh and interesting with new things to do, items to buy and more. Part of the reason for the lasting success of GTA Online is the content support that all players can enjoy for no extra cost, and this is something Rockstar is planning to implement in Red Dead Online too. As part of their deal with Sony, that DLC is going to be available on PlayStation 4 earlier by 30 days, typically, than on Xbox One.

More details will be revealed about Red Dead Online tomorrow when the beta launches.

The post Red Dead Online Beta Launching November 27 appeared first on RDR2.org.

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2 hours ago, CowboyGrinder said:

This is racist against poor people.

Here we go.......   🙄  I never knew poor people were a race.  

4 hours ago, Sir Wrinklebutt said:

I reckon its simply because its a beta, gradual introduction of numbers over several days, saves crashes, and allows them to monitor and possibly adjust setting their end to accommodate us ..

You hit the nail on the head. Much better to roll it out than to launch with everyone on at once.  RDO is going to be huge.  I think this was a smart move to include this as a neat little perk for those who chose to buy the Ultimate edition and the fans / supporters who played at launch.  

Looks like I'll be playing on Wednesday since I bought the regular copy.  I may have to stay away from the forums tomorrow so I can still have a sense of discovery when finally get to play myself.  

Edited by Kean_1
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Rockstar Newswire (official source) has been updated.  Here's the info they posted which has a few new additional details we may not have heard but more to come tomorrow:

https://www.rockstargames.com/newswire/article/60711/Red-Dead-Online-Beta

Quote

Now that everyone has had a chance over the past month to experience the story of Arthur Morgan and the Van der Linde gang in Red Dead Redemption 2, it is almost time to begin the beta period for Red Dead Online. Early access to the Red Dead Online beta begins tomorrow on Tuesday, November 27, working up to full public access on Friday, November 30.

Built from the ground up for the latest hardware, Red Dead Online blends the classic multiplayer of the original Red Dead Redemption with the best of everything we have learned since then about creating deep multiplayer experiences. The result is something completely new and fun, and an experience that will continue to expand and evolve over time. 

With the gameplay of Red Dead Redemption 2 as its foundation, Red Dead Online transforms the vast and deeply detailed landscapes, cities, towns and habitats of Red Dead Redemption 2 into a new, living online world ready to be shared by multiple players. Create and customize your character, tailor your abilities to suit your play style and head out into a new frontier full of things to experience.

Explore the world solo or with friends. Form or join a Posse to ride with up to seven players; gather around the fire at your Camp; head out hunting or fishing; visit bustling towns; battle enemy gangs and attack their hideouts; hunt for treasure; take on missions and interact with familiar characters from across the five states; or fight against other outlaws in both spontaneous skirmishes and pitched set-piece battles; compete with other players or whole Posses in open world challenges and much more. 

The launch of the Red Dead Online Beta is the first step in what will be a continually expanding and dynamic world, and the beta period will allow us to deal with the inevitable turbulence of launching any online experience of this size and scale.

During this process, we will be looking to our dedicated community to help us report and fix problems, share ideas, and assist in shaping the future of the full Online experience. As with all of our releases, we will strive to make the launch of Red Dead Online the best it can possibly be, and we ask that the community share that spirit with us over the next weeks and months.

To help us ease into the beta and to mitigate major issues, we will begin the early access period starting Tuesday, November 27 at 8:30am EST, and gradually scale the player base up to full access beginning on Friday, November 30. This will help ensure that our servers can handle a steadily growing volume of concurrent players in the early hours and first days of the Beta and hopefully reduce the likelihood of any server crashes during the launch week as we get things up and running.  Full rollout details are as follows:

Tuesday, November 27th: All Red Dead Redemption 2: Ultimate Edition owners. Please note, players who purchased the physical Ultimate Edition must redeem the Ultimate Edition code in the packaging to be eligible.
Wednesday, November 28th: All players who played Red Dead Redemption 2 on October 26th according to our data.
Thursday, November 29th: All players who played Red Dead Redemption 2 between October 26th to October 29th according to our data.
Friday, November 30th: All players who own Red Dead Redemption 2.
The Red Dead Online Beta will be available to anyone who owns Red Dead Redemption 2 on PlayStation 4 or Xbox One starting Friday, November 30. When booting up Red Dead Redemption 2 and arriving to the title menu, you will see an option in the top right of the screen to select Online.

Stay tuned to the Rockstar Newswire tomorrow for more details about Red Dead Online modes, gameplay and more.

 

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So it was said that it goes live for Ultimate Edition today at 830a EST (in about 5 minutes).  I'd imagine it would open for other players on the other days also at 830a EST. 

Either way, I'm excited.  It's almost 530a for me (PST) and I have about 2 hours to play before going to work 😃Even set an earlier alarm to get up right before it launched.

Edited by KRooKeD KRoW
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Yesterday, Rockstar Games confirmed that by the end of this week, all Red Dead Redemption 2 owners will be able to enjoy Red Dead Online. Not everyone, is able to do so at the same time, as only those who have purchased any of the game's Special Editions can enjoy the online multiplayer mode from today.

A few hours ago, Red Dead Redemption 2 received a new update which finally added support to the Red Dead Online beta, which has also gone live for those who can access it from today. A lot of gameplay footage has been shared since the beta going live, showing character creation for Red Dead Online as well as some of the story missions, competitive multiplayer modes, free roaming and more. You can find the gameplay footage right below.

https://www.youtube.com/watch?v=ginAXJ2WYwA

https://www.youtube.com/watch?v=sGvQnaHqiBw

https://www.youtube.com/watch?v=GAFqrxvX9yU

Together with the addition of the Red Dead Online beta support, the new Red Dead Redemption 2 update introduced fixes for crashing issues that were found in the game's previous version, fixes for stuttering and lag issues, improved frame rate and stability and other minor fixes. Sadly, Rockstar Games hasn't revealed more details on what precisely has been fixed, but more on the matter will surely come in the next few hours.

As for what can be done in the Red Dead Online beta, Rockstar Games has confirmed that players are currently able to enjoy the first few story missions of the mode, starting from the escape from the Sisika Penitentiary, located to the east of the map. Once out of prison, players can choose to complete more story missions, set up camp, ride with friends in a Posse, complete the many Free Roam challenges available and simply explore the world, which has some minor differences with the world seen in the single-player campaign.

Red-Dead-Online-beta-1-800x450.jpg

The Red Dead Online beta also features some Stranger missions which will be different depending on the character's current Honor rating. A high rating will result in honorable escorting missions, for example, while a low rating will result in missions where the player may have to help a criminal escape from the law and so on.

Also available right now in the Red Dead Online beta are competitive multiplayer modes. They can be played by interacting with the "showdown series" signpost. Right now, players can enjoy:

  • Make it Count: A battle royale mode where players are armed only with a bow and arrows. The player area will gradually shrink during a match, and the last standing player will win.
  • Shootout and Team Shootout: Classic gunfight modes where players have unlimited lives. The player with the most kills wins the match.
  • Most Wanted: An all-against-all mode where the player at the top of the leaderboards is the one with the highest bounty.
  • Hostile Territory: A team-based mode where different teams work have to capture land while defending already conquered territories. The team with the most points at the end of a match wins.
  • Name Your Weapon: In this mode, players are able to use a variety of weapons to kill their opponents. The harder a weapon is to use, the higher the points for each kill will be. The players with the most points at the end of the match wins.

The Red Dead Online beta is now live for those who purchased one of the game's Special Editions. It will be available from tomorrow to all those who played the game at launch, and from November 29th to those who played the game between October 26th and October 29th. Everyone else will get access from November 30th.

Are you enjoying the Red Dead Online beta? Let us know on our forums.

The post Red Dead Online Is Now Live, And The First Gameplay Footage Emerges Online appeared first on RDR2.org.

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5 hours ago, KRooKeD KRoW said:

So it was said that it goes live for Ultimate Edition today at 830a EST (in about 5 minutes).  I'd imagine it would open for other players on the other days also at 830a EST. 

Either way, I'm excited.  It's almost 530a for me (PST) and I have about 2 hours to play before going to work 😃Even set an earlier alarm to get up right before it launched.

I haven't looked forward to waking up at 5:30 am PST in a  very long time!

On second thought, I'm going to check at the same time the game went live for me, at 9:00pm PST (12am EST).

Edited by Volt
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