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Everything posted by Kean_1
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Maybe because of PCs release tomorrow.
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https://socialclub.rockstargames.com/store/rdr2Ultimate PRE-PURCHASE ON PC TO RECEIVE EXCLUSIVE BONUSES ONLY AVAILABLE FROM ROCKSTAR GAMES WAR HORSEOUTLAW SURVIVAL KITTREASURE MAPCASH FOR STORY MODE50 GOLD BARS FOR ONLINE FREE UPGRADE TO ULTIMATE OR SPECIAL EDITION FREE ROCKSTAR GAMES PC TITLE
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Buc is right..... Where there is a will, there is a way. My advice is to use the in-game reporting feature if you catch their names and you can even report players or player groups via their Support page: https://support.rockstargames.com/categories/115001624507?step=dea4b872 .....and/or report it as a bug.
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ETTA DOYLE: WANTED ALIVE FOR A SERIES OF TRAIN AND STAGECOACH ROBBERIESNEW LEGENDARY BOUNTY NOW AVAILABLE - PLUS NEW EMOTES AND RDO$ GIFT In a past life, Etta Doyle trafficked in vice, working as a procuress for ladies of the night. She went by a different name then, too: Madame La Perle. But La Perle and her gang of discouraged women have since reinvented themselves as bandits, robbing stagecoaches and trains with a particular fancy for stealing from Leviticus Cornwall. Cornwall has grown weary of his freight being targeted and has hatched a plan to ensnare Doyle - by spreading rumors of high value goods traveling by rail through St Denis. The goods, of course, are fake - and Cornwall means to spring an ambush. Wishing to distance himself and his company from the dirty work, Cornwall requires the assistance of qualified and experienced Bounty Hunters. Doyle and her gang are considered extremely dangerous, but mercy must be spared, and the target is required to be captured alive. Her identifying traits are a scar on her right cheek that she earned in a knife fight and the fact that she dresses in male clothing - though she will likely mask her face to conceal her true identity. Licensed Bounty Hunters can take on Legendary Bounty Missions by approaching the nearest Bounty Board, indicated on the map. A short while after completing a Legendary Bounty it will reappear to be played at an increased difficulty, indicated by the number of stars present on the poster. For those who will experience Red Dead Online for the first time on PC tomorrow, connecting your Social Club account with Twitch Prime will get you the Bounty Hunter license for free. To ensure access to all kinds of future Red Dead Online benefits, make sure to visit Twitch Prime and sign up. All gunslingers who play Red Dead Online between now and November 11th will be rewarded with a gift of RDO$100 and a free Treasure Map, regardless of what platform you play on. The Treasure Map will be found at the Post Office or in your Camp Lockbox, all gifts will be deposited within 24 hours of playing Red Dead Online. And starting tomorrow, ambitious Collectors who scour the map for the Weekly Collectible List consisting of the Ace of Cups, Ace of Wands and Absinthe will be able to cash in the Fortune Teller's Collection, either by visiting Madam Nazar or by mailing it via the Post Office. To learn more about the Collector Role and other Frontier Pursuits, visit the official Red Dead Online site. A selection of new emotes are now available for folk looking to express themselves on the frontier, found in the Wheeler, Rawson & Co. Catalogue. Greet fellow travelers on the road with the Gentle Wave or show your appreciation for their efforts with the Applause emote. Alternatively, give the Thumbs Down to cowpokes provoking your ire, or use the Hush Your Mouth emote to let your Posse know you're taking a stealth approach. All Wheeler, Rawson & Co. Club Members who reach Club Rank 50 this week will also receive the Gentle Wave emote. The emote gift will arrive within 36 hours of reaching Club Rank 50 and can be found in the Greet section of the Emotes menu. PlayStation Plus members who play Red Dead Online will receive the Page of Pentacles, Knight of Pentacles, Queen of Pentacles and King of Pentacles Tarot Cards within 24 hours of playing Red Dead Online - all free of charge and ready to sell to Madam Nazar individually, or as part of a lucrative collection. And for competitive players looking for a fright, this is your last week to play the Fear of the Dark Showdown Mode. Stay tuned to the Newswire for more Red Dead Online news in the coming weeks. and head over to the Social Club Events page for details on all the current special events, bonuses and more.
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Hi there and welcome to the forums. Please remember that we don't allow spamming or multiple posts regarding the same topic. I removed your other thread. As for the chroma theme you're looking for, I'm guessing one for RDR2?
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The campaign is complete. It has been since it's initial release in console. There are no current plans to release DLC or additional content for it.
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.....and all I'm saying is that maybe there's a lot more to it than what some folks suspect. The fact of that matter is we just don't know but personally, I wouldn't say that any of what is being presented here is indicative of a company that "doesn't care about the important stuff". If I'm going to be quite honest, I just see a lot of assumptions being made with little knowledge of what may be actually going on behind the scenes, what's involved, etc. My only suggestion would be that folks continue to submit trouble tickets and follow through on them until issues like these get resolved.
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If they do anything, I doubt it will be anything special for one segment of the community. It will likely be limited time bonuses for playing missions and/or logging on during a particular period, special events, etc. .....again, if they do anything it will likely be inclusive to all that participate in the offer or it will be offered to all (e.g. gold/cash credited to everyone's account). Loyal or long-time players of RDO are rewarded by taking advantage of the bonuses. free gifts, etc. since release. The more you play, the more you are rewarded.
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......remember also that they said in the September interview that they would also be building on the existing roles as well as exploring new ones.
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.....or it could be that animal spawns are more complicated than other concerns they are able to resolve relatively quickly. It could be that the issue isn't as far reaching as some may assume or directly tied into performance in sessions, etc., etc. The fix for daily challenges could have been an obvious break or flaw in the code which helped them identify the problem and fix it in short order. .....the animal spawns may not be so cut and dry. .....but then I'm also not thinking that if they had only brought in the departments that engineer or work on the drivetrain, I would have gotten better seats. That was the point. It has nothing to do with the additional content being released. The bottom line is that it seems R* is aware some are experiencing issues with animal spawns and camp set ups which IMO / IME is a good thing. If they acknowledge it then there is a really good chance it will get resolved. The solution simply may be more complex to address that some may think.
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I think you mean Defensive Mode or at least I hope you do. Well, you first need to understand that Defensive Mode is not a passive mode that makes you invulnerable. Auto aim is disabled for both you and your attacker initially but they can still free aim and shoot. Defensive Mode simply provides an advantage against possible aggressors by providing certain features and options to the user.
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It combines their player base and increases the population of players in sessions. That can be useful in several ways to both the community and the game company by bolstering the player base on platforms that may be a little thin. It can also be a selling point for gamers who have friends on different platforms and so on.
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The restriction has nothing to do with Rockstar not wanting to release certain features like this in some countries and everything to due with local laws / regulations.
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There's a big thread about it in the troubleshooting sub forum, maybe you can discuss it there?
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Creating ALT Characters.. Breathes so much life into this game.
Kean_1 replied to HuDawg's topic in Red Dead Online
It's all driven from the main account but yeah, you can create multiple accounts to play the same games. You can even set up the main screen differently if you like for each account. Just be aware that your friends will not carry over, etc. You'll need to send new invites if you want to play with certain friends on that new acct. -
Creating ALT Characters.. Breathes so much life into this game.
Kean_1 replied to HuDawg's topic in Red Dead Online
PS4 has this option as well and I use it in some games like DayZ so I can have more than one character on my server. .....one to save and play with friends at their location and other(s) to roam freely with while solo. -
Ahhhhh..... Ok, that makes a lot of sense. I see where you were coming from now.
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Not sure..... I guess the takeaway from all this is that the owner is aware and we've all had discussions on the topic. If or when things need to be implemented, I'm sure that's a bridge we'll cross.
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I used to smoke and got close to a pack a day in a short period of time about 30 years ago until one day I just had enough. I felt like crap and was tired of it. I had a high stress driving job and it was one way to help deal with the idiots on the road. I guess I'm one of the lucky ones that just never had an addictive personality. I can do the same with alcohol as I will sometimes just not have the taste for it for a while, etc. I'm not going to say that I didn't have cravings for a smoke nor will I say I stopped entirely. It was more difficult back then as you could smoke just about anywhere you wanted. .....bars were the worst because it seemed smoking and booze were a natural match and I was at the age when we were always going out. However, I did essentially stop smoking that day but would still have one or two when going out with friends who smoked and offered. It eventually dwindled to the point where I would only smoke maybe 6 days out of the year when my wife and I would go to Vegas. ....I'd buy a pack of Dunhills and we'd share that for the weekends we were there. I never really missed it in between. At some point I just stopped all together as even the 1 or 2 I might have in a year became zero. The thing is, I never made it about "quitting". I just made the conscious decision to cut back and eventually I just didn't want one. .....but hell, who knows, I still might strike one up one of these days or a cigar which I never stopped indulging in when the mood strikes me.
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I honestly don't know what section you're talking about Saffron because as I said before, we've been moving PC-specific related items (e.g. modding, PC specs, etc.) to the PC sub forum I supplied a link to. I browse these forums myself on a daily basis and read nearly every post. If I'm missing something, please point it out and I'll move it if warranted. As for splitting up the community, RDR2.org has always been a friendly and welcoming environment for new members. Frankly, I don't see why PC players should be alienating by replicating forums that have commonality between the platforms. ....or discussions that ask the same questions we all had when starting out. RDR2.org is a resource to be shared and I would hope people would be happy to help new PC players that have questions about the campaign, online, etc. as they always have regardless if they seem obvious to some. Again, PC-specific subjects like modding, exclusive content, etc. will be separated into its own forum that already exists and (as I mentioned) possibly in sub forums as it grows. ....and who knows, maybe that will include common subjects too but we will have to see how it plays out. ....but the reasons shouldn't be because some may find new users with old questions annoying.
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There is already seperate PC section although it is in the Online menu for now but as time goes on, it will likely be moved and sub sections added along the way. https://www.rdr2.org/forums/forum/27-pc/ The thing is, I only saw one thread in this section that was specifically about PC. .....all of the other threads are inactive (just a couple threads down and you're already into Sept). I'm usually pretty good about moving PC- specific threads to their own section to where you really don't have to wade through a bunch of them to see relevant content. Thanks for bringing it up though as it is something that is being monitored.
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No.... I didn't see it as an available option in the betas and to be honest, I got tired /frustrated with the game to the point that I didn't play past the first day in both. ....I really hated the twitch shooter aspects. It literally gives me headaches. I also don't like the "free for all" or "every man for himself" gameplay that most resort to. I will say that HC and SpecOps were the two things I was most looking forward to. I figured I would would wait a while until I could find more in-game footage of these modes. Back on the "every man for himself point", I did see some footage of SpecOps where even then the group simply didn't communicate and coordinate their actions. ....and then they talked about how hard the mode was. ....smh. I think I saw a couple milsim YT personalities talking about the game. I'm going to see if they have any coverage as they are way more likely to play the game like myself and my friends would.
