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My horse caused me to face-plant a tree... again!


Ebonezra
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This happens on both standard handling horses like the Tennessee Walker, and superior handling horses like the Arabian:

When running through woods, the horse drifts itself to certain sides of trees in spite of where I move the joystick. 

I want to run between two trees, and it wants to run around them. I push the stick left because my horse is automatically trying to move right. Guess what happens. Yes, I plow into the tree. 

Also, before you suggest, between the trees is big enough to run through. 

I understand if this forced movement is on a cheaper, lesser quality horse, but on my Arabian with superior handling, this "move-assist" should be disabled or at least greatly lowered. Everyone knows player judgement is usually better than number generators and therefore "superior" handling should mean complete player autonomy where movement is concerned. 

If I'm wrong about the handling class of these horses, then oops, but my argument is still valid: I shouldn't have to fight my horse to go where I want it to, especially while fully bonded.

Also, horses could have varying degrees of handling that can be improved to some extent as you bond. 

Edited by Ebonezra
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@Ebonezra thank you for posting this. This happens to me constantly. It reminds me of letting go of a steering wheel in a car, it kind of drifts right. I don't understand why doors mechanics are like that.

@Stallionsden I know what you're saying too, it's a real pain in the ass when you expect your horse to jump over a rock and he doesn't. And when you're going 1 mile an hour and your head hits a branch and you fly off as if you're doing 35 miles an hour. One of the things that was most important to me about this new game was the Improvement on horses. It's probably the worst aspect of the game in my personal opinion.

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23 minutes ago, Jackthestripper said:

thank you for posting this. This happens to me constantly. It reminds me of letting go of a steering wheel in a car, it kind of drifts right. I don't understand why doors mechanics are like that.

Thankfully, very few horses have doors, but I know what you mean. Perfect analogy of the effect. 

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2 hours ago, BoomBazookaJD said:

You essentially cannot run with any amount of speed through the woods. It's kinda like that in real life. 

I'm aware of that, but what I was getting at was when you're riding in a very slow trot, you hit something and barrel over as if you were doing a hundred miles an hour. It's a little over exaggerated and unrealistic in my opinion in that sense. But obviously speeding through the forest is not a good idea

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I can get away with a sprint through a few trees but if it's a forest, I slow down.

Even fully bonded horses in the game will still act like, well, horses.  They still get startled when predators are nearby, they will still show signs of fatigue and restlessness when they are not comfortable, winded, etc. and they will sometimes resist a bit your input, get skittish, etc. especially when faced with certain obstacles.  IMO, it's these things that add depth to RDR2.

 

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Lul so u think in rl a horse would be doing nothing if u ride with straight to a tree?

Its a living beeing and wont do any stupid things u want.

I LOVE this function from the beginning and it rlly helps u to  ride trough the woods without accidents.

But if u want to dodge a tree left side and your horse right side u get motivate to open a forumthread :P

Just trust your horse...

Sry for my english guys rlly :D

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I ran right between trees during a mission and it was fine. I did have instances where the horse wants to push and move over, but that was only for really tight tree spaces, and I wouldn't think I would make it through it anyways so it didn't bother me lol .

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On 11/4/2018 at 12:43 AM, DylBandit said:

I ran right between trees during a mission and it was fine. I did have instances where the horse wants to push and move over, but that was only for really tight tree spaces, and I wouldn't think I would make it through it anyways so it didn't bother me lol .

I haven't really had any issues either.

Though, I was using the cinematic view during a mission and keeping pace with (whoever I was following) and it sent me right into a tree... My horse is drunk in cinematic view, he constantly starts trying to go in a circle, or bumps into things. Other than that, every tree I've run into deserved it.

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23 minutes ago, Truth said:

I was using the cinematic view during a mission and keeping pace with (whoever I was following) and it sent me right into a tree... My horse is drunk in cinematic view, he constantly starts trying to go in a circle, or bumps into things. Other than that, every tree I've run into deserved it.

Can you imagine the trainwreck that RDR2 Online is going to be if they allow Cinema mode?

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21 minutes ago, YodaMan 3D said:

I have been in a open field with only 1 tree and had my horse head straight for it every time.

Ive had better luck with my Dutch Drafthorse (Arnold) who handles "heavy" than I have with smaller, faster horses.  He's a beast!  Slow, but a BEAST!!!

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On 11/3/2018 at 3:58 AM, Ebonezra said:

This happens on both standard handling horses like the Tennessee Walker, and superior handling horses like the Arabian:

When running through woods, the horse drifts itself to certain sides of trees in spite of where I move the joystick. 

I want to run between two trees, and it wants to run around them. I push the stick left because my horse is automatically trying to move right. Guess what happens. Yes, I plow into the tree. 

Also, before you suggest, between the trees is big enough to run through. 

I understand if this forced movement is on a cheaper, lesser quality horse, but on my Arabian with superior handling, this "move-assist" should be disabled or at least greatly lowered. Everyone knows player judgement is usually better than number generators and therefore "superior" handling should mean complete player autonomy where movement is concerned. 

If I'm wrong about the handling class of these horses, then oops, but my argument is still valid: I shouldn't have to fight my horse to go where I want it to, especially while fully bonded.

Also, horses could have varying degrees of handling that can be improved to some extent as you bond. 

I actually like the assisted movement, makes it more realistic i think.  Have you ever actually ridden a horse?  You point them in a direction, they'll follow that trail or road, but pick their own path down it.  Maybe there was a snake or something between those trees? 

There's a spot near Lucky's Cabin that my horse would not go to at all, where the floorboard or fallen fence or whatever it is, is lying by the small tree.  Horse threw me when i tried to go there.  Went there on foot and i could hear snake sounds, but i couldn't see any snakes anywhere around, even with deadeye on.  Glitched out snake maybe?  

 I really like the "upgrades" to the horses from what was in RDR.  Like that you can calm them down now, when a predator comes near, or a gun fight happens.

Agreed with other's the tree limb flinging you off the horse at high speed when you're walking by or trotting by, or trotting into a boulder and ending up airborne for 50 ft is a bit extreme.

 

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There's a mechanic in the game that allows the horse to auto dodge objects.  It increases with the level of horse bonding.

You can test it by riding slowly through the woods and the horse will avoid the trees.  As you speed up, you need to anticipate what's coming, because if you start making a decision too late, you'll be fighting the horse.  It works like R*s other collision mechanics where NPC's hesitate or speed up to collide with you as you increase speed.

Edited by X S
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On 11/6/2018 at 9:23 PM, Nickster85 said:

When you let go of the left thumb stick, your horse will automatically dodge the trees!

This is exactly right. It took me a while to realise but once you're heading in the right direction you only need to nudge the stick occasionally. If you keep holding it you'll be fighting the horse and get rammed into things. In about 120 hours I've only been thrown three times and they were all my fault (trying to cut corners on rocky paths)..

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