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Everything posted by Kean_1
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That's really subjective. I say subjective because even though we can quantify just how much better RDO could look on PC than console, there are still those who don't notice such differences. ....or perhaps even care. ....but for those that do, it will look absolutely amazing IMO. You simply can't compare the limited performace of a console to the power and features of a good gaming PC. In case you missed it, the PC version will also include: ....so yeah, in answer to your question I would say "a lot better".
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*Camps* (Discussions of Issues Since Summer Update)
Kean_1 replied to zosma2000's topic in Troubleshooting
Hi @Baltzenheimer and welcome to the forums. First, sorry to hear about your connectivity problem. Second, I think I should clarify that RDR2.org is a fan site. We are not affiliated with R* nor Take Two in any way. Personally, I would read the sticky at top and use the link within to submit a trouble ticket if you haven't already. Submitting these tackets and/or our suggestions to R* is the only way we can ensure that they hear our voices on issues like you bring up. .....hope that helps. -
Griefing on console in RDO is nowhere near what it is in GTAO. Part of that is by nature a the game has a much slower pace. The other part is due to the features and options R* has provided players to help mitigate the problem. Yet another is the fact that griefing is actually encouraged and condoned in GTAO. ......not so in RDO. Money exploits, spawn camping after missions, etc. still exists but it's really not a show stopper IMO / IME and doesn't really directly affect the players so much if you handle the situation properly. Some of those hacks have no affect on me personally so I simply report those that I might see and go on my merry way. How this changes in the PC version of the game will be interesting.
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Well, in the console release they were quite clear that RDO would be a beta that was still a work in progress. I know a lot of folks made assumptions but for me, it was about what I expected from their description. I knew it would take time to evolve although I expected it progress a little faster than it did. .....but that was also an assumption on my part. ....but like you say, we have few details right now but with the release coming in just 3 weeks, I would expect to hear more about it very soon. I wouldn't be surprised if they want to delay RDO for a month or so simply so people can experience the campaign first without the anxiety of missing out on the online portion while everyone else is getting ahead.
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We're seeing some new community members joining up who are interested in PC so I think it's only a matter of time before more PC players find us here.
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.....btw, I believe you can still submit a ticket through Support under RDR2 without logging on thru SC. There is a sub menu that brings you to "two step verification" as a subject and allows you to create a ticket under that. I didn't need to login to get there.
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I'm not a PC gamer anymore but I always look forward to what modders come up with in these games. I'm also not into RP (other than what the game provides) but I do find the world's those people create in the way of mods very cool. R* acknowledges and I believe welcomes what the modding community bring to the table in their games. They probably see it as a great opportunity for new and creative ideas to blossom as well as talent. ......it's not unheard of for modders to be hired by companies for their work. I would be shocked if R* doesn't allow modding in RDO although it may be some time before we see the tools made available. I just hope folks are prepared for that in the event they are delayed a while. Look at companies like NWI. It was essentially created by a group of modders using Half Life to create Insurgency. ....and now Insurgency Sandstorm which is it's own stand alone game and slated to arrive on console next Spring. ......good stuff and I'm glad companies like R* recognize the value of the modding community.
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No, that's fine. It's on topic. These threads are meant to share the news from R* Newswire and they are left open so folks can discuss the update, share comments / experiences, etc.
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Official: No Red Dead Redemption 2 Story DLC Planned
Kean_1 replied to NewsBot's topic in Red Dead Redemption 2
I recall R* making several references to GTAV mainly prompted by people making comparisons to it because of its success. ....and perhaps that they might sacrifice the quality of the SP experience to cash in on RDO. R* was adamant that they wanted RDR2 and RDO to be a separate experience from GTAV/GTAO. Also, that they were not going to skimp on the campaign. R* continually stated that they love the SP experience in their games and enjoyed creating them. .....and RDR2 was not going to be any different. In all honesty, R* completely delivered on RDR2 IMO. It seems you just assumed something different than the point they were trying to make. These comments also need to be taken into context which is why the article / interview you keep referring to would be helpful. Well, RDR2 isn't RDR nor GTAV. ......and again, they never said (that I know of) that they would be releasing DLC for the campaign like they do for RDO. No offense but it seems you are looking for reasons to blame them for you being unhappy that there is no DLC. ....at least currently. -
Official: No Red Dead Redemption 2 Story DLC Planned
Kean_1 replied to NewsBot's topic in Red Dead Redemption 2
Yeah, I guess we would have to agree to disagree. They made mention that RDR2 was not GTAV for several reasons including the fact that it was continually being compared to it in the gaming media in regard to GTAO's success, mission structure, etc. I don't see where they lied about DLC being in the game because as far as I know, they never committed to it. There had been a lot of assumptions though. Some folks are not going to like the direction they take, some of the design choices, etc., but that's inevitable in any game. I simply don't see anything necessarily underhanded about what they done with the game. Personally, I also believe they have been quite open to the community requests and suggestions. The continual focus on adding features to help mitigate griefing for one. ....but then again, for some this still is not enough. You've never really been a fan of RDO and that's fine. ......but I don't see how that makes them sleezy, etc. -
I would imagine so. It sure sounds that way. .......like the Role based Daily Challenge streak will be separate from other ones. I'm guessing these Role based challenges will be in top of "normal" ones but maybe someone can confirm.
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CECIL C. TUCKER: ARSONIST AND MURDERER ON THE RUNNEW LEGENDARY BOUNTY, PLUS ROLE-SPECIFIC REWARDS AND BENEFITS, DISCOUNTS AND MORE A mere twenty years old, Cecil C. Tucker is a known arsonist and murderer wanted for burning down homes in the slums of St. Denis. Since going on the lam, Tucker has aligned himself with local ne'er-do-wells in the Lemoyne Raiders and has been sighted entering Fort Brennand, north of St. Denis. Licensed Bounty Hunters can take on this Legendary Bounty Mission by approaching the nearest Bounty Board, indicated on the map. A short while after completing a Legendary Bounty, it will reappear to be played at an increased difficulty - indicated by the number of stars present on the poster. As an ongoing element of Frontier Pursuits, Role-specific rewards will often become available to those who pursue the paths of the Bounty Hunter, Trader and Collector. This week, Licensed Bounty Hunters will receive 5X Tracking Arrows; Traders will get 5X Potent Predator Bait and 5X Potent Herbivore Bait; and Collectors will receive Three Collectible Coins. In addition, completing a 3-day Role Daily Challenge streak will reward you with an exclusive tint of the Folwell Hat. All gifts should arrive within 24 hours of playing Red Dead Online. This week also brings a slew of items to Xbox One, including the American Foxhound breed of Camp Dog, new Ability Cards (Gunslinger's Choice, Strength in Numbers and Ride Like The Wind), plus the Shoot the Sky Emote. And when flipping through the pages of the Wheeler, Rawson & Co. Catalogue, Xbox One players can also peruse new clothing additions - the felt Carrigan Hat, leather Burnham Boots, and the fur-lined Avery Gloves. Sureshot players looking to test their mettle can jump into several Free Aim modes, including this week's featured Free Aim Series, Last Stand. Compete in a bloodbath of a free-for-all with no easy way out, and be the last gunslinger standing to win. Sharpshooters can also try their hand at Free Aim variants of the Shootout, Takeover and Elimination Series through October 21st. Take 25% off all Novice Role Items -- some particularly useful items include the Bounty Hunter's Reinforced Lasso to restrain tough targets, Collector's Field Shovel to uncover buried treasures under piles of disturbed earth or the Trader's Stew Pot for your Camp with recipes that grant Gold Cores. Gunsmiths are also offering 50% off all Pistol, Revolver, Repeater, Shotgun and Rifle Ammo (including High Velocity and Express rounds). Red Dead Online players who connect their Social Club account with Twitch Prime will receive the Bounty Hunter license for free, plus an additional 10% off of the discounts listed above, while players with an active PlayStation Plus subscription who log in any time before November 4th will receive an exclusive colorway of the Killiman Vest. As a reminder, members of the Wheeler, Rawson & Co. club who have opted for The Outlaw Pass have until November 18th to progress through all 70 Ranks and unlock each available item. To give all Outlaw Pass holders an opportunity to acquire these unique items before they're gone for good, players can now unlock their next Club Rank for the price of 1 Gold Bar. Stay tuned to the Newswire for more Red Dead Online news in the coming weeks, and head over to the Social Club Events page for all current special events, bonuses and discounts. Check Rockstar Support for details and limitations.
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Official: No Red Dead Redemption 2 Story DLC Planned
Kean_1 replied to NewsBot's topic in Red Dead Redemption 2
I never heard that they committed to any kind of DLC for the campaign in RDR2. I'm not sure why that keeps coming up to be honest. As for the reasons why, folks can disagree with their choice but see my 10/3 response if you want to know why they said they don't have plans to include DLC with RDR2. -
Sounds like the old issue making a comeback again.
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Just a reminder.... Let's remember to keep thing civil folks. @lumper, I've been playing RDO since the launch of the beta. While I'll agree griefing was more of a problem back in those days since we didn't have the tools we do now to help mitigate the problem, it was far from the same nasty experience for everyone. In my case I did have some problems with trolls but nowhere near on the level you did apparently. That's not to say you didn't have a lot of problems but not everyone did. .....and a lot of that was due in no small part to how I and my friends reacted to threats/randoms, how and where we logged in, using the RDO app, how we approached or decided which towns were safe, etc. .....this was way before the proximity blips or any of that was even introduced. We all had many discussions on the topic of "griefers" and we all went over a lot of the tips, etc. to try and help those struggling. .....that's just my two cents though.
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Hi Toad and welcome.
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RDO wasn't ready for launch on console. It was also initially released as a beta. As far as it being available on day 1 for PC, again, we simply don't have confirmation yet. Most of the stuff mentioned in the link I posted was about the story mode. .....except for the GB bonus in online. However, I expect we should be hearing more very soon.
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I guess the question is, what do you expect to get out of the PC version that you couldn't get out of the console version that is worth it to you to buy it again on PC? There are obvious graphic advantages and the ability to mod if they allow it. Hacking will be a problem as it is for many online games on PC but for PC players, this shouldn't be a shock. You're not even making a case for the purchase of RDR2 on PC so I'm having a hard time understanding why it's even a dilemma for you to be honest.
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We simply don't have all the details yet. This is essentially all we know at this point:
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Well, your request is a lilltle premature as the game hasn't even came out yet and information is a little scarce right now. However, I expect we will hear more in the weeks and days to come. This is essentially what we know so far:
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**Animal Spawn Issue Discussion** (Since Summer and Recent Updates)
Kean_1 replied to Jimblob's topic in Troubleshooting
We've got other active threads on the same topic. I'm going to merge all into one in the Troubleshooting sub forum..... -
Hi @edit_au and welcome.
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I think it was actually referred to as "early access content" or something along those lines.
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I can't join friends sessions or invite them
Kean_1 replied to Super3111988's topic in Troubleshooting
I don't have a solution for you but my suggestions would be to continue to follow up with R* Support. Continue to proceed with their troubleshooting suggestions but be persistent and don't let them close the ticket if your issue remains unresolved.
