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What percentage of players will play online?


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What percentage of players will play online?   

15 members have voted

  1. 1. What percentage of players will play online?

    • Less than 10%
      0
    • 20-30%
      0
    • 40-50%
      2
    • 60-80%
      9
    • More than 90%
      4


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It really depends on what the online format is.  If it's toxic like I have seen on other games.  I have Zero interest.  I want a game that I can play with my son and not saying it needs to be rated G, but with what I experienced just in the last couple of years.  Players of all ages really poor sports at all online games.

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On 2/26/2018 at 6:31 PM, liquidfire said:

Most player will play online. Like mentioned above, a lot of people will be coming from GTA V just for the online aspect alone.

This is what I am assuming. Even if they don't continue to play online, most players will be playing it at first at the very least.

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  • 4 weeks later...
On 2/28/2018 at 4:35 PM, Skrylaxx said:

This is what I am assuming. Even if they don't continue to play online, most players will be playing it at first at the very least.

Anyone who I talk to anymore says a major selling point to a game is how good their online options are. So having a solid multiplayer behind a great campaign is a winning combination. Games like Call of Duty have had horrible campaigns but still managed to make sales because people were buying that game just to play it online. Even if RDR2 tanks for the online end, it will still sell because the story it tells will be amazing. 

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On 3/27/2018 at 6:56 PM, liquidfire said:

Anyone who I talk to anymore says a major selling point to a game is how good their online options are. So having a solid multiplayer behind a great campaign is a winning combination. Games like Call of Duty have had horrible campaigns but still managed to make sales because people were buying that game just to play it online. Even if RDR2 tanks for the online end, it will still sell because the story it tells will be amazing. 

I still don't get how those games sell as good as they do every year. Their fanbase is just too simple. I did play a few CoD games but I never bought them. They were either given to me or borrowed. That game should just split off from campaigns all together and charge $30 for the multiplayer end. 

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  • 3 weeks later...
On 3/31/2018 at 9:50 PM, DiamondDave said:

I say most will so 90%+. I only know one guy who will buy a game like this and not play the online end of it and it is because he refuses to pay for live access on his Xbox. 

Yup. Most. Even if they don't continue to play they will at least be on it for the first few months. 

I get that though. Having to pay for internet, the game, and then to play the game online is insane. 

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  • 2 weeks later...

70 or so percent is my guess. This game will be known for its story more than its online platform which is fine by me. I know a lot of GTA V fans are hoping for online to be even better in RDR2 but I don't see it happening. 

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  • 3 weeks later...
34 minutes ago, Benjo said:

I think online will be more intertwined with offline now so I don't feel there will be an obvious divide between the two. 

Do tell. How do you think it'll be intertwined? 

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11 minutes ago, CMcC said:

Do tell. How do you think it'll be intertwined? 

Based on how GTA5 vs GTAO evolved, my prediction is that they will take what they have learned from that and adapt the experience for RDR2. What I am talking about is this:- When GTA5 was first launched, there was the promise of DLC. What actually happened was that this plan was scrapped and all development on the SP mode ceased. Online had map changes (additions of bunkers etc), new guns, cars, clothes etc etc. This tells me that (had they known this from the start) R$ would have developed the relationship between online and offline differently. 

When I say that I there might not be an obvious divide between the two, I mean like GTA5. The SP mode has been left behind and is now totally separate from online, which I'm certain wasn't their first intent. If you remember, they were releasing cars etc into SP mode as well as online, all the way up to the introduction of Benny's, so that tells you that it wasn't part of their original plan to separate it. 

Like I said, I think they will learn from that and online vs offline will be different to what we have in GTA. Not sure how they would do that, maybe you're already in an online lobby when you're playing SP, maybe there will be a single map for both online and offline and seamless interchanges between the two modes. Maybe in SP you can start an online mission. Not sure, but I'm betting it won't be the same as GTA.

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6 minutes ago, Benjo said:

Based on how GTA5 vs GTAO evolved, my prediction is that they will take what they have learned from that and adapt the experience for RDR2. What I am talking about is this:- When GTA5 was first launched, there was the promise of DLC. What actually happened was that this plan was scrapped and all development on the SP mode ceased. Online had map changes (additions of bunkers etc), new guns, cars, clothes etc etc. This tells me that (had they known this from the start) R$ would have developed the relationship between online and offline differently. 

When I say that I there might not be an obvious divide between the two, I mean like GTA5. The SP mode has been left behind and is now totally separate from online, which I'm certain wasn't their first intent. If you remember, they were releasing cars etc into SP mode as well as online, all the way up to the introduction of Benny's, so that tells you that it wasn't part of their original plan to separate it. 

Like I said, I think they will learn from that and online vs offline will be different to what we have in GTA. Not sure how they would do that, maybe you're already in an online lobby when you're playing SP, maybe there will be a single map for both online and offline and seamless interchanges between the two modes. Maybe in SP you can start an online mission. Not sure, but I'm betting it won't be the same as GTA.

Because all efforts (North and San Diego) were focused on making this game. It'd be cool to have them split their focus after launch. San Diego works on SP DLC and North MP. Or vise versa. That will ensure maximum kick ass results.

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1 minute ago, CMcC said:

Because all efforts (North and San Diego) were focused on making this game. It'd be cool to have them split their focus after launch. San Diego works on SP DLC and North MP. Or vise versa. That will ensure maximum kick ass results.

True but that might create more of a divide like there is in GTA. I like the thought of it all being central, like the initial development of the game. That might mean it's less disjointed. Dunno, sure it will be good either way. 

BUT.

One thing I'd like to mention is that most of my time playing GTAO is now just buying cars, driving them round for a bit then switching it off. I can never get enough people to join a heist, and if I manage to eventually get into one someone just quits and then we have to start the whole process again. The CEO missions are boring grinds and the adversary modes are just crap. The only saviour really were the stunt races, which I played a lot, but obvisouly we're not going to be racing horses now. Really not sure what aspect of RDRO will appeal to me. If I can get into heists etc and actually play alongside people successfully then it will be good, but if I'm in the same boat I am with most other online games, where there is no one within a thousand clicks of me playing the same game, then I think I might be pretty bored.

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6 minutes ago, Benjo said:

True but that might create more of a divide like there is in GTA. I like the thought of it all being central, like the initial development of the game. That might mean it's less disjointed. Dunno, sure it will be good either way. 

BUT.

One thing I'd like to mention is that most of my time playing GTAO is now just buying cars, driving them round for a bit then switching it off. I can never get enough people to join a heist, and if I manage to eventually get into one someone just quits and then we have to start the whole process again. The CEO missions are boring grinds and the adversary modes are just crap. The only saviour really were the stunt races, which I played a lot, but obvisouly we're not going to be racing horses now. Really not sure what aspect of RDRO will appeal to me. If I can get into heists etc and actually play alongside people successfully then it will be good, but if I'm in the same boat I am with most other online games, where there is no one within a thousand clicks of me playing the same game, then I think I might be pretty bored.

Fair enough. I gave up on GTAO a long time ago,...maybe a year. It's just the same damn thing each time. If there's a new car they release, something i can't live without, i get on and buy it. Maybe I do a gang hideout. But that's it. Though i did just go looking for this godforsaken golden revolver for RDR2. 

I do disagree though about the horse races. I can totally see that happening in RDR. As for Heists and Missions or whatever it will be, I think you won't have a problem finding people to play with for a long time. This game will explode and everyone will be doing them. But, like anything else, it will fade, and you may once again be waiting for more players to join your session. This is the way that this works. 

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27 minutes ago, CMcC said:

Fair enough. I gave up on GTAO a long time ago,...maybe a year. It's just the same damn thing each time. If there's a new car they release, something i can't live without, i get on and buy it. Maybe I do a gang hideout. But that's it. Though i did just go looking for this godforsaken golden revolver for RDR2. 

I do disagree though about the horse races. I can totally see that happening in RDR. As for Heists and Missions or whatever it will be, I think you won't have a problem finding people to play with for a long time. This game will explode and everyone will be doing them. But, like anything else, it will fade, and you may once again be waiting for more players to join your session. This is the way that this works. 

Yeah maybe horse races might be a thing, cross country or something. Might be fun! I live on a Thai island so pickings are slim when it comes to available servers and online players. Ping to US or UK are just too big to be viable for multiplayer. 

Having said that, up until the point where I got rid of my 360 in 2015 I was playing RDR SP a lot. Just wandering around, hunting, poker etc. I imagine RDR2 to have 1000x more things to do, and purpose for doing them (like hunting) so this will keep me immersed for ages.

I hope they have gambling in SP. I want to earn enough money to get away from everyone. 

 

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I wouldn't say almost all players will be online cause I already know quite a few who have said they won't play it ever just because of the online userbase tending to ruin things so I voted 60-80%. I would guess it is around 70% though.

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