the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 Just now, Truth said: Dude, it's a game... You're playing a game. There's nothing "honorable" about that... I knew someone would do that. Im just trying to get a point across. If you have another quick word at voluntarily putting yourself at a disadvantage to fill a PVP server go for it. Link to comment Share on other sites More sharing options...
Truth Posted November 28, 2018 Share Posted November 28, 2018 3 minutes ago, the uncucked canuck said: If you have another quick word at voluntarily putting yourself at a disadvantage to fill a PVP server go for it. You're only putting yourself at a disadvantage by "grinding honorably" in PVP (in the given scenario). That's your own choice. All I would care for is the removal of player blips, I don't care about another mode. Link to comment Share on other sites More sharing options...
HuDawg Posted November 28, 2018 Share Posted November 28, 2018 (edited) 17 minutes ago, the uncucked canuck said: for auto aim as long as everyone has it or everyone doesn't. Idk why you keep bringing it up, we're past that. Sure there are going to be a couple people like you who simply don't care that the only incentive to play on a PVP server is to PVP, and will play on it to grind anyway, but just like in GTA the vast majority will just PVE server (passive mode) to grind then come over to the PVP servers to only fight, turning them into hellholes only. The incentive is lost and it leaves those who actually want to grind honorably on a PVP server while watching their back at an extreme disadvantage as some noob who spent hours grinding in PVE will simply hop over and start owning all these people, leaving them frustrated with the only choice to also hop over to PVE (passive mode) to grind and to compete. Theres no incentive to grind on a PVP server just like there is no incentive to grind with passive mode off in GTA. You're arguing for passive mode, it just involves logging out and logging in... Passive mode is the ability to go passive at anytime. Friendly Lobbies means pvp is disabled at all times.. No bull sh*t passive.. So its not comparable. Besides.. I really don't care where people play. Theres no such thing as grinding with honor. Its just a game... the most important thing is players enjoyment. Also.. noobs won't be able to just flop over from PVE and start owning people in HARDCORE mode. You wonder why i bring up AA.. thats why. Because anyone with auto aim can be a HUGE nuisance for anyone in any AA pvp lobby. And getting spawned killed by auto aim is a HUGE reason as to why there should be a friendly lobby. As far as incentive goes.. R* could simple add our a bigger percentage on payouts depending on what mode you play. Edited November 28, 2018 by HuDawg Link to comment Share on other sites More sharing options...
the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 2 minutes ago, Truth said: You're only putting yourself at a disadvantage by "grinding honorably" in PVP (in the given scenario). That's your own choice. All I would care for is the removal of player blips, I don't care about another mode. Thats the point. Either we're going to get passive mode, or passive mode lite as HuDawg is arguing because noobs and game journos keep whining about getting killed. Or we can keep the idea of watching your back while grinding, which is a really fun part of the game. Why wouldn't GTA happen all over again with players going PVE to grind and going into PVP only to cause chaos? I agree with you about the blips, but this is about segregating these people so they don't ruin the game for everyone who actually wants to feel risk and reward. 1 minute ago, HuDawg said: Passive mode is the ability to go passive at anytime. Friendly Lobbies means pvp is disabled at all times.. No bull sh*t passive.. So its not comparable. Besides.. I really don't care where people play. Theres no such thing as grinding with honor. Its just a game... the most important thing is players enjoyment. Also.. noobs won't be able to just flop over from PVE and start owning people in HARDCORE mode. You wonder why i bring up AA.. thats why. Because anyone with auto aim can be HUGE nuisance for anyone in any pvp lobby. And getting spawned killed by auto aim is a HUGE reason as to why there should be a friendly lobby. It is comparable with a simple logout. Its very similar, and so similar that Rockstar would probably just skip the idea and implement passive mode. Oh my god im just trying to say that there might be people like you, but the vast majority won't act like this. Im getting frustrated because you keep deflecting my point of there being zero incentive to grind on PVP over PVE. Once again this would turn PVP servers into hellholes for the sake of killing. Hardly anyone would bother trying to approach anyone to make friends because they know that they're probably just out for blood by temporarily being on a PVP server. This is passive mode. If you agree that there should legitimately be a hardcore server you should stop arguing for crap like this, as steps are usually taken by big games to appease everyone with a middleman. Like are we not in agreement that either there should be: A) PVP/PVE servers with passive mode, separate from Hardcore B) Allow players to switch between PVP and PVE servers, with also separate Hardcore My fear is that if Rockstar goes with B, they won't bother with Hardcore. Im trying to remain practical. Link to comment Share on other sites More sharing options...
Truth Posted November 28, 2018 Share Posted November 28, 2018 5 minutes ago, the uncucked canuck said: I agree with you about the blips, but this is about segregating these people so they don't ruin the game for everyone who actually wants to feel risk and reward. Removing the blips would solve the problem. You can't troll me if you can't find me... It's one simple change that would allow them to keep ALL players together and satisfied. 2 Link to comment Share on other sites More sharing options...
the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 Just now, Truth said: Removing the blips would solve the problem. You can't troll me if you can't find me... It's one simple change that would allow them to keep ALL players together and satisfied. I agree but Polygon and Kotaku are going to crow from the rooftops for some sort of PVE mode until they get it. Blips or not. 1 Link to comment Share on other sites More sharing options...
HuDawg Posted November 28, 2018 Share Posted November 28, 2018 (edited) 9 minutes ago, the uncucked canuck said: Or we can keep the idea of watching your back while grinding, which is a really fun part of the game. Im getting frustrated because you keep deflecting my point of there being zero incentive to grind on PVP over PVE This is passive mode. If you agree that there should legitimately be a hardcore server you should stop arguing for crap like this, as steps are usually taken by big games to appease everyone with a middleman. Theres nothing fun about dying to auto aim. Even players who use auto aim and pve will tell you that. You keep bringing up incentives. Well, R* added incentives in RDR multiplayer. You simply get MORE depending on what you play in. Im not deflecting anything. I've just seen this already sorted out in the previous RDR. Besides, Friendly mode isn't passive mode.. And comparing the two is pointless. In GTA O i can use passive.. get close to people.. Turn it off.. KILL THEM and turn passive back on. And do it over and over again. You can't do that in friendly mode. Maybe i just see things how they are. I don't give a rats ass where people play. As long as its fun. Edited November 28, 2018 by HuDawg Link to comment Share on other sites More sharing options...
BropolloCreed79 Posted November 28, 2018 Share Posted November 28, 2018 2 hours ago, the uncucked canuck said: I agree but Polygon and Kotaku are going to crow from the rooftops for some sort of PVE mode until they get it. Blips or not. Well that's because you're reading Kotaku and Polygon. That's like reading CNN or Fox News for unbiased political coverage. Kotaku is... gross. And Polygon is as irrelevant as a Nintendo Wii. 4 hours ago, Willard said: I don´t know if I can argue with you because I just got a warning for my previous post (Ye because Wild west means you just randomly shoot people to their backs without reason/warning ... ) for verbal abuse That was a mistake--I selected the wrong post. Your warning has been removed, and I apologize for the inconvenience. 2 1 Link to comment Share on other sites More sharing options...
the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 1 minute ago, HuDawg said: Theres nothing fun about dying to auto aim. Even players who use auto aim and pve will tell you that. You keep bringing up incentives. Well, R* added incentives in RDR multiplayer. You simply get MORE depending on what you play in. Im not deflecting anything. I've just scene this already sorted out in the previous RDR. Besides, Friendly mode isn't passive mode.. And comparing the two is pointless. In GTA O i can use passive.. get close to people.. Turn it off.. KILL THEM and turn passive back on. And do it over and over again. You can't do that in friendly mode. Maybe i just see things who they are. I don't give a rats ass where people play. As long as its fun. I don't care about auto aim idk why you keep bringing it up. Sure turn it off for everyone, whatever. You really think taking out any incentive to grind on PVP is a good idea? You really think everyone will just act like you and play on PVP regardless? You really think that PVP servers won't just be hellholes for the sake of temporarily killing people because of this? You really think that Rockstar won't just skip this middleman and add passive mode? I really don't see your argument FOR there NOT being a dedicated PVP always server with separate characters from PVE/PVP servers. Do you not want to have a character who you risk it to get the biscuit? And yeah we can have auto-aim off in these hardcore servers too before you bring it up again. Why NOT? 6 minutes ago, BropolloCreed79 said: Well that's because you're reading Kotaku and Polygon. That's like reading CNN or Fox News for unbiased political coverage. Kotaku is... gross. And Polygon is as irrelevant as a Nintendo Wii. How dare you accuse me of reading those lol. Im saying they pressure large companies with bad press and for some reason they cave. Rockstar is better for not doing this than most, but i fear enough whining will land us with either passive mode or players being able to grind on PVE servers, only to hop over onto PVP for causing havoc. Id really really really like to just keep the game the way it is, but these people have a way of getting their way. Link to comment Share on other sites More sharing options...
Truth Posted November 28, 2018 Share Posted November 28, 2018 20 minutes ago, the uncucked canuck said: I really don't see your argument FOR there NOT being a dedicated PVP always server with separate characters from PVE/PVP servers. I shouldn't be forced to grind the same game twice just because my friends and I want to pvp once in a while. 1 Link to comment Share on other sites More sharing options...
the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 2 minutes ago, Truth said: I shouldn't be forced to grind the same game twice just because my friends and I want to pvp once in a while. Never said there can't be PvE and PVP crossover servers. Id just like to have some remain PVP only so i don't cripple myself competitively just to play on a PvP server. Idk why this is soo controversial. Seriously why would anyone bother doing missions on PVP servers when PVP servers have been turned into nothing but temporary hunting grounds? Most would go into PVE servers/passive mode and only log into PvP when they're out for blood. This is crap. Link to comment Share on other sites More sharing options...
Truth Posted November 28, 2018 Share Posted November 28, 2018 (edited) 5 minutes ago, the uncucked canuck said: Never said there can't be PvE and PVP crossover servers. Id just like to have some remain PVP only so i don't cripple myself competitively just to play on a PvP server. I feel like you'd be over complicating things by adding so many dedicated servers. They would essentially need 3 different versions of the SAME game for 2 separate systems AND the severs to run them. Sounds like a lot of work for nothing. Edited November 28, 2018 by Truth 1 Link to comment Share on other sites More sharing options...
Kean_1 Posted November 28, 2018 Share Posted November 28, 2018 This idea that somehow RDO PvP is going to have some sort of organic feel to the PvP is a pipe dream IMO. If RDO were to remain as is, it would still turn into a toxic cesspool of players with a shoot first attitude. Activities would constantly be interrupted by griefers, trolls, etc. This idea that everyone would be too busy trying to make a living in PvP because there are no friend/solo modes is rubbish IMO. GTAO didn't allow players to own most of the profitable businesses without being in a PvP session so throw that argument out the window. The fact is that trolls and griefers will always exist and the current format of RDO will not deter them. Either way, I don't see a problem with R* introducing a solo or "friends only" option for sessions like they had in GTAO. If they want to encourage people to perform activities in PvP mode, then provide bigger payouts for the activities in those sessions. The only way I would be interested in PvP for the long haul is if they got rid of the silly radar tracking (make it proximity based) and did more to encourage cooperative gameplay. In the end, I am confident that alternative modes will be introduced at some point since they were already in GTAO. Also, the leak back in October from R* Intel seemed to confirm that private and "seamless PvE" sessions would also be available at some point when they dug through the code. As the BETA progresses, I am sure more news of this will emerge. In the meantime, I will submit my suggestions and encourage others to do the same. ......regardless of what those may be. Make your voices heard. 1 1 Link to comment Share on other sites More sharing options...
the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 Just now, Truth said: I feel like you'd over complicating things by adding so many dedicated servers. They would essentially need 3 different versions of the SAME game for 2 separate systems AND the severs to run them. Sounds like a lot of work for nothing. Im not the one asking to add anything. Id like the game to stay the way it is. PVP only. Its the noobs and game journos asking for this, im the one trying to compromise. This is the problem, this is how we get passive mode. My suggestion is keep half the way they are, and when the whining eventually takes over atleast segregate these people instead of changing the game for everyone. Passive mode allowable on one, not on another, Its simple to have different kinds of servers, most games have them. Im only asking for two, well one really, but these people will end up getting their way eventually so... Id like to remain playing with risk vs reward knowing that everyone else is on the same playing field. Its not often you see games with legit pvp anymore. Its a rare and fun thing. I don't want it to go. I don't want everyone to go to PVE servers to grind and only switch over to PVP to cause hell. I wanna watch my back knowing everyone else is watching theirs. I want the game to stay the way it is. Link to comment Share on other sites More sharing options...
Truth Posted November 28, 2018 Share Posted November 28, 2018 3 minutes ago, the uncucked canuck said: Its not often you see games with legit pvp anymore. Its a rare and fun thing. I don't want it to go. I don't want everyone to go to PVE servers to grind and only switch over to PVP to cause hell. I wanna watch my back knowing everyone else is watching theirs. I want the game to stay the way it is. Not sure if you've played it (or heard of it), but this was a big topic in Sea of Thieves. I enjoyed that there was always a risk of sailing too close to another ship. You never knew if that person was just trying to play casually, or if they were just trolls looking for someone to screw with. Either way, the threat was what made it fun for me. The difference: you can't see other players on the map. In my opinion, that makes it fair. Nobody can just spawn in and start trolling, they have to actually go out and find someone. 1 Link to comment Share on other sites More sharing options...
john013 Posted November 28, 2018 Share Posted November 28, 2018 4 hours ago, madfretter said: After spending a few (frustrating)hours online, here's what I think needs to be addressed: - no private lobbies available - player icons should not be lit all the time, just breeds trolls and man was there alot of trolls - you lose all pelts on your horse if you die, makes no sense, unless the horse was attacked also - There needs to be a heavy penalty/bounty for killing other players/horses (LIKE R* promised) - Players should not be able to be attacked while in an animation (skinning etc..) or they need to add a way break an animation if you see someone approaching. People sit back and wait for you to start skinning an animal and then kill you or lasso you - Passive mode????? - From what I've seen, there isn't a way to sell valuables. - You can't set up camps anywhere you want, only set locations. (and they charge you a buck each time) I think your right it's ****t up like this, its impossible to play normal in the game if you don't whane kill others. Maybey they need to put that trigger happy ppl in 1 server then they kill eatch other. 2 Link to comment Share on other sites More sharing options...
Willard Posted November 28, 2018 Share Posted November 28, 2018 1 hour ago, BropolloCreed79 said: That was a mistake--I selected the wrong post. Your warning has been removed, and I apologize for the inconvenience. No problem m8, thanks 1 Link to comment Share on other sites More sharing options...
the uncucked canuck Posted November 28, 2018 Share Posted November 28, 2018 1 minute ago, Truth said: Not sure if you've played it (or heard of it), but this was a big topic in Sea of Thieves. I enjoyed that there was always a risk of sailing too close to another ship. You never knew if that person was just trying to play casually, or if they were just trolls looking for someone to screw with. Either way, the threat was what made it fun for me. The difference: you can't see other players on the map. In my opinion, that makes it fair. Nobody can just spawn in and start trolling, they have to actually go out and find someone. That sounds awesome. Never played it though. I totally agree with this. Blips should only really show up it someone is shooting nearby or something. I really really wish this would be the fix. Im just not sure that will happen because they won't be appeased by that, they're going to get their passive mode one way or another. They're going to whine nonstop until they eventually get it regardless of map blips being removed. Would be hilarious if Rockstar just told them to l2p. I would adore that. Link to comment Share on other sites More sharing options...
madfretter Posted November 28, 2018 Author Share Posted November 28, 2018 2 minutes ago, john013 said: I think your right it's ****t up like this, its impossible to play normal in the game if you don't whane kill others. Maybey they need to put that trigger happy ppl in 1 server then they kill eatch other. Exactly. Don't get me wrong, it's fun running and gunning, but not all the d*mn time. Would anyone have enjoyed story mode if Pinkertons were every single place you went, shooting you if you were wanted or not? There needs to be a balance, so people can actually do stuff besides shoot. Actually, with a map this big, they could just make certain towns have stronger law and other towns to have complete idiots as sheriff. This would be pretty accurate and allow people to decide if they want to venture into the bad parts of town. 1 Link to comment Share on other sites More sharing options...
Truth Posted November 28, 2018 Share Posted November 28, 2018 12 minutes ago, the uncucked canuck said: That sounds awesome. Never played it though. Cartoony, but an interesting game. Kind of pointless though, you make money to buy cosmetics. The pvp threat is what kept me interested there. If you didn't keep an eye on your ship while you were on an island, someone could come along and take all your loot (or just sink your ship). Some people would hide out and ambush you as you went to sell your loot. Not sure what it's evolved into though. I just really enjoyed how you were never really safe. Even with a group, you still had to have someone watching for enemies. Link to comment Share on other sites More sharing options...
Agent V Posted November 28, 2018 Share Posted November 28, 2018 2 hours ago, Kean_1 said: This idea that somehow RDO PvP is going to have some sort of organic feel to the PvP is a pipe dream IMO. If RDO were to remain as is, it would still turn into a toxic cesspool of players with a shoot first attitude. Activities would constantly be interrupted by griefers, trolls, etc. This idea that everyone would be too busy trying to make a living in PvP because there are no friend/solo modes is rubbish IMO. GTAO didn't allow players to own most of the profitable businesses without being in a PvP session so throw that argument out the window. Exactly,... RDR2O Will become another toxic game just like GTA5 where all the good players who want to do missions with you and Co-Op eventually leave, All that is left are the PvP'ers who's only goal is to Grief other players who attempt to do their CEO, or whatever missions. Sadly these missions can only be played on the open world servers. So the players are forced to go into a hostile PvP environment. No one should EVER be FORCED to PvP. The fact is that trolls and griefers will always exist and the current format of RDO will not deter them. If RDRO stays as is, that's all who will be left playing it, Trolls & Griefers. There needs to be a heavier Justice penalty system put into play to keep the open world grieffing at bay. Such as the bounty system... in the offline part of the game just looking at someone the wrong way can net you a $100.00 bounty... same thing for online, you kill, anyone, you start at $100.00 bounty, each kill adds up, the higher the bounty the more Bounty hunters come after you... If captured they throw you in jail to work off your bounty, Each $100.00 is one hour of siting in jail. a time out for PvP'ers. Quote Either way, I don't see a problem with R* introducing a solo or "friends only" option for sessions like they had in GTAO. If they want to encourage people to perform activities in PvP mode, then provide bigger payouts for the activities in those sessions. An PvE only server would be nice for those that has no interest in PvP what so ever. It should be solo to Co-Op friendly.... WITH every mission... Not just the little side missions, but even the big missions.... The equal to the CEO stuff. The only way I would be interested in PvP for the long haul is if they got rid of the silly radar tracking (make it proximity based) and did more to encourage cooperative gameplay. There should be absolutely no Blips on the map, This is the 1800's there is no GPS, The only blips you should see... "If any" is the sound of a gun going off,... maybe. In the end, I am confident that alternative modes will be introduced at some point since they were already in GTAO. Also, the leak back in October from R* Intel seemed to confirm that private and "seamless PvE" sessions would also be available at some point when they dug through the code. As the BETA progresses, I am sure more news of this will emerge. In the meantime, I will submit my suggestions and encourage others to do the same. ......regardless of what those may be. Make your voices heard. 2 Link to comment Share on other sites More sharing options...
madfretter Posted November 28, 2018 Author Share Posted November 28, 2018 25 minutes ago, Agent V said: If RDRO stays as is, that's all who will be left playing it, Trolls & Griefers. There needs to be a heavier Justice penalty system put into play to keep the open world grieffing at bay. Such as the bounty system... in the offline part of the game just looking at someone the wrong way can net you a $100.00 bounty... same thing for online, you kill, anyone, you start at $100.00 bounty, each kill adds up, the higher the bounty the more Bounty hunters come after you... If captured they throw you in jail to work off your bounty, Each $100.00 is one hour of siting in jail. a time out for PvP'ers. You are 100% spot on. The bounty system should be the same for online as it is for story. This is what they promised us was going to happen, so hopefully they come through. 1 1 Link to comment Share on other sites More sharing options...
madfretter Posted November 28, 2018 Author Share Posted November 28, 2018 What really sucks is the horses. A majority of the time we are off our horses and far away from them. Anyone, at any point can kill your horse and make you lose hours of bonding. That's a whole lot worse than just having to call Mors mutual to get a replacement car. Losing the pelts when you die is incredibly unfair and doesn't make any sense. I mean, if you die, when you respawn the horse is still there. So what's the reason the pelts are gone? I was out hunting, got shot in the head while skinning and lost a ton of pelts. Makes zero sense except for a way to keep our money reserves down. Link to comment Share on other sites More sharing options...
Poggy Posted November 28, 2018 Share Posted November 28, 2018 Got trolled for the first time tonight. Someone noticed I was looking at the map so they lassoed me off my horse and killed me. So I had to kill them five times in a row to teach them a lesson. After the first three times I think he just let me. Part of me was tempted to keep killing him until he quit the game ... I have all night, lol Link to comment Share on other sites More sharing options...
Kean_1 Posted November 28, 2018 Share Posted November 28, 2018 Well, I just logged on to set up my character and get through some of the tutorial in online mode. The first mission where you steal horses forced me into a matchmaking session although the mission stated that it was 1-4 players. First, no one is on mic. Second, one of the players takes my horse so then I have to run to his horse so I can catch up to everyone who has no left me in the dust. I arrive at location and it's every man for himself. Two of the players grab horses and run off. I stay behind to help cover the third player who was having a rough go of it. Anyhow, he finally gets on a horse but then passes me up and I'm left in the rear. We get pounced on by pursuers and then I'm left alone trying to fight them off. Luckily, the guy I stayed behind for decided to help me out so we continued to cover each other as we fought our way to the final destination. This is exactly why I hate playing with randoms and prefer sessions with just friends or by myself. If your random coop partners treat you like this in RDO, how can anyone think that a free-for-all mode like the current RDO PvP design would not turn into a GTAO troll-fest? Seems to me a lot of the bad habits in GTAO are finding their way into RDO. ......but as long as R* implements the session options like I think the will, I'll be happy. 3 Link to comment Share on other sites More sharing options...
BropolloCreed79 Posted November 28, 2018 Share Posted November 28, 2018 18 minutes ago, Poggy said: Part of me was tempted to keep killing him until he quit the game ... I have all night, lol May I humbly suggest dynamite arrows? I find them particularly... illuminating in story mode. 2 Link to comment Share on other sites More sharing options...
Poggy Posted November 28, 2018 Share Posted November 28, 2018 Someone else just grief killed me while i was skinning an animal. I chased him all over the map (he had to kill me three time) until he quit and he disappeared. I suggest that everytime anyone trolls you, you harass them continually as punishment. You can even write down their names and make it a mission to kill them or ruin their missions everytime you see them on the map. Lol 1 Link to comment Share on other sites More sharing options...
Bonzai Posted November 28, 2018 Share Posted November 28, 2018 (edited) I hope they at least fix the honor system in this game, a posse started shooting at me for no reason, I steam rolled all the noobs and got countless bad points for murdering, like WTF? If someone shoot first they should be tagged as hostiles for the rest of the free roam and not count bad reputation for killing the bastards until either A. you or them leave B. lots of minutes passes and they go back to non-hostiles. (EDIT: Without a fight.) Edited November 28, 2018 by Bonzai 2 Link to comment Share on other sites More sharing options...
madfretter Posted November 29, 2018 Author Share Posted November 29, 2018 13 hours ago, Bonzai said: I hope they at least fix the honor system in this game, a posse started shooting at me for no reason, I steam rolled all the noobs and got countless bad points for murdering, like WTF? If someone shoot first they should be tagged as hostiles for the rest of the free roam and not count bad reputation for killing the bastards until either A. you or them leave B. lots of minutes passes and they go back to non-hostiles. (EDIT: Without a fight.) You would think this would be common sense, but R* logic states differently...lol 1 Link to comment Share on other sites More sharing options...
john013 Posted November 29, 2018 Share Posted November 29, 2018 20 hours ago, Agent V said: Have to agree with original poster,.... It seems that R* still has not learned that mixing open world PvE mixed in with the PvP and giving missions that are on a timer, or any mission that can be interrupted by a PvP'er just dose not work. My husband & I just finished the tutorial and got into the open world where we can group up. I latterly took five steps into the game, when a snot nosed murderous child who was already level 20 one shot head shot me, I was level 2 or 3 or something. So ya how is that a good PvP? A high level already spawn camping the newbie zone? Just like in GTA5! Problem #2 Ok so I was warm welcomed into how RDR2 O was going to be. I play GTA5 so I'm use to the Snot Nosed Kiddies, There is always a work around to stay out of PvP, Mostly get a massive guild and take over the server kill anyone who is not in your Clan... Or in this case Posse. With a cap of 7 people in a guild it looks like we cant do that anymore, so going to have to make several Groups of friends with Posses and some how link up as allies to take control of a server. I hate feeling like I have to constantly be a bad Lady and just kill anyone who is not on my friends list. But If you do not shoot the first person you see and have a big gang with you killing every red dot on the map until they leave the server you might as well not play any R* game. R* Forces you to play offensively.... Kill or be Killed, I Hate the feeling, I hate PvP, Its not in my nature to go around randomly killing everyone I see just because I'm afraid that if I don't kill them, they will kill me the first chance they get. I like RDR2, best graphics and game play I've seen in a new game... R* did that right. What I hate is trying to pick up a mission and I get shot in the back of the head, trying to finish a mission and get gang R.a.p.e.d all the way to the finish...…. If you can get it in before the timer runs out... Really R*, Timed missions "AGAIN"! in a PvP open world, NO...Just No! take the timers out of the missions. BIG #3 problem, How in the hell are these PvP'er phasing in and out? We had a group attacking us and they could one shot us, There is two of us right now so if I don't get you My Husband will,... But we have noticed that these players will one shot you, then go into a shadow form where they are immune to attack back, you can shoot them, but your bullets will go right through them, you cant fist fight or stab them ether, WTF is that? Are they cheating already, Is it a Lag switch? Is it a speed hack? What the heck are they doing to become immune to damage? #4 when you go into a cut seen apparently you can still be killed even though you are stuck in a cut seen and can not defend your self? We are following our main mission so we can unlock our items and level up, But at Blackwater you get that long cut seen, I could not get it to complete so that I can move on to the next mission as every time I get half way through it some snot nosed murderous child kills me! WTF R*!! ?? Any cut seen should make you immune to PvP. With that said I think R* did something right... I've noticed that when you go into a catalog you do phase out of the world.. Why did R* not apply this to every cut seem, and missions ? When you do a Side mission you should be out of PvP and immune to attacks !! Lets hope that R* will have invite only private servers one day that you can play in peace, I like PvP when in the mood, But mostly I like to enjoy the PvE aspects of a game... My husband & I work long hours and sometimes only get 2 hours of game play in, I do not want to have to spend most of that time in PvP when all I want to do that day is get some main story missions, and some side quest in! In Conclusion; Have an option to flag your self on or off of PvP for a session. then you are stuck in that mode until you log off and re-choose what style of play session you want to do, PvP/PvE- In this way everyone wins! Those of us who want to do the PvE and missions can do so in peace, Those that want to PvP can fight other PvP'ers as they wish, everyone is happy. …. well except the Snot Nosed Murderous Children who like to go after low levels because that's all they can kill due to having no skills fighting someone of same levels. Ether a flag system or complete separation of PvP'ers from PvE'er, each play styles will have their own dedicated server. You choose to go on a full PvP… or PvE server at the start of your session. Or Invite only private server.... But not like GTA5 where you can't do any missions... have full game missions on a private server... That's it... Thanks for reading. See ya in game Cowboy's & CowGirls ! Yep your right , its like crap this way. Post your coment here pls . www.rockstargames.com/reddeadredemtion2/online/feedback , if you play on xbox ad me to your frends list i will ryde allong with you Guy's. Gamersname = johnnydope . 1 Link to comment Share on other sites More sharing options...
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