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Posts
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Everything posted by Kean_1
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Just got my gold and cash bonuses this evening
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Yep.... It's a 2 screw 6 1/2" that I bought new in the late 80s or early 90s. I think the Vaquero made its debut shortly after so it was around that time. I also recall looking at a Blackhawk convertible with a 9x19 cylinder along with the .357 / .38 it came with. .....kinda wish I got that. Would have been nice to have a weapon that shot 9mm since I never bought one that fires that caliber in all these years. I'm more of a 1911 guy and my other pistol is a .44 Magnum 629. ....then of course the .22s. I know the old 3 screws are rather sought after. It would have been nice to have the old 4 click mechanics like the original simply for historical interest but it's still a great revolver. ......and I can load all six cylinders for carry without worry. Yeah, as far as reloading, I cradle the gun in my left hand and rotate the cylinder with that middle finger and thumb while using my right to punch them out with the plunger (if that makes sense). I then do the same with the left and use the right to insert the cartridges. I never tried unloading and then reloading one into each chamber at a time. Seems a lot faster just unloading them all and then reloading. .....but then again, I was never in any rush to do so. Unloading is definitely faster though especially after shooting the first cylinder full of the session as they can sometimes just drop out on their own. My Dad has a Winchester model 94 (30-30) and a Super Blackhawk among others. .....fun stuff. While not historical relics themselves, these similar, newer versions of these iconic weapons still evoke thoughts and feelings of those times in history.
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I love his channel and been a fan for years. This is a good example for those few I've heard that say the weapons of this period were not accurate or even dependable. Big misconception some have about that. Another funny thing is how fast the SAA (I think they call it the Cattleman in RDR2) reloads in the game. The player is actually ejecting and reloading at the same time. I have SA Blackhawk (basically a modern SAA) and while I can eject the brass and reload it relatively effectively, it takes a lot longer than what the game portrays. Great post and link @Abysstic
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Cool. Hope it does the same for me today.
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The 12/14 date was for the reimbursement of money for those that bought weapons at the old prices. They will be refunded at some point between now and 12/14. The $250 and 15 gold bars was supposed to be paid out straight away is what I understood. I'm going to reset my system and check again later today.
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I'd be happy with private sessions but if I'm going to be honest (at least for now) trolling isn't as bad as I thought it was going to be.
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I just had to wait the 2 minutes and then I was able to call him.
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If you need someone to tag along when you do, hit me up. Surprisingly enough, the trolling hasn't been that bad in most sessions I'm in lately. It's much better with a team though. .....even with just two people it makes a big difference.
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I have done the same and I agree. We had a couple players try to act friendly last night only to try and kill us after. One joined our posses. We all laughed because no one knew him (posse setting was mistakenly public I guess). He followed us around but tried to shoot one of my team members (FF wasn't on). The leader made it private and then kicked him as we were riding away. He took offense, started shooting at me so I killed him. .....twice. .....along with his horse. So yeah, I tend to get on the offensive when someone is acting squirrely but I don't always wait for them to fire first. IME, someone who I shoot first was either really dumb for doing what they were doing around me and/or directly threatening myself or my posse.
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Yeah, I played last night and felt things were much better balanced. I was able to buy my Lancaster for roughly $200 less than it was listed for before (IIRC) and insure my horse for $150 instead of the 5 gold bars it required before. Also made about $150 during my session even with all the screwing around. Much better than before.
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Thanks. I paid the $4 and the respawn issue (getting the nag instead of my Arabian) seems to have abated. ......at least during last night's session. Also, insurance was now $150 instead of 5 gold bars.
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Yeah.... Instead of 5 gold bars the insurance for my Arabian was $150 last night so I bought it. Also, I checked the stable option in the menu as someone mentioned and after paying the $4, my horse recall issue seems to have vanished. ......at least in last night's session.
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I haven't seen an update notification yet and I'm on the West coast of the U.S. (PST).
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What I don't like is when the characters don't really look like what they did during the creation process. GTAV was like this as well. They always seem to be a little off in some ways to me. ....wasn't too bad in my second character creation in RDR2 though.
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Thanks. I'll check that as well. Would this fee go away with insurance? Curious as to why I would have this fee with my Arabian and not the other horse I had. ......which I sold like an idiot since I didn't have the money to stable both.
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Well, there are a lot of women these days that owe their "looks" to lots of makeup and plastic surgery. There are many women who men consider knockouts but would certainly not feel the same way if they saw them before they got all dolled up. My wife has a couple friends like this. I was literally in shock seeing them without warpaint the first time. My wife has natural beauty which means the the little bit of makeup she does occasionally use makes her features pop but she still looks like herself.
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Yeah. Says my other horse is not available. I didn't have to deal with that with my first horse after the theft mission. I'll try your workaround. ....what a pain in the arse though. I hope they fix it soon.
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You know what's funny..... The horse I started out with from the first intro mission was about as good as the Chestnut Arabian I cashed in as a freebie. Trouble is, now my horse gets taken from me for weird reasons and I have to pay 5 gold bars (I didn't have previously) for insurance. I wish I would have just kept the other horse for now. I rarely got stuck with the nag and it was available every time I logged in. .....with the Arabian, I have to go to the stable every time I start a new game to recover it.
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I's sure they wanted to keep the stock market in GTAO but had to cut it for that reason. .....can't sell in-game money for real currency and then have folks be able to gamble with it. The gold bars make sense in that respect. I just don't like how they are tied to horse insurance currently. Cosmetics are fine.
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Sounds like things just got tweaked a bit like you said in another thread. ......cost lowered, payouts increased, values balanced so they make more sense, etc. Regardless of what certain individuals might say, this is not a P2W economy. Gold bars (for the most part) are limited to aesthetic items which is what R* said their plans were. Personally, I wish they would have just stuck to in-game dollars like GTA but my gut tells me this is due to some plans they may have to introduce gambling later down the road.
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RED DEAD ONLINE BETA – WEEK 1 UPDATE We want to thank the Red Dead community for playing and sending us tons of valuable feedback during the first full week of the Red Dead Online Beta’s availability. This feedback is crucial to help shape the game as we move forward. Today we are starting to implement the first set of adjustments to the game including changes specifically geared towards creating a more balanced, fun and rewarding overall experience, across all modes and missions. These include: Increasing the cash and gold payments across a number of different activities including Free Roam Missions, Free Roam Events, replays of A Land of Opportunities Missions, Showdown Series modes and more. Reducing the prices of most weapons in the Wheeler, Rawson & Co Catalogue and Gunsmiths. For players that have already purchased weapons at the previous prices, we will automatically deposit the difference to player balances starting today - please look for an alert message the next time you log in to the Red Dead Online Beta to notify you of this change, refunds may take up until December 10th to reach all players. Balancing the values of select pelts, skins and fish as well as horse reviver and pamphlets. Of course our efforts to improve and balance the Red Dead Online Beta will continue. We are conscious of and still evaluating an assortment of further adjustments based on feedback from the community. We are currently working on fixes for some persistent bugs that are causing some players to be kicked from sessions, and we aim to have fixes for these live next week. We will also continue to review all the feedback and suggestions so please keep them coming to reddeadonline.com/feedback. As an added thank you for playing and helping us through the beta period, we're also awarding everyone that joined in to play the Red Dead Online Beta at any point through midnight PST today with a gift of RDO$250 and 15 Gold Bars. Gifts should start arriving today and will hit all eligible players by Friday, December 14th. Once again, we want to thank everyone for playing the Red Dead Online Beta and sharing their experiences so far with us. There’s still lots more to come so please stay tuned!
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...and FYI, if anyone hasn't played RDO yet, if you logon before midnight tonight you will still get the free gold and in-game cash bonus (15 gold & $250).
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FYI..... If any of you haven't played RDO yet up to this point, you can still logon today before midnight to take advantage of the free bonus (15 gold and $250).
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Just created a thread about it but the update lands today. Seems it's all about economy changes. Weapons will cost less and payuts will be more. Players who purchased weapons previously will be credited. ....plus, a bonus of 15 gold and $250 for those of us who have played during this period. RED DEAD ONLINE BETA – WEEK 1 UPDATE We want to thank the Red Dead community for playing and sending us tons of valuable feedback during the first full week of the Red Dead Online Beta’s availability. This feedback is crucial to help shape the game as we move forward. Today we are starting to implement the first set of adjustments to the game including changes specifically geared towards creating a more balanced, fun and rewarding overall experience, across all modes and missions. These include: Increasing the cash and gold payments across a number of different activities including Free Roam Missions, Free Roam Events, replays of A Land of Opportunities Missions, Showdown Series modes and more. Reducing the prices of most weapons in the Wheeler, Rawson & Co Catalogue and Gunsmiths. For players that have already purchased weapons at the previous prices, we will automatically deposit the difference to player balances starting today - please look for an alert message the next time you log in to the Red Dead Online Beta to notify you of this change, refunds may take up until December 10th to reach all players. Balancing the values of select pelts, skins and fish as well as horse reviver and pamphlets. Of course our efforts to improve and balance the Red Dead Online Beta will continue. We are conscious of and still evaluating an assortment of further adjustments based on feedback from the community. We are currently working on fixes for some persistent bugs that are causing some players to be kicked from sessions, and we aim to have fixes for these live next week. We will also continue to review all the feedback and suggestions so please keep them coming to reddeadonline.com/feedback. As an added thank you for playing and helping us through the beta period, we're also awarding everyone that joined in to play the Red Dead Online Beta at any point through midnight PST today with a gift of RDO$250 and 15 Gold Bars. Gifts should start arriving today and will hit all eligible players by Friday, December 14th. Once again, we want to thank everyone for playing the Red Dead Online Beta and sharing their experiences so far with us. There’s still lots more to come so please stay tuned!
